young yolo™ ♛◕︎_◕♛ — CS2 Stats

76561198409416963[U:1:449151235]✓ No bans

383Tracked matches53%Win rate2020Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
FaceitLevel 6 · 1,354 ELOTop 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

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CSDB.GGyoung yolo™ ♛◕︎_◕♛FACEITLevel 6 · 1,354 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY51427Last 10051%Win rateLWWWLLLWLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression7.1
Utility4.1
Positioning4.8
Opening Duels2.6
Clutch0.6

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.8
Utility4.1
Mechanics3.9
Opening Duels2.6
Win Impact6.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time570ms−44ms
first ⅓ avg 614ms → last ⅓ avg 570ms
Headshot accuracy23.3%+4.7%
first ⅓ avg 18.6% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 9–2
132Biggest win — train
5Longest win streak
78In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 80% over 5poseidonWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
poseidonC1881044%-0.00
officeC167944%-0.00
infernoB136746%-0.04
nukeA74357%0.01
mirageB63350%0.00
anubisS54180%-0.02
cache42250%0.03
dust242250%0.05
shelter42250%0.01
warden42250%0.01
vertigo330100%0.02
ancient32167%0.01
overpass32167%-0.01
alpine3030%0.04
boulder21150%0.01
italy21150%-0.01
train21150%-0.01
stronghold110100%0.04

Across the last 100 tracked matches.

Faceit stats

Combat

23Matches
74%Win rate
1.06Avg K/D
85.7ADR
47%Headshot %

Clutches & streaks

23%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage956%1.0216.8
Ancient3100%1.7117.7
Inferno3100%0.8812.0
Nuke1100%1.3833.0
Train1100%1.7816.0
Dust21100%1.6715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.4%Spray accuracy
67.7%Counter-strafing
10.1°Preaim
566msReaction time
50.2%T opening success
30.6%CT opening success
0.56Enemies flashed / flash
3.4%Flash assists
9.27HE damage / grenade
3.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8514 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.6495% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
poseidon7–9-0.0119%30 Aug
office13–11-0.0125%30 Aug
anubis13–90.0014%24 Aug
office13–110.0329%24 Aug
office8–130.0319%23 Aug
anubis11–13-0.0621%18 Aug
boulder5–130.0415%18 Aug
poseidon9–70.0928%18 Aug
office8–13-0.0433%18 Aug
office9–13-0.0523%14 Aug
poseidon5–9-0.0514%14 Aug
poseidon5–90.0528%14 Aug
mirage8–130.0124%7 Aug
nuke13–11-0.0017%7 Aug
inferno13–90.0024%7 Aug
cache5–130.0827%7 Aug
boulder8–3-0.0339%7 Aug
office10–130.0238%7 Aug
vertigo13–10-0.0113%6 Aug
poseidon8–80.0312%5 Aug
ancient13–50.0821%5 Aug
dust213–40.0620%3 Aug
poseidon9–5-0.0338%3 Aug
ancient8–13-0.0728%3 Aug
shelter13–9-0.0323%2 Aug
shelter4–13-0.0328%2 Aug
dust210–130.0231%9 Jul
anubis13–100.0319%9 Jul
cache13–40.0717%9 Jul
shelter11–130.0921%9 Jul
shelter13–80.0218%9 Jul
inferno13–7-0.0816%7 Jul
poseidon9–70.0230%7 Jul
italy8–13-0.0311%6 Jul
nuke13–80.0214%6 Jul
inferno11–13-0.0323%5 Jul
warden13–60.0924%5 Jul
office13–7-0.0418%5 Jul
overpass5–13-0.0713%25 Jun
office9–13-0.0226%25 Jun
nuke11–13-0.0514%23 Jun
office13–90.0413%23 Jun
vertigo9–70.0845%21 Jun
nuke6–9-0.0410%21 Jun
inferno9–20.1522%21 Jun
poseidon6–90.0343%21 Jun
office13–50.0419%21 Jun
alpine12–120.0718%21 Jun
cache13–60.0222%21 Jun
poseidon9–40.1326%21 Jun
alpine11–130.0619%19 Jun
overpass13–10-0.0016%19 Jun
train13–20.0417%19 Jun
anubis13–7-0.0315%19 Jun
vertigo13–4-0.0118%18 Jun
mirage13–6-0.0410%16 Jun
office9–13-0.0128%16 Jun
stronghold13–40.0422%16 Jun
nuke6–130.0422%12 Jun
office13–30.1023%12 Jun
alpine3–130.0015%12 Jun
poseidon9–60.1045%12 Jun
inferno6–13-0.0913%11 Jun
dust213–70.0116%11 Jun
train8–13-0.0718%11 Jun
mirage1–8-0.0311%10 Jun
nuke13–11-0.0616%7 Jun
italy13–70.0118%7 Jun
inferno13–100.0013%5 Jun
nuke13–40.1425%5 Jun
office10–130.0030%5 Jun
poseidon9–5-0.0336%1 Jun
inferno9–20.016%1 Jun
office13–8-0.027%30 May
warden13–60.0320%30 May
ancient13–40.0317%30 May
inferno12–12-0.0324%29 May
inferno1–9-0.2120%25 May
warden9–13-0.0717%25 May
poseidon4–9-0.1014%23 May
poseidon4–9-0.1714%23 May
poseidon8–8-0.068%23 May
cache3–13-0.0420%23 May
poseidon8–8-0.0218%22 May
poseidon9–4-0.0031%22 May
overpass13–80.0317%22 May
office4–13-0.0918%22 May
poseidon9–30.0639%16 May
inferno1–9-0.2030%16 May
poseidon8–8-0.1114%16 May
office9–13-0.0723%16 May
mirage11–130.0316%16 May
mirage13–6-0.0213%16 May
warden11–13-0.0315%16 May
anubis13–9-0.0612%16 May
mirage13–80.0517%14 May
inferno13–50.0616%14 May
inferno9–13-0.0210%13 May
dust215–150.1220%13 May
inferno1–13-0.0819%13 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →