Dis Sable'd

Dis Sable'd — CS2 Stats

76561198350931421[U:1:390665693]Steam profile ↗✓ No bans

712Tracked matches57%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDis Sable'dFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLWLWLLLWLW

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.4
Utility5.0
Positioning5.8
Opening Duels3.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility5.0
Mechanics8.0
Opening Duels3.1
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time622ms−8ms
first ⅓ avg 630ms → last ⅓ avg 622ms
Headshot accuracy20.9%+0.5%
first ⅓ avg 20.4% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–6
130Biggest win — mirage
8Longest win streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

overpassBest map · 71% over 7nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA27151256%0.04
dust2B25131252%0.04
infernoA148657%0.03
nukeD103730%0.03
ancientC73443%0.02
overpassS75271%0.05
cacheC52340%0.01
anubis32167%0.04
train110100%0.13
vertigo110100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

182Matches
52%Win rate
1.40Avg K/D
93.2ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3855%1.5119.4
Dust23664%1.5118.2
Inferno1443%1.4522.8
Nuke1443%1.2518.9
Anubis1258%1.6319.3
Overpass1155%1.1514.8
Cache743%1.1417.7
Train667%1.6317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
39.2%Accuracy (enemy spotted)
39.2%Spray accuracy
86.0%Counter-strafing
9.6°Preaim
627msReaction time
46.9%T opening success
37.8%CT opening success
0.53Enemies flashed / flash
9.2%Flash assists
12.30HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8214 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7628% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0320%7 Aug
mirage13–00.0211%5 Aug
cache7–130.0324%29 Jul
inferno13–20.0210%29 Jul
cache3–13-0.0423%28 Jul
mirage12–160.1125%20 Jul
dust211–130.0724%19 Jul
dust213–60.0824%19 Jul
mirage9–130.0331%16 Jul
mirage16–120.0221%12 Jul
train13–00.138%11 Jul
cache13–50.0520%11 Jul
mirage16–140.0118%9 Jul
cache11–130.0129%8 Jul
dust29–13-0.0120%5 Jul
dust211–13-0.0013%3 Jul
inferno12–16-0.0321%2 Jul
ancient16–130.0425%29 Jun
dust213–80.1319%28 Jun
mirage13–9-0.0323%26 Jun
overpass6–0-0.0018%26 Jun
inferno13–80.1326%26 Jun
dust213–30.1220%25 Jun
ancient13–11-0.0025%24 Jun
dust213–60.0426%23 Jun
dust24–130.1121%22 Jun
mirage13–30.0821%22 Jun
inferno11–130.0323%21 Jun
dust213–50.0825%16 Jun
dust210–130.0426%14 Jun
nuke8–130.0919%13 Jun
dust28–130.0618%13 Jun
dust213–11-0.0111%11 Jun
mirage11–130.0115%4 Jun
mirage6–13-0.0232%3 Jun
ancient14–160.0127%3 Jun
dust213–100.0418%3 Jun
nuke13–80.0511%2 Jun
nuke13–60.0519%2 Jun
ancient13–100.0118%2 Jun
inferno13–4-0.0440%2 Jun
ancient10–13-0.007%2 Jun
overpass13–50.0611%2 Jun
mirage5–130.0317%2 Jun
ancient8–130.0432%2 Jun
dust22–13-0.0013%2 Jun
mirage13–40.1120%2 Jun
mirage4–130.0216%2 Jun
mirage10–130.1222%29 May
mirage12–160.0329%28 May
inferno13–70.0422%28 May
nuke9–130.0223%28 May
dust26–130.0526%28 May
mirage13–60.0518%28 May
overpass16–140.0626%28 May
mirage13–110.0724%27 May
mirage2–13-0.0117%27 May
inferno8–13-0.0016%27 May
dust213–90.0831%26 May
mirage13–80.0220%26 May
anubis13–1-0.0133%26 May
inferno10–130.0130%25 May
dust25–13-0.0019%24 May
dust215–150.0219%24 May
inferno13–30.0920%24 May
overpass13–9-0.0123%22 May
mirage13–60.2030%22 May
inferno16–120.0339%21 May
overpass5–130.0540%21 May
mirage13–8-0.0612%21 May
dust213–8-0.0115%19 May
mirage13–160.0519%17 May
vertigo13–110.0216%16 May
dust213–10-0.0016%15 May
dust213–80.0525%14 May
ancient11–130.0221%14 May
anubis4–130.0428%13 May
mirage13–90.0811%12 May
mirage13–60.0521%12 May
nuke13–110.0721%10 May
nuke6–130.0922%10 May
nuke12–160.0626%9 May
mirage13–10.1217%7 May
inferno13–160.0012%5 May
dust210–13-0.0430%3 May
cache13–80.0322%2 May
dust213–40.0816%1 May
nuke8–13-0.0414%29 Apr
dust214–16-0.0020%28 Apr
inferno13–100.0218%28 Apr
mirage8–13-0.035%28 Apr
inferno13–100.1022%25 Apr
dust213–90.0627%25 Apr
anubis13–110.1027%4 Apr
nuke9–13-0.0310%5 Sept
mirage16–130.0420%3 Sept
inferno15–150.0221%3 Sept
overpass9–130.0116%30 Aug
overpass11–80.1627%30 Aug
mirage10–13-0.0016%29 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →