Zoiinkss — CS2 Stats

76561198354308798[U:1:394043070]

1,464Tracked matches60%Win rate2024Tracked since
CSDB Rating5.9 SolidHybrid Rifler
Premier CS Rating18,645Purple band · top ~13.9% of ranked players (population est.)
CSDB Leaderboard#7546 of 14512 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGZoiinkssPREMIER18,645 · Purple bandcsdb.gg/stats

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Performance scores

Aim65
Positioning65
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY61363Last 10061%Win rateLLWWLWWLWL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression9.3
Utility4.2
Positioning6.5
Opening Duels5.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.5
Utility4.2
Mechanics4.3
Opening Duels5.1
Win Impact8.3

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time613ms−119ms
first ⅓ avg 732ms → last ⅓ avg 613ms
Headshot accuracy20.1%+2.9%
first ⅓ avg 17.1% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — dust2 5–0
131Biggest win — vertigo
8Longest win streak
L2Current streak
113In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 77% over 13anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B23121152%0.03
nukeS2215768%0.02
infernoS1310377%0.03
mirageB126650%0.02
cacheA95456%0.02
ancientA85363%0.03
vertigoA53260%0.05
anubisC52340%0.05
poseidon330100%0.11

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

171Matches
51%Win rate
1.15Avg K/D
81.5ADR
41%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6151%1.1116.0
Nuke2654%1.2516.4
Dust22454%1.2416.5
Ancient1839%1.0716.9
Overpass1553%1.1216.7
Inferno1250%0.9816.3
Train1050%1.2217.6
Anubis450%1.1619.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.5%Spray accuracy
69.4%Counter-strafing
10.1°Preaim
615msReaction time
48.6%T opening success
52.4%CT opening success
0.41Enemies flashed / flash
3.9%Flash assists
8.93HE damage / grenade
6.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4092 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.0924%23 Aug
inferno8–130.0526%23 Aug
nuke13–50.0520%22 Aug
nuke13–30.2024%22 Aug
ancient9–130.0524%21 Aug
inferno13–80.0224%21 Aug
mirage13–60.0523%20 Aug
nuke9–13-0.0216%20 Aug
inferno13–5-0.0628%20 Aug
dust25–13-0.0620%13 Aug
nuke13–50.0718%13 Aug
dust29–130.0624%6 Aug
ancient13–8-0.0319%5 Aug
dust25–13-0.0632%4 Aug
ancient7–130.0117%2 Aug
dust213–70.0519%2 Aug
nuke13–50.1015%2 Aug
dust213–90.0127%1 Aug
dust213–80.0020%31 Jul
dust213–40.1528%31 Jul
vertigo13–70.1129%30 Jul
nuke13–50.0324%29 Jul
inferno13–80.1221%25 Jul
dust213–160.0118%25 Jul
cache9–13-0.039%24 Jul
ancient6–13-0.038%24 Jul
nuke13–80.0510%24 Jul
ancient13–30.0614%24 Jul
anubis8–130.019%23 Jul
cache13–60.0821%23 Jul
mirage13–110.0715%23 Jul
ancient13–70.1016%20 Jul
nuke13–110.0219%19 Jul
cache0–7-0.050%18 Jul
mirage10–130.0414%18 Jul
dust25–00.2042%18 Jul
inferno13–110.0522%13 Jul
inferno13–40.108%13 Jul
dust210–130.0119%12 Jul
dust213–30.0724%12 Jul
mirage7–13-0.0014%12 Jul
dust27–130.0320%9 Jul
cache6–130.0121%9 Jul
dust21–13-0.0224%8 Jul
cache10–20.0417%8 Jul
mirage16–14-0.0416%5 Jul
nuke13–50.0124%5 Jul
nuke13–10-0.0423%4 Jul
dust26–130.0822%3 Jul
cache13–20.0917%3 Jul
cache13–60.0227%2 Jul
anubis13–110.0513%1 Jul
dust213–60.0316%30 Jun
dust213–90.019%29 Jun
cache12–12-0.0120%27 Jun
dust213–11-0.0111%26 Jun
ancient13–110.0927%26 Jun
cache13–20.0321%25 Jun
nuke15–150.0317%25 Jun
dust213–40.0620%25 Jun
inferno13–80.0127%24 Jun
nuke13–70.1128%24 Jun
dust211–13-0.0314%24 Jun
vertigo12–120.0612%23 Jun
nuke4–13-0.0010%23 Jun
nuke13–8-0.069%20 Jun
nuke7–13-0.0115%20 Jun
nuke13–11-0.048%20 Jun
dust210–130.0417%19 Jun
mirage13–110.0730%18 Jun
inferno13–100.0219%17 Jun
poseidon9–70.0619%16 Jun
nuke13–20.0422%16 Jun
mirage10–13-0.0313%14 Jun
dust214–160.0017%13 Jun
inferno13–100.0427%13 Jun
ancient13–6-0.0115%12 Jun
mirage13–30.086%12 Jun
nuke7–130.0516%12 Jun
vertigo10–130.099%11 Jun
inferno4–130.0014%11 Jun
vertigo13–1-0.0015%6 Jun
vertigo13–11-0.0222%6 Jun
anubis13–160.0314%4 Jun
nuke11–130.0921%3 Jun
poseidon9–30.1719%3 Jun
mirage13–60.0013%3 Jun
nuke13–8-0.0310%2 Jun
nuke13–30.0425%2 Jun
dust213–90.1818%1 Jun
inferno9–20.0521%31 May
inferno10–130.0019%31 May
mirage5–13-0.0219%29 May
anubis9–130.0625%29 May
anubis13–90.0818%28 May
nuke4–9-0.1613%26 May
dust213–9-0.0113%23 May
inferno13–30.0113%23 May
mirage9–13-0.068%22 May
poseidon9–60.1126%18 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →