Fl4tLine — CS2 Stats

76561198351705421[U:1:391439693]

3,786Tracked matches47%Win rate2020Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating23,612Top 50% of 29,473 CSDB-tracked playersPink band · top ~4.5% of ranked players (population est.)
CSDB Leaderboard#7647 of 39148 tracked
FaceitLevel 6 · 1,201 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGFl4tLineFACEITLevel 6 · 1,201 ELOSTANDINGTop 54.0% of rankedPREMIER23,612 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateLWLWLLWLLW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression8.0
Utility4.9
Positioning5.0
Opening Duels3.1
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility4.9
Mechanics6.7
Opening Duels3.1
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time550ms−93ms
first ⅓ avg 643ms → last ⅓ avg 550ms
Headshot accuracy22.8%+1.0%
first ⅓ avg 21.8% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 9–4
132Biggest win — nuke
6Longest win streak
85In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 68% over 19mirageWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A29161355%0.03
nukeS1913668%0.01
mirageD1441029%-0.01
infernoA106460%0.05
cacheB105550%-0.00
ancientD93633%0.01
anubisD62433%-0.00
train31233%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

217Matches
49%Win rate
1.13Avg K/D
79.9ADR
52%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust25256%1.2617.4
Mirage4347%0.9915.7
Nuke3956%1.2516.6
Anubis2767%1.0115.7
Ancient1822%1.1717.1
Inferno1547%1.0914.5
Overpass838%1.2618.8
Train743%1.0616.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
36.4%Accuracy (enemy spotted)
39.5%Spray accuracy
80.2%Counter-strafing
9.7°Preaim
572msReaction time
32.7%T opening success
52.5%CT opening success
0.49Enemies flashed / flash
4.5%Flash assists
5.41HE damage / grenade
16.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4943 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7015% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–130.0325%30 Aug
inferno9–60.1019%30 Aug
dust23–130.0545%30 Aug
nuke13–110.0422%29 Aug
dust22–13-0.1221%29 Aug
dust24–130.0744%27 Aug
inferno9–50.0417%27 Aug
mirage7–13-0.0623%25 Aug
ancient3–13-0.0623%25 Aug
nuke13–70.0439%25 Aug
ancient14–160.0118%23 Aug
anubis13–60.0617%23 Aug
dust213–60.0431%20 Aug
ancient8–130.1016%20 Aug
nuke13–9-0.0213%18 Aug
inferno9–70.0838%18 Aug
dust216–120.0523%17 Aug
cache1–13-0.0128%17 Aug
anubis13–60.1014%17 Aug
nuke8–130.0213%16 Aug
nuke13–20.0329%16 Aug
nuke13–60.0228%16 Aug
dust213–8-0.0035%16 Aug
cache6–130.0415%16 Aug
train13–10-0.0132%14 Aug
nuke10–13-0.008%11 Aug
dust28–13-0.0612%11 Aug
inferno7–9-0.0119%11 Aug
ancient14–16-0.036%10 Aug
nuke13–11-0.0416%10 Aug
mirage5–13-0.0227%10 Aug
cache10–130.0317%10 Aug
dust213–60.0119%9 Aug
cache13–8-0.0613%7 Aug
anubis15–15-0.0124%7 Aug
dust27–13-0.0553%7 Aug
dust213–100.0319%6 Aug
cache7–130.0433%6 Aug
nuke13–50.0130%6 Aug
train12–120.0252%5 Aug
dust211–20.0243%5 Aug
dust23–13-0.0531%4 Aug
dust213–70.0925%4 Aug
dust213–20.0738%4 Aug
nuke13–70.0329%3 Aug
dust213–90.1125%3 Aug
cache13–60.0317%3 Aug
mirage4–130.0222%2 Aug
inferno1–130.0318%2 Aug
inferno9–40.1333%2 Aug
ancient13–9-0.0028%31 Jul
dust213–60.1216%30 Jul
inferno13–30.0323%30 Jul
ancient13–100.1218%28 Jul
dust213–70.1224%28 Jul
dust210–130.0222%24 Jul
cache13–80.0028%24 Jul
mirage4–130.0227%24 Jul
dust211–130.1328%23 Jul
inferno8–130.0423%23 Jul
mirage13–160.0318%23 Jul
anubis2–13-0.0317%21 Jul
cache10–4-0.0425%21 Jul
dust28–130.0618%20 Jul
mirage10–13-0.0426%19 Jul
nuke1–9-0.1031%19 Jul
nuke1–9-0.0433%19 Jul
mirage5–13-0.0228%18 Jul
anubis9–13-0.0411%18 Jul
dust213–11-0.0416%18 Jul
dust213–160.0223%17 Jul
ancient7–13-0.0817%17 Jul
nuke13–90.0124%15 Jul
dust213–110.0029%14 Jul
dust210–130.0521%14 Jul
nuke14–160.0421%14 Jul
mirage5–13-0.0119%12 Jul
mirage13–11-0.0719%12 Jul
mirage13–70.0827%12 Jul
inferno3–130.0614%11 Jul
train8–13-0.0139%11 Jul
nuke13–80.1224%10 Jul
anubis7–13-0.0712%8 Jul
cache13–60.0223%8 Jul
dust21–13-0.0415%7 Jul
cache12–12-0.0835%7 Jul
nuke13–90.0729%7 Jul
nuke13–11-0.0223%7 Jul
dust213–90.0311%7 Jul
nuke2–13-0.0140%5 Jul
mirage2–13-0.0920%4 Jul
inferno13–70.0416%4 Jul
ancient4–13-0.0211%4 Jul
dust213–90.0817%3 Jul
ancient13–90.0219%3 Jul
dust27–13-0.0322%3 Jul
mirage13–10-0.0213%3 Jul
mirage13–40.0426%1 Jul
dust213–60.0429%1 Jul
nuke16–140.0428%30 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →