champion — CS2 Stats

76561198400611519[U:1:440345791]

1,850Tracked matches37%Win rate2023Tracked since
2,771Hours in CS9Hrs last 2 wks
CSDB Rating5.0 DevelopingPassive Rifler
Premier CS Rating20,958Pink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#7251 of 19028 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

20,958Peak Premier on CSDB
1,130Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,130
  • Next: Level 6 at 1,201 71 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-28
  • Level 4 first seen 2026-08-28

Premier CS Rating

  • At peak — 20,958
  • Next: Red band at 25,000 4,042 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band median
Headshot rate43.5%48.1%
Shot accuracy3.2%12.9%
Kill/death ratio0.981.08
Match win rate45.5%46.5%

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CSDB.GGchampionPREMIER20,958 · Pink bandPEAK ELO1,130csdb.gg/stats

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Performance scores

Aim67
Positioning39
Utility60

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression3.2
Utility6.0
Positioning3.9
Opening Duels0.9
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.9
Utility6.0
Mechanics6.9
Opening Duels1.3
Win Impact0.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

49,473Lifetime kills
0.98K/D
2,866Matches
45.5%Match win rate
43.5%Headshot %
3.2%Shot accuracy
6,797MVPs
1,849Hours (in match)
2,570Bombs planted
686Bombs defused

Most-used weapons

Lifetime map wins

4,404dust2
3,077inferno
2,761nuke
2,022vertigo
710train
130office
83lake
42cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

149Matches
52%Win rate
1.10Avg K/D
80.5ADR
43%Headshot %

Clutches & streaks

44%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3450%1.1216.9
Dust22854%1.0415.2
Ancient2560%1.2816.4
Anubis1833%0.8513.6
Inferno1669%1.1414.9
Nuke1242%1.0314.3
Overpass1164%1.2013.1
Vertigo250%1.5620.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
32.1%Spray accuracy
81.2%Counter-strafing
10.8°Preaim
589msReaction time
26.5%T opening success
40.4%CT opening success
0.60Enemies flashed / flash
4.8%Flash assists
8.25HE damage / grenade
12.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4835% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →