DJ GamingYT — CS2 Stats

76561198337247971[U:1:376982243]

793Tracked matches47%Win rate2020Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating16,908Purple band · top ~20.8% of ranked players (population est.)
CSDB Leaderboard#9103 of 15468 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGDJ GamingYTFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,908 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateWLWLWWWLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression8.2
Utility3.1
Positioning6.5
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.5
Utility3.1
Mechanics5.7
Opening Duels3.4
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time535ms−43ms
first ⅓ avg 578ms → last ⅓ avg 535ms
Headshot accuracy13.2%−0.1%
first ⅓ avg 13.3% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 8–8
132Biggest win — dust2
7Longest win streak
913In matches decided by ≤2 rounds
18Overtime games

Map breakdown

ancientBest map · 75% over 8infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%0.03
mirageD1551033%0.02
cacheS1511473%0.03
nukeB126650%0.02
anubisB105550%0.03
infernoD103730%0.04
ancientS86275%0.04
office32167%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
39.0%Accuracy (enemy spotted)
43.6%Spray accuracy
75.8%Counter-strafing
8.9°Preaim
521msReaction time
34.9%T opening success
52.4%CT opening success
0.41Enemies flashed / flash
4.9%Flash assists
7.20HE damage / grenade
1.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5195% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4134 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.8923% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.0117%24 Aug
anubis11–130.0313%24 Aug
office13–70.1529%24 Aug
nuke14–160.0315%20 Aug
dust213–80.0116%20 Aug
nuke16–12-0.0012%20 Aug
office13–6-0.069%19 Aug
office10–130.0310%19 Aug
mirage7–13-0.017%18 Aug
nuke11–13-0.0116%13 Aug
cache13–70.0511%13 Aug
nuke13–160.048%12 Aug
cache12–7-0.0013%11 Aug
ancient2–13-0.0010%11 Aug
cache13–80.0816%11 Aug
dust29–130.0616%11 Aug
nuke11–10.0811%11 Aug
anubis8–130.015%10 Aug
dust211–130.0212%10 Aug
dust216–12-0.028%8 Aug
anubis13–30.0514%8 Aug
nuke13–70.045%8 Aug
inferno11–130.028%8 Aug
inferno7–130.0217%7 Aug
dust22–13-0.0627%7 Aug
dust213–80.0611%7 Aug
anubis7–130.0013%6 Aug
nuke11–130.0210%6 Aug
inferno13–4-0.0310%6 Aug
dust211–130.0912%6 Aug
anubis8–130.016%6 Aug
dust22–13-0.0139%5 Aug
mirage16–140.0610%5 Aug
mirage11–13-0.0210%4 Aug
cache13–110.0413%4 Aug
ancient7–130.0312%4 Aug
dust29–13-0.0213%4 Aug
dust211–130.0419%4 Aug
anubis13–110.0612%4 Aug
mirage13–100.0418%3 Aug
nuke13–60.0215%3 Aug
cache13–90.0216%3 Aug
dust216–140.1017%3 Aug
cache13–40.1024%3 Aug
dust210–130.1016%3 Aug
nuke3–13-0.017%3 Aug
mirage13–90.1414%3 Aug
inferno0–13-0.0514%3 Aug
dust210–13-0.0110%2 Aug
ancient16–140.0316%2 Aug
cache2–12-0.0211%2 Aug
inferno9–130.0822%2 Aug
mirage11–130.0815%2 Aug
dust216–130.1311%2 Aug
mirage8–130.0010%1 Aug
dust213–60.0326%1 Aug
cache15–150.0214%31 Jul
mirage1–13-0.114%31 Jul
dust26–13-0.0510%31 Jul
inferno13–160.0214%30 Jul
inferno16–120.0117%30 Jul
dust213–10-0.0117%30 Jul
anubis13–90.065%29 Jul
mirage14–160.0312%29 Jul
ancient16–130.028%28 Jul
mirage10–130.049%28 Jul
dust211–130.0316%28 Jul
nuke7–130.0116%28 Jul
dust25–130.0515%27 Jul
inferno16–120.0314%27 Jul
mirage5–13-0.0310%27 Jul
nuke13–50.1016%27 Jul
anubis16–140.0711%26 Jul
nuke13–7-0.0120%26 Jul
ancient13–30.115%26 Jul
cache13–110.0211%26 Jul
dust213–100.0513%25 Jul
mirage13–70.0413%25 Jul
anubis6–130.0110%23 Jul
dust210–13-0.0111%23 Jul
mirage9–130.0314%23 Jul
cache13–90.1213%22 Jul
cache3–13-0.068%21 Jul
dust210–13-0.0214%21 Jul
ancient13–60.069%21 Jul
dust27–130.0712%21 Jul
inferno8–80.2215%21 Jul
dust216–140.0216%19 Jul
inferno11–130.0713%19 Jul
anubis13–10-0.007%19 Jul
dust29–130.0113%19 Jul
dust213–20.1413%17 Jul
cache12–16-0.0119%17 Jul
mirage6–13-0.0413%17 Jul
cache13–70.0522%17 Jul
ancient13–60.0712%17 Jul
cache16–120.0512%17 Jul
dust213–90.0016%16 Jul
cache13–70.0514%16 Jul
mirage13–110.0718%16 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →