thatguyliam — CS2 Stats

76561198357762462[U:1:397496734]

553Tracked matches57%Win rate2021Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating23,698Top 50% of 819 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#3349 of 14321 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGthatguyliamFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER23,698 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning61
Utility49

0–100 skill scores via Leetify.

Recent form

HOT53425Last 10053%Win rateWLWWWWLWWL

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression8.3
Utility4.9
Positioning6.1
Opening Duels5.3
Clutch4.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.1
Utility4.9
Mechanics5.9
Opening Duels5.3
Win Impact7.2

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time580ms−21ms
first ⅓ avg 601ms → last ⅓ avg 580ms
Headshot accuracy18.8%+1.4%
first ⅓ avg 17.5% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — inferno 13–10
130Biggest win — mirage
4Longest win streak
65In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 64% over 11nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%0.04
mirageB21101148%0.03
infernoA117464%0.04
nukeB115645%0.06
cacheA106460%0.03
ancientB84450%0.04
anubis440100%0.02
office1010%0.04
vertigo110100%0.01
train1010%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

175Matches
46%Win rate
1.13Avg K/D
95.6ADR
40%Headshot %

Clutches & streaks

42%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust22658%1.4017.6
Mirage1947%1.5725.0
Ancient1638%1.1416.9
Inferno1040%1.7821.6
Cache967%1.3919.8
Anubis933%1.0014.6
Nuke633%1.1417.7
Train1100%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
40.1%Accuracy (enemy spotted)
46.7%Spray accuracy
76.4%Counter-strafing
8.9°Preaim
572msReaction time
39.6%T opening success
62.8%CT opening success
0.56Enemies flashed / flash
6.0%Flash assists
10.27HE damage / grenade
3.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5756 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5587% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–40.0415%28 Aug
dust26–130.0114%23 Aug
cache13–60.008%23 Aug
inferno13–30.0820%23 Aug
dust213–70.0826%23 Aug
ancient13–90.1221%23 Aug
nuke8–130.0321%23 Aug
mirage13–110.1417%23 Aug
inferno13–100.3226%20 Aug
dust211–130.0225%17 Aug
mirage8–13-0.0312%17 Aug
nuke4–13-0.0319%17 Aug
inferno9–130.0314%17 Aug
anubis13–50.0427%17 Aug
nuke6–1-0.0221%17 Aug
dust28–130.0215%17 Aug
dust23–100.0618%17 Aug
mirage10–13-0.0022%17 Aug
inferno10–130.0524%17 Aug
mirage13–40.0917%12 Aug
dust213–50.0916%12 Aug
ancient4–130.0425%11 Aug
inferno13–60.1224%10 Aug
dust213–50.1617%10 Aug
mirage13–20.1114%10 Aug
anubis13–100.0317%9 Aug
mirage10–13-0.0026%9 Aug
cache16–140.0325%9 Aug
cache6–13-0.0517%8 Aug
dust213–70.0613%8 Aug
nuke12–120.039%8 Aug
dust213–4-0.009%8 Aug
dust213–90.0528%8 Aug
anubis13–10-0.0016%8 Aug
mirage2–13-0.0423%8 Aug
inferno7–13-0.0822%8 Aug
dust213–110.029%8 Aug
inferno13–40.0712%8 Aug
mirage17–190.0216%6 Aug
dust213–80.0211%6 Aug
ancient13–40.0614%6 Aug
dust25–60.0810%4 Aug
ancient13–30.089%4 Aug
mirage7–10.0831%4 Aug
inferno16–14-0.049%4 Aug
dust212–12-0.0417%4 Aug
mirage13–00.098%1 Aug
inferno3–13-0.0716%1 Aug
ancient13–70.059%1 Aug
dust27–130.0914%1 Aug
nuke6–130.0828%28 Jul
office12–120.0436%27 Jul
nuke7–130.1435%27 Jul
dust213–90.1524%26 Jul
mirage13–60.1218%26 Jul
dust27–50.0225%26 Jul
mirage8–13-0.0313%26 Jul
cache13–40.0724%26 Jul
dust29–130.0422%26 Jul
dust213–30.0217%26 Jul
ancient5–13-0.0917%26 Jul
cache11–130.0623%25 Jul
dust22–120.1112%25 Jul
ancient12–120.0414%24 Jul
dust28–130.009%23 Jul
dust26–13-0.0124%22 Jul
cache13–60.053%21 Jul
inferno13–60.0221%20 Jul
cache9–2-0.0312%20 Jul
mirage13–10-0.0319%20 Jul
cache5–130.0210%20 Jul
nuke13–90.1420%18 Jul
mirage13–60.066%18 Jul
dust213–100.0814%18 Jul
mirage10–13-0.027%17 Jul
dust23–13-0.0111%16 Jul
nuke13–20.1216%16 Jul
dust210–130.0717%16 Jul
cache13–80.0915%16 Jul
mirage13–90.0518%15 Jul
nuke13–70.1325%15 Jul
mirage8–130.0921%15 Jul
mirage6–13-0.0318%15 Jul
dust213–60.1429%15 Jul
mirage8–13-0.0713%15 Jul
vertigo13–80.0121%15 Jul
nuke13–90.0115%13 Jul
inferno13–4-0.0211%13 Jul
dust24–13-0.0319%13 Jul
dust213–5-0.0013%13 Jul
anubis13–110.0317%9 Jul
mirage6–130.0114%9 Jul
dust210–130.0219%8 Jul
dust29–13-0.0129%8 Jul
cache10–130.0123%8 Jul
mirage13–100.0225%6 Jul
dust213–100.0023%6 Jul
train1–130.0514%30 Jun
nuke11–130.0225%30 Jun
ancient12–120.0515%30 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →