isaluheM

isaluheM — CS2 Stats

76561198398675862[U:1:438410134]Steam profile ↗✓ No bans

263Tracked matches63%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#12134 of 29301 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGisaluheMFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning55
Utility23

0–100 skill scores via Leetify.

Recent form

HOT52444Last 10052%Win rateWLLWWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.8
Utility2.3
Positioning5.5
Opening Duels3.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.5
Utility2.3
Mechanics7.8
Opening Duels3.8
Win Impact9.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time549ms−76ms
first ⅓ avg 625ms → last ⅓ avg 549ms
Headshot accuracy21.3%+3.7%
first ⅓ avg 17.6% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 9–5
131Biggest win — inferno
5Longest win streak
123In matches decided by ≤2 rounds
3Overtime games

Map breakdown

dust2Best map · 78% over 9mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
ancientB24121250%0.01
infernoA1911858%0.02
mirageD1751229%-0.01
nukeS107370%0.03
dust2S97278%-0.01
vertigoC73443%0.01
overpass41325%0.01
cache330100%0.07
anubis32167%-0.01
train31233%0.02
debris1010%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

107Matches
60%Win rate
1.10Avg K/D
76.7ADR
44%Headshot %

Clutches & streaks

50%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1573%1.0213.5
Dust21070%1.0514.7
Nuke850%1.0015.8
Anubis475%1.5014.5
Cache4100%1.2615.3
Inferno450%0.9715.3
Vertigo475%1.0114.8
Ancient250%0.6311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
34.7%Accuracy (enemy spotted)
33.2%Spray accuracy
85.3%Counter-strafing
8.4°Preaim
569msReaction time
47.4%T opening success
43.1%CT opening success
0.46Enemies flashed / flash
5.3%Flash assists
7.43HE damage / grenade
1.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4556 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0411%27 Aug
debris6–90.0223%26 Aug
vertigo2–9-0.0947%26 Aug
inferno9–70.1418%22 Aug
inferno9–50.2432%20 Aug
inferno9–7-0.0220%20 Aug
nuke13–70.0419%15 Aug
dust210–13-0.0519%14 Aug
cache13–90.0319%13 Aug
nuke13–90.0930%13 Aug
inferno13–110.0116%12 Aug
inferno13–9-0.0133%11 Aug
dust213–10-0.0126%11 Aug
ancient14–160.0316%10 Aug
ancient0–8-0.0124%10 Aug
mirage1–13-0.1021%10 Aug
dust213–7-0.0017%7 Aug
cache16–140.0819%7 Aug
nuke7–130.0416%7 Aug
dust213–11-0.0130%5 Aug
mirage13–70.0829%5 Aug
inferno13–110.0316%3 Aug
mirage9–13-0.0335%2 Aug
inferno3–9-0.010%22 Jun
inferno5–9-0.0529%22 Jun
dust213–10-0.0110%9 Jun
inferno9–13-0.0115%6 Jun
cache13–60.0827%20 May
inferno10–13-0.0016%14 May
anubis16–12-0.0118%14 Apr
mirage7–13-0.0529%14 Apr
nuke13–11-0.0115%14 Apr
mirage6–13-0.0710%8 Apr
mirage13–60.0421%8 Feb
mirage1–13-0.0519%8 Feb
ancient13–50.0017%4 Feb
ancient13–70.0228%4 Feb
vertigo7–90.0712%3 Jan
train13–40.0217%12 Sept
nuke13–90.0321%28 Aug
overpass13–70.0816%27 Aug
inferno13–90.0014%25 Aug
mirage10–130.0223%25 Aug
inferno8–13-0.037%25 Aug
overpass0–5-0.0050%16 Aug
inferno13–100.0428%16 Aug
overpass10–13-0.0412%1 Aug
inferno13–10.2217%16 Jul
ancient13–40.1421%26 Apr
mirage13–70.026%23 Apr
mirage7–13-0.0820%18 Mar
dust23–13-0.0610%18 Mar
ancient13–40.0111%18 Mar
train6–130.0214%24 Feb
ancient13–8-0.0111%23 Feb
dust213–50.0514%22 Feb
mirage9–13-0.0119%22 Feb
train8–130.0320%15 Nov
nuke13–80.1419%9 Oct
vertigo13–70.0615%4 Oct
anubis5–3-0.0333%4 Oct
ancient9–130.0419%29 Sept
vertigo9–7-0.0120%27 Sept
inferno9–10.1219%19 Sept
nuke13–100.0015%16 Sept
vertigo12–12-0.0617%16 Sept
mirage1–13-0.0419%12 Sept
ancient13–90.059%5 Sept
inferno10–130.0619%4 Sept
nuke9–130.0516%4 Sept
mirage6–130.0728%1 Sept
nuke13–6-0.0419%30 Aug
ancient0–6-0.150%30 Aug
ancient4–13-0.019%30 Aug
mirage13–80.027%25 Aug
nuke8–13-0.0214%24 Aug
ancient8–13-0.0823%21 Aug
ancient13–110.0633%17 Aug
inferno4–9-0.198%11 Aug
inferno0–5-0.2750%11 Aug
vertigo6–130.007%26 Jul
vertigo13–90.0717%25 Jul
mirage13–9-0.0317%25 Jul
ancient4–130.0613%3 Jul
anubis4–130.0323%3 Jul
ancient1–13-0.1217%25 Jun
dust213–40.0117%10 Jun
inferno9–30.1123%2 Jun
ancient13–40.1213%2 Jun
ancient7–13-0.0119%29 May
overpass4–130.0030%2 May
ancient13–100.0732%13 Apr
mirage9–13-0.0412%5 Apr
ancient13–70.0211%17 Mar
ancient13–110.0316%16 Mar
ancient12–12-0.0310%16 Mar
ancient13–11-0.048%10 Mar
ancient12–120.1220%10 Mar
ancient12–12-0.0224%10 Mar
mirage11–130.0414%17 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →