Lil Bup BasedGod

Lil Bup BasedGod — CS2 Stats

AQ76561198384633507[U:1:424367779]Steam profile ↗✓ No bans

843Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating20,557Top 50% of 29,473 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#13761 of 37827 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGLil Bup BasedGodFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,557 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning56
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY54415Last 10054%Win rateLWLLWWWLTW

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression9.2
Utility3.7
Positioning5.6
Opening Duels4.1
Clutch9.4

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.6
Utility3.7
Mechanics7.2
Opening Duels4.1
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time676ms+41ms
first ⅓ avg 635ms → last ⅓ avg 676ms
Headshot accuracy28.5%+2.0%
first ⅓ avg 26.5% → last ⅓ avg 28.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 6–13
131Biggest win — inferno
9Longest win streak
127In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 75% over 12cacheWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
cacheC2071335%-0.01
dust2A1911858%-0.01
anubisA138562%0.02
mirageS129375%0.02
infernoB115645%0.02
nukeB105550%-0.00
ancientA85363%0.02
warden43175%-0.01
vertigo110100%0.09
alpine1010%-0.01
train1010%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

593Matches
52%Win rate
1.13Avg K/D
78.1ADR
55%Headshot %

Clutches & streaks

67%1v1 clutch win
33%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo4753%1.0715.4
Mirage2548%1.0515.7
Nuke2343%0.9113.3
Ancient2050%0.9916.7
Anubis1974%1.3417.2
Inferno1765%1.3814.2
Dust2967%1.1819.9
Overpass617%0.9315.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
32.8%Accuracy (enemy spotted)
33.3%Spray accuracy
82.6%Counter-strafing
10.2°Preaim
665msReaction time
46.1%T opening success
46.5%CT opening success
0.41Enemies flashed / flash
4.2%Flash assists
4.26HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4138 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0431%25 May
warden13–11-0.0522%25 May
cache11–130.0520%25 May
anubis4–13-0.0130%25 May
vertigo13–110.0935%25 May
cache13–100.0231%25 May
anubis13–5-0.0257%22 May
cache2–13-0.0530%21 May
cache12–12-0.0517%20 May
mirage13–70.0925%19 May
nuke7–13-0.0521%19 May
warden2–70.0338%19 May
ancient10–13-0.0328%19 May
cache9–13-0.0628%19 May
cache7–130.0840%19 May
alpine7–13-0.0160%16 May
ancient13–110.1029%16 May
anubis13–110.1127%16 May
inferno6–130.1526%15 May
cache13–10-0.0031%15 May
nuke13–7-0.0121%14 May
mirage13–30.0333%13 May
anubis14–16-0.0225%10 May
ancient13–10-0.0119%9 May
anubis8–20.0514%8 May
dust211–13-0.0033%8 May
mirage3–5-0.0427%8 May
mirage13–110.0627%7 May
inferno16–14-0.0523%7 May
dust213–11-0.0019%7 May
cache1–13-0.1029%7 May
cache0–8-0.0725%7 May
cache13–90.0020%6 May
nuke13–70.0318%6 May
train12–12-0.0118%6 May
cache8–13-0.0015%5 May
inferno7–130.0230%5 May
mirage13–30.0420%5 May
mirage3–13-0.0518%5 May
mirage13–80.0335%4 May
dust27–13-0.0322%4 May
anubis13–70.0518%4 May
cache12–12-0.0011%4 May
mirage13–70.0319%2 May
dust213–70.0123%2 May
inferno2–13-0.0323%2 May
cache13–70.0523%2 May
cache2–13-0.1031%2 May
inferno13–110.0222%2 May
anubis12–120.0519%2 May
warden13–9-0.0216%2 May
cache13–50.0116%1 May
anubis13–90.0223%1 May
inferno13–10.0323%1 May
dust213–110.0128%1 May
nuke13–100.0125%30 Apr
nuke7–13-0.0517%30 Apr
cache7–13-0.0224%30 Apr
mirage13–50.0825%30 Apr
ancient13–160.0424%30 Apr
dust25–13-0.0317%30 Apr
mirage8–13-0.0320%30 Apr
cache13–30.0223%30 Apr
cache5–13-0.0227%29 Apr
cache6–13-0.0530%29 Apr
cache13–70.0217%29 Apr
dust213–2-0.0127%26 Apr
dust213–30.0420%26 Apr
dust211–13-0.0124%25 Apr
dust213–11-0.0736%25 Apr
dust213–30.0324%24 Apr
nuke13–40.0227%23 Apr
dust213–50.0923%22 Apr
mirage13–11-0.0330%22 Apr
anubis13–11-0.0116%22 Apr
dust213–70.0228%21 Apr
ancient13–100.0522%20 Apr
mirage13–7-0.0217%20 Apr
dust211–13-0.0126%20 Apr
dust26–13-0.0238%19 Apr
ancient13–10-0.0129%19 Apr
warden13–60.0325%18 Apr
nuke13–20.1221%18 Apr
inferno13–90.0227%18 Apr
anubis13–9-0.0332%16 Apr
dust213–100.0037%16 Apr
ancient13–70.0730%16 Apr
ancient4–9-0.0319%15 Apr
anubis4–13-0.0234%15 Apr
nuke12–12-0.0425%14 Apr
nuke3–13-0.0323%14 Apr
inferno13–10.1126%14 Apr
dust213–8-0.0120%14 Apr
dust21–13-0.1222%14 Apr
inferno7–130.0324%13 Apr
anubis10–10.0731%13 Apr
inferno6–13-0.0331%13 Apr
dust210–13-0.0339%12 Apr
anubis11–130.0224%12 Apr
inferno6–13-0.0724%11 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →