Spearete — CS2 Stats

76561198393697923[U:1:433432195]

1,597Tracked matches41%Win rate2020Tracked since
CSDB Rating4.9 Developing
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGSpeareteFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning58
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY45505Last 10045%Win rateLWLWWWLWLL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim5.8
Aggression9.5
Utility3.5
Positioning5.8
Opening Duels4.3
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.8
Utility3.5
Mechanics5.4
Opening Duels4.3
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time564ms−50ms
first ⅓ avg 614ms → last ⅓ avg 564ms
Headshot accuracy18.4%−4.2%
first ⅓ avg 22.6% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — overpass 13–11
132Biggest win — inferno
6Longest win streak
612In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 57% over 14infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%0.01
dust2B22101245%-0.00
infernoD2061430%-0.01
ancientA148657%-0.00
nukeB115645%0.01
anubisC52340%-0.00
overpass42250%0.02
cache1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

48Matches
67%Win rate
1.31Avg K/D
100.6ADR
48%Headshot %

Clutches & streaks

42%1v1 clutch win
30%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1776%1.3322.5
Dust2967%1.1522.0
Inferno875%1.4928.4
Ancient475%1.3615.8
Anubis333%1.4215.3
Nuke333%1.1321.7
Train10%1.5323.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.3%Spray accuracy
74.5%Counter-strafing
10.7°Preaim
581msReaction time
36.8%T opening success
57.2%CT opening success
0.41Enemies flashed / flash
6.1%Flash assists
8.98HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4083 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.829% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0129%26 Aug
inferno13–2-0.0610%26 Aug
mirage0–2-0.100%26 Aug
mirage13–60.0310%31 Jul
inferno13–80.0518%30 Jul
dust213–60.0629%15 Jul
mirage4–12-0.0621%15 Jul
dust213–70.0328%14 Jul
inferno5–130.0224%14 Jul
ancient10–13-0.054%13 Jul
cache12–160.0113%13 Jul
mirage3–13-0.0026%24 Jun
anubis10–130.0312%23 Jun
inferno15–15-0.0317%20 Jun
ancient13–110.1023%14 Jun
overpass14–16-0.0118%27 May
dust213–9-0.0218%27 May
inferno7–13-0.0713%27 May
ancient13–70.0030%27 May
nuke16–140.0924%27 May
overpass13–110.1421%27 May
ancient6–13-0.0316%27 May
nuke9–13-0.0213%25 May
dust216–14-0.0210%24 May
dust27–130.0316%24 May
mirage12–160.0225%24 May
inferno10–13-0.0525%23 May
dust213–30.0013%23 May
ancient12–16-0.0218%23 May
mirage9–13-0.0318%23 May
nuke4–130.0117%23 May
dust215–15-0.0228%23 May
inferno5–13-0.0320%23 May
mirage13–100.0119%23 May
anubis13–8-0.0220%22 May
ancient3–13-0.1015%20 May
inferno13–80.0126%20 May
mirage13–60.0126%20 May
nuke13–70.0724%20 May
dust215–15-0.0124%19 May
ancient13–50.0431%19 May
mirage13–10-0.0219%18 May
mirage5–130.0414%18 May
ancient13–60.0828%18 May
inferno13–10-0.0016%18 May
inferno11–13-0.0616%18 May
mirage13–50.0732%18 May
inferno13–10-0.0013%28 Apr
ancient13–80.0414%28 Apr
ancient10–13-0.0228%28 Apr
dust24–13-0.0418%26 Apr
dust213–40.0518%26 Apr
inferno11–13-0.0014%23 Apr
dust24–13-0.0914%15 Apr
dust26–13-0.0832%15 Apr
mirage11–13-0.0214%14 Apr
mirage13–11-0.0330%6 Apr
anubis8–130.0125%1 Apr
nuke3–13-0.0430%1 Apr
mirage13–80.0018%21 Mar
nuke13–90.0211%18 Mar
dust28–130.0226%16 Mar
nuke13–11-0.0124%15 Mar
dust213–30.0213%14 Mar
mirage13–100.0222%14 Mar
dust213–5-0.0423%14 Mar
inferno13–80.0323%14 Mar
overpass13–5-0.0626%14 Mar
dust211–130.0229%14 Mar
inferno11–130.0341%13 Mar
mirage15–150.0815%12 Mar
inferno14–160.0016%11 Mar
mirage16–120.0117%11 Mar
ancient13–7-0.0118%11 Mar
mirage13–60.0248%11 Mar
inferno9–13-0.0715%8 Mar
mirage13–7-0.0428%8 Mar
mirage12–16-0.0120%4 Mar
mirage13–60.1422%4 Mar
inferno10–13-0.0213%3 Mar
inferno5–130.0126%2 Mar
dust211–130.0421%1 Mar
nuke11–130.0223%1 Mar
mirage13–160.0028%18 Feb
nuke13–60.0521%18 Feb
dust24–130.0519%18 Feb
anubis8–13-0.0110%13 Feb
inferno15–150.0328%11 Feb
dust213–100.0129%10 Feb
ancient13–8-0.0317%26 Jan
anubis13–4-0.0320%24 Jan
inferno5–13-0.0611%15 Jan
overpass5–13-0.0117%12 Jan
nuke10–13-0.0519%7 Jan
ancient13–6-0.0126%2 Jan
dust216–12-0.0524%1 Jan
dust24–100.0335%1 Jan
mirage9–130.0419%29 Dec
dust211–13-0.0424%28 Dec
nuke7–13-0.0522%28 Dec

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →