ZnL. — CS2 Stats

76561198373612335[U:1:413346607]✓ No bans

147Tracked matches73%Win rate2023Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating16,517Purple band · top ~22.4% of ranked players (population est.)
CSDB Leaderboard#22038 of 39401 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGZnL.FACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,517 · Purple bandcsdb.gg/stats

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Performance scores

Aim85
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

HOT57358Last 10057%Win rateWWWWWLWWWT

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression7.2
Utility4.1
Positioning5.3
Opening Duels3.2
Clutch8.0

Sharp aimerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.3
Utility4.1
Mechanics8.3
Opening Duels3.2
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time623ms+8ms
first ⅓ avg 615ms → last ⅓ avg 623ms
Headshot accuracy21.0%−0.6%
first ⅓ avg 21.6% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — inferno 9–4
130Biggest win — vertigo
7Longest win streak
W5Current streak
53In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 81% over 16mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheS2013765%0.02
dust2S1613381%0.00
mirageD1551033%0.01
infernoC145936%-0.01
nukeS97278%0.02
anubisA74357%0.01
vertigoB63350%-0.00
ancient41325%-0.02
train330100%0.02
boulder32167%0.04
overpass21150%-0.01
eldorado1010%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

146Matches
58%Win rate
1.12Avg K/D
92.9ADR
43%Headshot %

Clutches & streaks

60%1v1 clutch win
40%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2786%1.8218.0
Inferno580%1.5218.0
Cache4100%1.8420.3
Mirage10%0.6111.0
Anubis1100%1.9019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.5%Accuracy (enemy spotted)
38.5%Spray accuracy
87.5%Counter-strafing
8.3°Preaim
612msReaction time
36.9%T opening success
49.0%CT opening success
0.41Enemies flashed / flash
5.5%Flash assists
8.65HE damage / grenade
6.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4093 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8598% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–20.0310%29 Aug
cache13–10-0.0220%29 Aug
dust213–9-0.0012%26 Aug
cache16–13-0.0037%25 Aug
anubis13–8-0.0122%25 Aug
inferno10–13-0.0622%24 Aug
dust213–20.0921%23 Aug
ancient13–100.0220%23 Aug
cache13–100.0011%23 Aug
cache12–12-0.0120%22 Aug
train13–70.0432%22 Aug
vertigo13–00.0728%22 Aug
mirage12–120.0423%22 Aug
anubis7–00.1124%22 Aug
anubis12–120.0515%22 Aug
cache13–20.1333%22 Aug
dust213–9-0.0410%22 Aug
ancient12–12-0.0512%22 Aug
inferno13–10.0419%22 Aug
dust23–110.0028%22 Aug
mirage8–13-0.0214%21 Aug
cache13–110.0215%21 Aug
dust28–13-0.0323%21 Aug
nuke7–130.0428%21 Aug
cache10–130.0520%21 Aug
boulder9–130.0316%21 Aug
dust213–110.0323%21 Aug
train13–70.0326%20 Aug
inferno8–80.0421%20 Aug
inferno13–100.0119%19 Aug
cache13–5-0.0338%19 Aug
dust213–9-0.0117%19 Aug
mirage1–13-0.0615%18 Aug
cache4–13-0.0018%18 Aug
boulder13–40.0824%16 Aug
dust213–6-0.0016%16 Aug
mirage8–130.0917%16 Aug
cache13–40.0422%16 Aug
nuke9–50.0711%16 Aug
inferno5–9-0.0433%16 Aug
cache9–13-0.079%16 Aug
train13–60.0013%16 Aug
overpass8–8-0.0410%16 Aug
nuke9–30.0523%16 Aug
vertigo8–80.0321%16 Aug
eldorado8–8-0.087%16 Aug
inferno5–90.0213%16 Aug
mirage13–8-0.0622%15 Aug
cache13–30.1426%15 Aug
dust213–70.0421%15 Aug
nuke9–70.1012%14 Aug
inferno9–40.2135%14 Aug
vertigo13–80.0318%14 Aug
nuke7–0-0.040%14 Aug
inferno9–13-0.0516%13 Aug
cache6–130.0630%12 Aug
nuke11–13-0.0318%12 Aug
cache13–80.0330%11 Aug
cache13–60.0321%11 Aug
mirage8–13-0.0613%11 Aug
inferno6–9-0.0126%10 Aug
inferno3–9-0.1136%10 Aug
mirage10–130.0511%9 Aug
mirage2–13-0.0418%9 Aug
cache8–130.0118%9 Aug
dust213–40.0424%9 Aug
ancient7–13-0.0018%9 Aug
boulder13–70.0324%9 Aug
mirage13–1-0.0224%8 Aug
dust213–11-0.0125%8 Aug
inferno13–70.018%8 Aug
dust213–4-0.0420%8 Aug
anubis11–13-0.0718%8 Aug
mirage13–20.0724%8 Aug
ancient8–13-0.0610%8 Aug
overpass13–10.0210%8 Aug
mirage13–90.0729%8 Aug
mirage5–13-0.076%8 Aug
vertigo3–13-0.049%8 Aug
cache13–20.0424%8 Aug
nuke13–10-0.0415%7 Aug
mirage10–3-0.0212%7 Aug
cache13–9-0.0530%7 Aug
dust213–110.0430%7 Aug
cache10–13-0.0220%7 Aug
anubis13–100.0130%6 Aug
dust213–7-0.0218%5 Aug
anubis13–30.0442%5 Aug
inferno13–80.0428%4 Aug
anubis3–13-0.0421%4 Aug
cache13–40.0826%4 Aug
inferno9–130.0430%4 Aug
dust211–13-0.0219%3 Aug
vertigo2–9-0.2313%3 Aug
vertigo9–10.1241%3 Aug
nuke9–40.0321%3 Aug
inferno0–9-0.270%3 Aug
mirage7–130.0729%3 Aug
dust213–8-0.0132%3 Aug
mirage8–130.0524%3 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
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