Rio — CS2 Stats

76561198357485715[U:1:397219987]✓ No bans

231Tracked matches59%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim88
Positioning62
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55378Last 10055%Win rateLLWLLLWLWW

Last 10 vs previous 10: -40pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.5
Utility5.3
Positioning6.2
Opening Duels3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 96% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.2
Utility5.3
Mechanics8.2
Opening Duels3.4
Win Impact7.9

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.03
first ⅓ avg 0.08 → last ⅓ avg 0.05
Reaction time599ms−34ms
first ⅓ avg 633ms → last ⅓ avg 599ms
Headshot accuracy23.4%−2.3%
first ⅓ avg 25.7% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–3
131Biggest win — train
6Longest win streak
L2Current streak
27In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 75% over 8anubisWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB189950%0.04
mirageA1610663%0.05
dust2B168850%0.05
cacheS139469%0.08
trainC94544%0.05
vertigoS86275%0.06
anubisC73443%0.04
ancientB63350%0.06
officeA53260%0.06
nuke2020%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.44Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
40.5%Accuracy (enemy spotted)
45.9%Spray accuracy
86.7%Counter-strafing
10.3°Preaim
606msReaction time
39.7%T opening success
47.3%CT opening success
0.44Enemies flashed / flash
5.4%Flash assists
9.53HE damage / grenade
10.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4351 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7079% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–130.0419%25 Aug
train7–130.0230%25 Aug
inferno13–30.0216%22 Aug
anubis6–13-0.0417%22 Aug
inferno6–130.0731%22 Aug
cache10–130.1023%21 Aug
train13–60.1022%13 Aug
train8–130.1026%13 Aug
mirage13–20.0235%14 Jul
office13–60.0938%14 Jul
office13–50.0213%12 Jul
office13–60.1321%12 Jul
vertigo13–70.1112%12 Jul
mirage13–40.0530%11 Jul
vertigo11–130.0717%11 Jul
cache13–3-0.0317%10 Jul
cache13–8-0.0124%10 Jul
mirage13–50.1126%10 Jul
ancient13–50.0319%10 Jul
anubis9–130.0421%9 Jul
mirage10–13-0.0124%9 Jul
cache13–90.0329%9 Jul
anubis12–120.1025%8 Jul
anubis13–20.0329%5 Jul
anubis13–70.0519%5 Jul
dust27–13-0.0026%5 Jul
inferno13–50.0821%5 Jul
cache13–30.2429%5 Jul
dust210–130.0223%3 Jul
mirage11–130.0634%3 Jul
dust27–130.0213%3 Jul
ancient10–13-0.0126%2 Jul
mirage13–50.0419%2 Jul
mirage7–13-0.0338%2 Jul
inferno13–110.0323%30 Jun
nuke12–120.0928%30 Jun
office4–130.0327%30 Jun
dust212–120.1329%29 Jun
anubis13–70.0328%29 Jun
mirage13–8-0.0425%28 Jun
ancient3–130.0231%25 Jun
train7–80.0138%25 Jun
inferno13–40.1433%25 Jun
inferno2–13-0.0213%25 Jun
inferno11–13-0.0735%25 Jun
inferno13–9-0.0232%25 Jun
nuke14–160.0028%25 Jun
mirage13–60.0420%25 Jun
train6–13-0.0619%24 Jun
inferno13–50.0324%24 Jun
inferno13–70.0531%24 Jun
inferno10–130.0014%23 Jun
cache13–90.1329%23 Jun
mirage6–13-0.0218%23 Jun
dust21–13-0.0219%23 Jun
train13–10.0621%23 Jun
cache13–60.0735%23 Jun
ancient13–80.0421%23 Jun
dust213–100.0527%23 Jun
dust213–100.1333%22 Jun
office8–130.0314%22 Jun
anubis12–120.1030%21 Jun
train13–40.0236%21 Jun
mirage13–100.1230%21 Jun
mirage3–8-0.0218%21 Jun
dust213–90.0625%21 Jun
cache12–120.0716%21 Jun
ancient5–130.1025%20 Jun
dust23–130.0326%20 Jun
mirage1–130.0434%20 Jun
train5–130.0625%20 Jun
cache13–100.0320%20 Jun
dust212–120.0231%20 Jun
cache11–130.1130%20 Jun
inferno8–13-0.0026%20 Jun
dust213–90.0522%17 Jun
mirage13–30.1921%17 Jun
train13–80.1232%17 Jun
inferno7–130.0926%17 Jun
dust213–70.0725%16 Jun
inferno10–30.1510%16 Jun
mirage13–60.1435%16 Jun
inferno12–120.0918%15 Jun
dust213–50.0731%14 Jun
dust212–12-0.0227%14 Jun
dust213–30.1120%13 Jun
ancient13–60.2134%13 Jun
dust213–40.0835%12 Jun
vertigo13–110.0337%12 Jun
inferno11–130.0422%11 Jun
vertigo13–10-0.0116%11 Jun
vertigo7–13-0.0727%9 Jun
vertigo13–90.1326%8 Jun
inferno13–70.0614%6 Jun
cache13–50.0827%6 Jun
mirage13–10.1720%6 Jun
cache7–130.0425%4 Jun
vertigo13–60.0726%3 Jun
vertigo13–80.1213%3 Jun
cache13–40.1342%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →