2015OaklandA'sLegendBillyBurns — CS2 Stats

76561198378517018[U:1:418251290]

438Tracked matches55%Win rate2024Tracked since
CSDB Rating4.0 Developing
Premier CS Rating7,842Light Blue band · top ~65.2% of ranked players (population est.)
CSDB Leaderboard#27610 of 36911 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG2015OaklandA'sLegendBilly…FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER7,842 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning43
Utility25

0–100 skill scores via Leetify.

Recent form

HOT48466Last 10048%Win rateWWWWLLWWWW

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Aim5.1
Aggression5.2
Utility2.5
Positioning4.3
Opening Duels1.2
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 42% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning4.3
Utility2.5
Mechanics6.0
Opening Duels1.5
Win Impact6.7

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time613ms−48ms
first ⅓ avg 660ms → last ⅓ avg 613ms
Headshot accuracy13.7%+3.2%
first ⅓ avg 10.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–1
131Biggest win — inferno
5Longest win streak
W4Current streak
912In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 63% over 8nukeWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
nukeD1961332%-0.00
mirageA169756%0.01
ancientA169756%-0.01
dust2D1551033%-0.00
infernoA127558%-0.00
cacheA85363%-0.01
overpassB84450%-0.03
anubisB63350%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
50%Win rate
0.80Avg K/D
68.7ADR
20%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Train10%1.1022.0
Inferno1100%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
33.8%Accuracy (enemy spotted)
33.5%Spray accuracy
77.2%Counter-strafing
11.2°Preaim
618msReaction time
27.1%T opening success
42.3%CT opening success
0.42Enemies flashed / flash
3.4%Flash assists
6.23HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8084% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4183 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1093% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–4-0.037%29 Aug
mirage13–60.0117%27 Aug
inferno13–4-0.019%27 Aug
inferno13–10.1423%26 Aug
inferno14–16-0.0711%25 Aug
cache9–13-0.068%25 Aug
mirage13–9-0.047%25 Aug
nuke16–140.0516%25 Aug
ancient13–9-0.0112%25 Aug
cache13–9-0.0211%24 Aug
mirage13–60.0111%23 Aug
nuke11–130.0317%22 Aug
nuke3–130.0630%20 Aug
nuke13–70.0225%19 Aug
cache13–100.0215%14 Aug
ancient13–70.0914%14 Aug
mirage13–30.1114%14 Aug
dust213–16-0.0119%13 Jul
mirage15–15-0.0611%13 Jul
dust213–8-0.0114%13 Jul
cache13–10-0.0216%13 Jul
cache9–13-0.0412%11 Jul
ancient5–13-0.037%11 Jul
dust211–130.0114%11 Jul
nuke2–10-0.0413%11 Jul
anubis9–13-0.097%6 Jul
nuke5–13-0.1014%6 Jul
overpass13–10-0.028%6 Jul
dust214–160.0017%4 Jul
dust29–13-0.0120%4 Jul
inferno13–3-0.006%4 Jul
ancient7–13-0.0217%28 Jun
nuke13–110.0512%28 Jun
inferno15–150.0115%27 Jun
nuke13–9-0.0418%26 Jun
anubis7–13-0.048%24 Jun
inferno7–13-0.0711%24 Jun
dust213–11-0.0110%13 Jun
overpass15–15-0.085%7 Jun
ancient13–6-0.062%7 Jun
dust23–13-0.0415%5 Jun
dust28–130.0214%5 Jun
inferno13–11-0.018%1 Jun
ancient16–14-0.0514%1 Jun
ancient7–13-0.0216%31 May
ancient10–13-0.0412%30 May
inferno13–10-0.0113%30 May
mirage7–13-0.0313%30 May
nuke13–160.058%26 May
anubis10–4-0.017%26 May
mirage13–110.0114%26 May
inferno13–100.0110%26 May
inferno14–16-0.0212%25 May
dust213–30.0019%25 May
ancient3–13-0.0517%25 May
overpass5–13-0.117%24 May
ancient11–130.019%23 May
dust210–13-0.0313%23 May
mirage13–40.079%23 May
ancient13–7-0.026%20 May
nuke13–100.0811%20 May
nuke11–130.0912%20 May
ancient13–90.019%19 May
nuke11–13-0.059%19 May
inferno5–10-0.0115%18 May
nuke13–8-0.0611%18 May
dust213–6-0.016%18 May
nuke7–13-0.0219%18 May
mirage7–13-0.032%17 May
overpass8–13-0.100%17 May
nuke1–13-0.090%15 May
nuke11–13-0.026%15 May
ancient13–11-0.0315%15 May
nuke5–13-0.0011%11 May
ancient13–9-0.017%11 May
overpass13–20.0410%11 May
mirage13–40.0914%11 May
ancient13–40.069%11 May
dust26–13-0.0214%11 May
cache12–12-0.0011%11 May
overpass11–13-0.0517%10 May
cache13–10-0.028%10 May
mirage9–13-0.0113%8 May
anubis13–11-0.016%4 May
mirage13–100.0211%4 May
mirage12–160.0014%4 May
cache13–70.043%2 May
mirage13–10.045%2 May
nuke10–13-0.0511%27 Apr
mirage15–15-0.0110%25 Apr
mirage11–13-0.0312%25 Apr
dust26–13-0.0125%6 Apr
anubis11–13-0.025%6 Apr
dust215–15-0.0015%6 Apr
ancient7–13-0.067%29 Mar
inferno13–40.0112%29 Mar
overpass13–110.0210%23 Mar
dust213–90.0620%19 Mar
nuke2–9-0.020%19 Mar
overpass13–80.0423%18 Mar

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →