fartinoncrankstreet

fartinoncrankstreet — CS2 Stats

76561198406739153[U:1:446473425]Steam profile ↗✓ No bans

1,175Tracked matches38%Win rate2020Tracked since
CSDB Rating4.8 DevelopingHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGfartinoncrankstreetFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning55
Utility35

0–100 skill scores via Leetify.

Recent form

COLD39583Last 10039%Win rateWLLLLWLLLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression7.1
Utility3.5
Positioning5.5
Opening Duels3.6
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.5
Utility3.5
Mechanics5.5
Opening Duels3.6
Win Impact1.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time609ms−39ms
first ⅓ avg 648ms → last ⅓ avg 609ms
Headshot accuracy12.4%−4.0%
first ⅓ avg 16.4% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — overpass 13–2
132Biggest win — overpass
3Longest win streak
99In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 56% over 16infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB22101245%-0.01
mirageD1941521%-0.01
nukeA169756%0.01
dust2C145936%-0.01
anubisC104640%0.01
overpassD72529%0.03
infernoD51420%-0.03
vertigo21150%-0.03
alpine21150%-0.03
boulder110100%-0.00
fachwerk1010%-0.12
train110100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

117Matches
50%Win rate
1.00Avg K/D
82.6ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4740%0.9214.9
Anubis1464%1.1415.9
Nuke1283%1.0916.3
Train1164%1.2819.1
Ancient1060%1.0916.3
Dust2850%1.3417.0
Inferno743%0.8812.1
Vertigo30%0.5810.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
38.2%Accuracy (enemy spotted)
44.8%Spray accuracy
74.8%Counter-strafing
10.9°Preaim
605msReaction time
38.7%T opening success
50.2%CT opening success
0.44Enemies flashed / flash
8.9%Flash assists
6.13HE damage / grenade
6.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.9582% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.44 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6822% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
boulder13–9-0.008%29 Aug
nuke9–13-0.0014%29 Aug
mirage11–130.0213%29 Aug
dust26–13-0.0314%29 Aug
mirage3–13-0.095%26 Aug
cache13–90.129%25 Aug
vertigo11–13-0.039%21 Aug
fachwerk1–13-0.1220%21 Aug
inferno5–9-0.018%21 Aug
anubis13–8-0.0211%20 Aug
nuke10–13-0.0018%12 May
dust27–13-0.048%11 May
nuke2–13-0.0613%11 May
nuke13–70.0821%8 May
anubis13–80.1416%8 May
cache13–100.004%6 May
mirage5–130.0112%5 May
cache13–9-0.033%4 May
cache8–13-0.0419%4 May
mirage7–13-0.040%4 May
cache9–13-0.0117%3 May
nuke13–110.004%3 May
cache7–13-0.086%3 May
cache13–7-0.0314%3 May
cache13–7-0.0218%3 May
overpass7–13-0.0313%3 May
cache12–120.0520%3 May
cache8–130.0215%3 May
nuke8–130.008%2 May
nuke13–40.0610%2 May
cache7–130.0318%2 May
cache13–90.0513%2 May
cache7–13-0.0428%2 May
cache13–11-0.0116%2 May
cache11–13-0.0912%2 May
vertigo13–11-0.0311%2 May
cache12–12-0.0118%2 May
cache13–80.0417%2 May
cache9–13-0.128%1 May
cache13–8-0.0016%1 May
cache13–40.0012%1 May
cache5–130.0219%1 May
cache9–130.0115%28 Apr
mirage14–160.0411%28 Apr
anubis10–130.1115%28 Apr
anubis3–13-0.0112%25 Apr
train13–10-0.0419%25 Apr
nuke13–6-0.0121%25 Apr
dust29–13-0.0118%24 Apr
dust213–70.0722%23 Apr
dust24–13-0.0122%23 Apr
mirage10–13-0.005%23 Apr
mirage5–130.0127%22 Apr
nuke9–13-0.0814%21 Apr
dust213–110.125%21 Apr
dust23–13-0.0116%20 Apr
overpass11–130.0311%20 Apr
dust27–00.1020%19 Apr
inferno10–13-0.0410%19 Apr
nuke13–30.1015%19 Apr
alpine8–13-0.034%19 Apr
inferno4–13-0.090%16 Apr
mirage16–130.0110%16 Apr
mirage6–13-0.0119%15 Apr
anubis10–13-0.078%15 Apr
anubis13–11-0.0724%15 Apr
dust211–13-0.0233%13 Apr
nuke13–100.0418%13 Apr
mirage5–13-0.0717%12 Apr
dust27–13-0.1013%11 Apr
overpass2–13-0.0120%11 Apr
mirage9–130.0818%11 Apr
anubis9–130.0719%11 Apr
nuke13–60.0214%11 Apr
alpine13–11-0.0310%11 Apr
anubis11–13-0.024%11 Apr
anubis13–11-0.0114%10 Apr
overpass11–130.0111%9 Apr
mirage13–5-0.0120%9 Apr
mirage13–30.0324%9 Apr
mirage12–120.0125%7 Apr
inferno13–110.0117%6 Apr
mirage11–13-0.0317%6 Apr
nuke6–13-0.028%5 Apr
nuke13–50.056%5 Apr
anubis8–13-0.0221%5 Apr
mirage13–8-0.063%5 Apr
mirage10–13-0.0324%3 Apr
dust213–11-0.0433%3 Apr
nuke7–130.0023%2 Apr
mirage7–13-0.0224%1 Apr
dust29–13-0.0712%31 Mar
mirage7–13-0.0510%31 Mar
overpass7–130.0123%31 Mar
overpass13–90.0220%30 Mar
dust213–16-0.0610%30 Mar
inferno9–13-0.0213%30 Mar
nuke13–80.0511%29 Mar
dust216–120.0023%29 Mar
overpass13–20.1518%29 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →