HyPeRRR — CS2 Stats

76561198353398213[U:1:393132485]

1,198Tracked matches59%Win rate2022Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#7780 of 17397 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHyPeRRRFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning51
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateWLLWLWLWWW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.7
Utility5.3
Positioning5.1
Opening Duels3.0
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.1
Utility5.3
Mechanics6.1
Opening Duels3.0
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time557ms−28ms
first ⅓ avg 585ms → last ⅓ avg 557ms
Headshot accuracy18.3%−2.5%
first ⅓ avg 20.8% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–5
130Biggest win — cache
4Longest win streak
117In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 68% over 19ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA24141058%0.00
dust2B24131154%0.00
cacheS1913668%0.00
infernoB105550%-0.01
ancientD92722%0.00
anubisC73443%-0.01
nukeC73443%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

480Matches
49%Win rate
0.99Avg K/D
80.0ADR
40%Headshot %

Clutches & streaks

46%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10451%1.1814.9
Inferno5747%1.0414.5
Dust25151%1.2015.4
Vertigo4738%1.0215.1
Ancient3653%1.2915.3
Anubis2669%1.3815.7
Nuke2361%1.4217.5
Overpass650%0.9514.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
30.7%Accuracy (enemy spotted)
32.0%Spray accuracy
77.5%Counter-strafing
9.8°Preaim
563msReaction time
35.7%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
4.4%Flash assists
6.55HE damage / grenade
17.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.432 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6995% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0324%28 Aug
dust214–16-0.0123%28 Aug
mirage8–13-0.0112%26 Aug
inferno13–90.0222%24 Aug
dust21–7-0.069%22 Aug
mirage13–9-0.0011%22 Aug
mirage11–130.0122%22 Aug
anubis13–6-0.0119%22 Aug
mirage13–40.0624%21 Aug
inferno16–140.0122%20 Aug
anubis2–13-0.0220%19 Aug
mirage5–13-0.0526%18 Aug
dust24–13-0.129%18 Aug
dust29–13-0.0413%18 Aug
mirage13–50.0214%17 Aug
cache13–2-0.0126%16 Aug
anubis8–13-0.0010%16 Aug
dust213–60.0221%15 Aug
ancient15–15-0.0327%15 Aug
cache13–60.0028%8 Aug
dust216–12-0.0518%6 Aug
cache13–00.0017%6 Aug
mirage14–16-0.0210%2 Aug
cache16–140.0823%2 Aug
mirage13–70.1115%1 Aug
dust213–70.0315%1 Aug
mirage13–50.0822%1 Aug
mirage8–130.0024%29 Jul
dust216–140.0326%29 Jul
ancient8–13-0.066%28 Jul
mirage0–13-0.065%27 Jul
cache3–130.0013%27 Jul
inferno6–13-0.0429%26 Jul
mirage13–8-0.0328%26 Jul
mirage12–16-0.0222%24 Jul
dust213–100.0110%24 Jul
dust213–4-0.0010%24 Jul
inferno13–90.0228%24 Jul
dust210–13-0.0318%23 Jul
dust215–15-0.0319%22 Jul
dust28–130.0325%22 Jul
cache13–80.0415%21 Jul
nuke13–16-0.0626%20 Jul
nuke13–70.0424%20 Jul
ancient6–13-0.098%20 Jul
mirage13–80.0328%19 Jul
anubis13–8-0.0415%19 Jul
nuke13–10.0314%19 Jul
inferno9–13-0.0227%19 Jul
cache13–90.0221%16 Jul
anubis13–100.0514%16 Jul
nuke8–13-0.0331%16 Jul
inferno4–13-0.0221%16 Jul
dust213–11-0.039%15 Jul
cache13–10-0.0116%12 Jul
dust210–130.0726%12 Jul
mirage3–13-0.0518%12 Jul
cache12–16-0.077%12 Jul
mirage10–13-0.0313%12 Jul
mirage13–110.0619%11 Jul
ancient8–130.0430%11 Jul
mirage13–7-0.0018%11 Jul
cache6–13-0.059%11 Jul
cache13–100.0611%11 Jul
cache13–10-0.0018%11 Jul
cache6–4-0.0344%10 Jul
mirage13–11-0.0118%10 Jul
anubis10–13-0.0713%10 Jul
cache14–160.0315%10 Jul
cache13–8-0.0414%10 Jul
nuke13–8-0.0218%10 Jul
cache3–13-0.0125%10 Jul
mirage13–7-0.0013%10 Jul
dust213–8-0.0538%9 Jul
cache13–60.0328%8 Jul
cache9–130.0126%7 Jul
dust213–11-0.0428%6 Jul
ancient6–130.0013%6 Jul
mirage13–90.0719%6 Jul
inferno5–13-0.0740%30 Jun
dust213–40.0221%30 Jun
dust25–130.0126%28 Jun
mirage8–130.0425%27 Jun
inferno13–8-0.0714%26 Jun
dust213–50.1226%26 Jun
dust214–160.0610%25 Jun
anubis9–13-0.0215%23 Jun
dust213–10-0.0114%22 Jun
dust214–160.0119%21 Jun
ancient9–130.0224%21 Jun
mirage13–11-0.0517%17 Jun
dust216–140.0719%17 Jun
ancient11–130.0326%17 Jun
nuke7–130.0212%16 Jun
ancient13–70.0520%16 Jun
inferno13–30.0823%16 Jun
ancient13–80.0728%15 Jun
inferno8–13-0.0319%11 Jun
nuke1–8-0.0820%11 Jun
cache13–110.0319%2 Jun

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →