✪Cell

✪Cell — CS2 Stats

ES76561198395911603[U:1:435645875]Steam profile ↗

3,234Tracked matches34%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating25,414Top 25% of 29,473 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#4167 of 39918 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GG✪CellPREMIER25,414 · Red bandcsdb.gg/stats

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Performance scores

Aim95
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateLLLLWTLLWL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression6.8
Utility4.5
Positioning5.0
Opening Duels2.7
Clutch3.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.0
Utility4.5
Mechanics7.1
Opening Duels2.7
Win Impact0.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time468ms−93ms
first ⅓ avg 561ms → last ⅓ avg 468ms
Headshot accuracy25.7%−0.4%
first ⅓ avg 26.1% → last ⅓ avg 25.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 13–7
130Biggest win — dust2
5Longest win streak
L4Current streak
66In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 62% over 26nukeWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A26161062%0.01
infernoB189950%0.01
anubisC167944%-0.02
ancientC167944%0.00
nukeD101910%0.01
cacheC94544%0.00
mirage3030%-0.00
overpass1010%0.01
poseidon1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,272Matches
51%Win rate
1.02Avg K/D
80.4ADR
50%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient23250%1.0115.9
Inferno19658%0.9615.8
Anubis14948%0.9815.6
Nuke11443%0.9916.5
Dust26846%1.0615.9
Overpass6566%1.1616.9
Train6548%1.1116.6
Mirage5444%0.9715.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
41.3%Accuracy (enemy spotted)
44.3%Spray accuracy
82.0%Counter-strafing
8.2°Preaim
471msReaction time
32.0%T opening success
49.6%CT opening success
0.42Enemies flashed / flash
6.0%Flash assists
11.77HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4179 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9937% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0022%25 Aug
dust214–160.0616%25 Aug
nuke5–13-0.0437%25 Aug
inferno10–130.0122%23 Aug
dust213–110.0447%23 Aug
dust215–150.0226%23 Aug
dust211–13-0.0616%22 Aug
dust29–13-0.0630%22 Aug
dust213–40.0226%22 Aug
anubis3–130.0231%22 Aug
anubis3–13-0.1214%21 Aug
nuke2–130.0338%21 Aug
inferno16–13-0.0312%21 Aug
nuke3–13-0.0022%21 Aug
inferno13–50.0220%20 Aug
dust24–13-0.0230%20 Aug
cache13–60.0533%20 Aug
ancient13–70.0118%20 Aug
anubis13–10-0.0317%20 Aug
anubis8–130.0119%19 Aug
nuke4–13-0.0233%19 Aug
dust213–7-0.0321%19 Aug
inferno8–130.0120%18 Aug
nuke14–160.0233%18 Aug
nuke0–13-0.09100%18 Aug
nuke9–130.0616%17 Aug
ancient13–11-0.019%17 Aug
ancient6–13-0.046%16 Aug
anubis13–10-0.0411%16 Aug
dust25–13-0.0925%16 Aug
cache13–50.0021%16 Aug
dust213–50.1126%16 Aug
nuke4–130.1129%15 Aug
ancient13–160.0226%15 Aug
inferno13–9-0.0035%15 Aug
dust213–30.0427%14 Aug
ancient13–70.0425%14 Aug
anubis16–140.0228%14 Aug
ancient13–4-0.0610%14 Aug
dust29–13-0.0022%13 Aug
inferno13–60.0638%13 Aug
anubis7–13-0.0726%13 Aug
ancient8–13-0.0314%13 Aug
inferno14–16-0.0322%12 Aug
cache8–13-0.0223%12 Aug
anubis13–5-0.0023%12 Aug
dust213–90.0326%12 Aug
cache9–130.0434%10 Aug
mirage6–13-0.0425%10 Aug
ancient13–90.0419%10 Aug
dust213–20.0323%10 Aug
dust26–1-0.0413%10 Aug
inferno13–16-0.0115%8 Aug
dust29–130.0015%8 Aug
mirage8–130.0644%7 Aug
nuke13–90.0815%6 Aug
cache13–7-0.0217%6 Aug
ancient13–16-0.0233%6 Aug
cache16–130.0213%6 Aug
inferno5–13-0.0320%5 Aug
cache1–13-0.0854%5 Aug
anubis9–130.0325%4 Aug
inferno13–70.0033%4 Aug
anubis13–4-0.0336%4 Aug
inferno13–90.0629%3 Aug
dust26–130.0325%3 Aug
dust213–40.0427%3 Aug
dust213–10-0.0619%2 Aug
dust213–5-0.0024%2 Aug
inferno6–130.0229%1 Aug
ancient5–13-0.0415%1 Aug
dust216–14-0.0323%31 Jul
inferno11–13-0.0021%30 Jul
dust213–80.0230%30 Jul
cache5–130.0227%28 Jul
dust213–00.0327%28 Jul
nuke8–13-0.0126%27 Jul
dust211–13-0.0722%23 Jul
ancient13–100.0322%22 Jul
mirage10–13-0.0324%20 Jul
dust213–50.1448%19 Jul
ancient13–70.2139%19 Jul
inferno16–14-0.0321%19 Jul
dust213–90.0627%15 Jul
anubis13–40.0522%12 Jul
ancient8–13-0.0139%10 Jul
anubis4–13-0.0728%10 Jul
overpass5–130.0119%20 Jun
anubis9–13-0.0313%20 Jun
anubis8–13-0.0116%18 Jun
ancient3–13-0.0513%18 Jun
inferno13–100.0222%17 Jun
anubis13–11-0.0345%17 Jun
ancient1–13-0.0627%15 Jun
inferno16–130.0619%15 Jun
anubis6–130.0440%15 Jun
ancient5–13-0.0026%15 Jun
poseidon8–8-0.0435%15 Jun
cache4–130.0212%14 Jun
inferno8–80.1342%14 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →