Daniel Jung — CS2 Stats

76561198393570457[U:1:433304729]✓ No bans

1,393Tracked matches37%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating20,753Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#12554 of 34953 tracked
FaceitLevel 8 · 1,868 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGDaniel JungFACEITLevel 8 · 1,868 ELOSTANDINGTop 31.2% of rankedPREMIER20,753 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning54
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY43534Last 10043%Win rateLLLLWWWWWW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression6.5
Utility6.4
Positioning5.4
Opening Duels2.2
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 641ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.4
Utility6.4
Mechanics8.0
Opening Duels2.2
Win Impact0.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time647ms+4ms
first ⅓ avg 644ms → last ⅓ avg 647ms
Headshot accuracy19.5%+0.1%
first ⅓ avg 19.4% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–3
131Biggest win — dust2
7Longest win streak
L4Current streak
39In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 60% over 5cacheWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%0.02
dust2C1771041%0.00
ancientB136746%0.03
anubisC125742%0.00
infernoA127558%0.00
cacheD6060%0.01
vertigoC52340%0.03
overpassA53260%0.02
nuke32167%0.10
poseidon1010%0.01
stronghold110100%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

314Matches
59%Win rate
1.12Avg K/D
80.4ADR
47%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9662%1.2516.8
Inferno5058%1.0615.4
Ancient4360%1.0915.2
Dust23647%1.0713.9
Overpass2868%1.0814.9
Nuke2259%0.9415.9
Anubis1856%1.1417.4
Vertigo743%1.0015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
39.9%Accuracy (enemy spotted)
43.8%Spray accuracy
86.2%Counter-strafing
10.1°Preaim
641msReaction time
37.8%T opening success
39.9%CT opening success
0.49Enemies flashed / flash
11.6%Flash assists
12.29HE damage / grenade
12.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.494 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.7646% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis8–130.0227%29 Aug
mirage8–13-0.0430%29 Aug
dust26–13-0.0127%29 Aug
ancient2–6-0.150%28 Aug
dust213–80.0625%27 Aug
mirage13–30.0921%27 Aug
dust213–10.0910%27 Aug
nuke13–20.1122%27 Aug
mirage13–100.0319%24 Aug
nuke13–90.0917%23 Aug
dust213–90.0817%23 Aug
mirage14–160.028%23 Aug
mirage10–130.0217%28 Jul
inferno10–13-0.037%27 Jul
cache10–130.0419%27 Jul
anubis10–13-0.0214%27 Jul
ancient9–130.0018%27 Jul
ancient7–130.0419%27 Jul
ancient13–100.0619%23 Jul
mirage4–13-0.0624%23 Jul
mirage5–13-0.0318%23 Jul
dust213–5-0.0220%22 Jul
anubis6–130.0126%22 Jul
dust26–13-0.0641%22 Jul
poseidon7–90.0129%21 Jul
dust213–8-0.0313%21 Jul
cache8–130.0213%21 Jul
anubis8–13-0.0221%21 Jul
mirage13–110.1329%21 Jul
mirage10–130.0518%21 Jul
mirage2–13-0.0623%21 Jul
inferno13–70.017%20 Jul
anubis5–13-0.0325%20 Jul
mirage15–15-0.0218%19 Jul
inferno13–11-0.0810%19 Jul
mirage16–130.0617%17 Jul
nuke7–90.0811%17 Jul
cache11–13-0.0210%17 Jul
ancient13–70.0917%17 Jul
dust24–13-0.0313%16 Jul
mirage8–13-0.0529%10 Jul
anubis6–130.0314%10 Jul
cache6–13-0.0738%10 Jul
mirage13–60.0620%10 Jul
anubis13–10-0.0622%10 Jul
ancient6–00.123%10 Jul
inferno5–9-0.1211%7 Jul
mirage13–2-0.0418%7 Jul
vertigo13–70.089%7 Jul
ancient13–40.0619%5 Jul
mirage13–60.0123%5 Jul
inferno13–30.1618%4 Jul
ancient13–70.0321%4 Jul
dust25–13-0.0120%4 Jul
mirage10–13-0.0215%30 Jun
overpass13–70.0815%30 Jun
mirage13–70.0416%30 Jun
anubis13–90.0310%30 Jun
inferno2–13-0.1126%30 Jun
dust215–15-0.0431%30 Jun
mirage11–130.0118%29 Jun
ancient11–13-0.0011%22 Jun
dust29–13-0.0617%19 Jun
inferno13–60.0918%19 Jun
ancient11–130.0934%19 Jun
mirage13–60.0935%19 Jun
overpass13–30.0719%18 Jun
mirage9–130.0035%16 Jun
mirage13–160.0123%16 Jun
dust26–130.0127%14 Jun
ancient13–70.0010%12 Jun
dust213–100.0527%12 Jun
inferno13–10.0611%12 Jun
overpass8–130.0117%10 Jun
dust216–14-0.0424%10 Jun
overpass16–13-0.0328%9 Jun
inferno13–60.1021%8 Jun
mirage7–13-0.0224%8 Jun
anubis13–70.0623%8 Jun
stronghold13–8-0.0818%5 Jun
vertigo12–12-0.0414%5 Jun
anubis13–50.016%29 May
dust24–13-0.029%27 May
vertigo9–13-0.0531%26 May
vertigo13–50.0720%26 May
anubis13–40.0317%24 May
ancient6–13-0.0512%20 May
anubis7–13-0.0511%19 May
ancient15–150.0613%18 May
cache10–130.0021%16 May
vertigo11–130.0927%15 May
inferno7–9-0.0013%15 May
inferno13–8-0.0214%14 May
overpass4–13-0.019%14 May
mirage13–30.1726%14 May
dust28–13-0.0218%12 May
mirage10–13-0.0215%11 May
dust210–130.1128%10 May
cache8–130.0720%10 May
inferno4–13-0.0226%7 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →