miem94

miem94 — CS2 Stats

FI76561198363749399[U:1:403483671]Steam profile ↗✓ No bans

721Tracked matches63%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
FaceitLevel 10 · 2,145 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGmiem94FACEITLevel 10 · 2,145 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim78
Positioning64
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateWLLLWWWLWW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression8.6
Utility2.5
Positioning6.4
Opening Duels3.6
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.4
Utility2.5
Mechanics6.4
Opening Duels3.6
Win Impact9.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time571ms−90ms
first ⅓ avg 661ms → last ⅓ avg 571ms
Headshot accuracy21.9%−7.1%
first ⅓ avg 29.0% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–1
131Biggest win — mirage
5Longest win streak
76In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS2820871%0.03
nukeB1910953%0.01
cacheA106460%0.03
dust2C104640%0.03
infernoD92722%0.02
ancientD82625%0.02
anubisS54180%0.01
overpass42250%-0.02
vertigo31233%0.01
train220100%0.06
office110100%0.01
agency110100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

617Matches
54%Win rate
1.10Avg K/D
82.1ADR
54%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage20852%1.1317.4
Nuke7651%1.0817.6
Ancient6748%1.0716.9
Dust26549%1.0917.2
Inferno5360%1.0615.7
Anubis4558%1.0917.0
Cache1675%1.1816.5
Train1479%1.1414.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
35.3%Accuracy (enemy spotted)
41.5%Spray accuracy
78.8%Counter-strafing
9.5°Preaim
575msReaction time
39.9%T opening success
49.2%CT opening success
0.38Enemies flashed / flash
3.4%Flash assists
4.56HE damage / grenade
1.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3809 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9402% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.0218%29 Aug
mirage9–13-0.0521%28 Aug
inferno8–130.0221%28 Aug
ancient7–13-0.0623%28 Aug
nuke13–7-0.0014%26 Aug
anubis13–110.0019%22 Aug
nuke16–130.0518%20 Aug
cache9–13-0.0119%20 Aug
anubis13–5-0.0123%18 Aug
mirage13–3-0.0326%18 Aug
vertigo4–13-0.0435%18 Aug
nuke5–13-0.0220%17 Aug
vertigo13–40.0827%7 Aug
mirage5–13-0.0424%5 Aug
mirage8–13-0.0329%1 Aug
inferno13–100.0728%1 Aug
mirage11–20.0115%31 Jul
mirage13–30.0718%31 Jul
cache13–40.0230%30 Jul
mirage13–30.0827%29 Jul
dust27–13-0.0331%20 Jul
mirage13–60.1031%19 Jul
mirage13–90.0611%14 Jul
cache13–6-0.029%14 Jul
nuke13–10-0.0319%14 Jul
cache13–7-0.019%14 Jul
anubis11–130.0313%14 Jul
cache13–60.1425%14 Jul
nuke5–13-0.0618%14 Jul
dust213–50.0215%26 Jun
nuke13–10-0.0021%21 Jun
mirage17–19-0.0421%13 Jun
cache9–130.0841%8 Jun
dust26–130.0738%6 Jun
anubis13–60.0425%3 Jun
nuke13–80.0515%1 Jun
mirage13–50.1220%1 Jun
mirage13–60.1115%29 May
inferno13–3-0.029%29 May
dust29–130.0132%29 May
cache6–13-0.0218%29 May
ancient15–150.0312%21 May
mirage13–50.0128%16 May
mirage10–13-0.0417%15 May
mirage13–60.0936%15 May
nuke9–130.0217%15 May
inferno7–130.0332%13 May
cache13–80.0325%12 May
mirage13–8-0.0615%12 May
mirage13–10.1650%12 May
ancient13–80.0119%12 May
mirage16–130.0419%5 May
ancient11–130.0522%5 May
nuke13–70.1228%3 May
dust210–130.0220%1 May
cache12–120.1125%29 Apr
mirage13–100.1225%13 Apr
dust215–150.0923%2 Apr
mirage13–90.0832%30 Mar
dust213–100.0724%28 Mar
inferno9–130.0119%15 Mar
nuke13–40.0815%15 Mar
nuke1–13-0.0824%15 Mar
nuke0–13-0.0230%13 Mar
anubis13–5-0.0026%4 Mar
mirage13–30.0917%4 Mar
inferno4–13-0.0724%3 Mar
nuke13–110.0227%18 Feb
nuke16–140.0430%14 Feb
vertigo12–12-0.0113%6 Feb
office13–40.0128%4 Feb
inferno12–120.0433%4 Feb
mirage11–13-0.0446%2 Feb
dust213–11-0.0234%15 Jan
overpass8–130.0134%9 Jan
mirage9–130.0048%7 Jan
overpass13–11-0.0114%6 Jan
train16–120.1236%5 Jan
ancient7–13-0.0142%1 Jan
nuke10–130.0655%1 Jan
inferno8–130.0923%1 Jan
ancient13–20.0923%30 Dec
inferno9–130.0136%30 Dec
nuke6–130.0321%27 Dec
mirage7–13-0.0527%27 Dec
nuke11–13-0.0246%26 Dec
nuke13–100.0725%24 Dec
train13–10.0129%24 Dec
overpass13–9-0.0611%22 Dec
mirage13–110.0619%22 Dec
nuke11–13-0.0232%20 Dec
ancient10–130.0419%15 Dec
mirage13–30.1023%15 Dec
mirage13–100.0417%15 Dec
dust213–50.0825%14 Dec
overpass5–13-0.0232%8 Dec
ancient6–130.0226%6 Dec
agency13–30.0121%5 Dec
dust22–13-0.0129%29 Nov
mirage16–14-0.0231%12 Nov

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →