Pluto

Pluto — CS2 Stats

AU76561198331400920[U:1:371135192]Steam profile ↗✓ No bans

769Tracked matches41%Win rate2023Tracked since
CSDB Rating5.7 SolidPassive Rifler
Premier CS Rating15,111Purple band · top ~28% of ranked players (population est.)
CSDB Leaderboard#21713 of 35570 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGPlutoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,111 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning45
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY51427Last 10051%Win rateWLLWLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression4.3
Utility4.8
Positioning4.5
Opening Duels0.1
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.5
Utility4.8
Mechanics8.4
Opening Duels1.4
Win Impact1.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time608ms−11ms
first ⅓ avg 619ms → last ⅓ avg 608ms
Headshot accuracy17.0%+0.5%
first ⅓ avg 16.5% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–8
131Biggest win — dust2
10Longest win streak
54In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 57% over 7dust2Weakest map · 49% over 39
MapGradePlayedRecordWin rateAvg rating
cacheB52262650%0.01
dust2B39192049%0.01
mirageA74357%0.01
ancient110100%0.03
overpass110100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (49% over 39). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
40%Win rate
0.94Avg K/D
72.0ADR
43%Headshot %

Clutches & streaks

41%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21527%1.0115.4
Inferno862%0.9014.5
Ancient650%1.0414.7
Mirage520%0.8716.2
Nuke425%0.7610.3
Anubis2100%0.7213.0
Overpass1100%1.0018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
39.7%Accuracy (enemy spotted)
43.5%Spray accuracy
87.6%Counter-strafing
8.5°Preaim
617msReaction time
19.7%T opening success
41.2%CT opening success
0.41Enemies flashed / flash
4.3%Flash assists
8.99HE damage / grenade
12.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.405 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.7475% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

49% win rate across 39 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0110%16 Jul
cache7–130.0615%14 Jul
dust26–130.0426%12 Jul
dust213–80.0127%12 Jul
dust210–130.0110%15 Jun
dust213–10-0.0017%13 Jun
dust213–100.019%13 Jun
dust210–13-0.0213%12 Jun
dust213–4-0.0411%8 Jun
dust23–70.0913%8 Jun
dust213–110.0128%8 Jun
ancient13–60.0316%8 Jun
cache8–13-0.0211%7 Jun
dust210–13-0.0118%7 Jun
dust213–30.0718%7 Jun
dust213–50.0510%7 Jun
dust211–13-0.0016%5 Jun
cache12–12-0.0023%5 Jun
cache7–13-0.1014%5 Jun
cache8–13-0.0124%4 Jun
dust27–13-0.0443%4 Jun
dust213–11-0.0215%3 Jun
dust211–13-0.0417%3 Jun
dust24–13-0.0910%2 Jun
dust29–130.0213%30 May
dust212–120.0222%30 May
dust29–13-0.0211%29 May
dust213–11-0.0113%29 May
dust212–12-0.0030%29 May
dust27–13-0.0413%28 May
cache13–80.1313%27 May
dust213–90.0619%26 May
cache12–12-0.0513%26 May
cache13–80.0514%25 May
cache13–3-0.0322%25 May
cache1–13-0.0020%24 May
dust213–40.0722%22 May
cache13–8-0.0516%21 May
dust213–10.059%20 May
cache13–4-0.075%19 May
dust26–13-0.0337%18 May
cache6–130.0411%17 May
cache9–13-0.0116%17 May
cache10–130.0010%16 May
cache10–130.0929%16 May
cache13–1-0.019%16 May
cache8–130.0323%16 May
cache13–50.0724%16 May
cache13–80.0327%16 May
cache13–20.1216%16 May
cache13–4-0.0014%13 May
dust213–50.0123%13 May
dust28–20.057%12 May
mirage13–100.0513%12 May
overpass16–140.0215%12 May
dust213–80.0116%12 May
dust213–100.0214%12 May
mirage7–13-0.0510%11 May
dust213–80.0219%11 May
mirage11–2-0.010%11 May
dust213–70.0331%11 May
mirage10–130.0022%11 May
mirage16–130.0124%10 May
dust213–70.0924%10 May
mirage6–13-0.0120%10 May
dust215–150.0311%10 May
mirage13–100.0620%10 May
dust210–13-0.0122%10 May
cache7–13-0.0211%10 May
cache9–13-0.0413%10 May
cache13–7-0.0114%9 May
cache13–100.0117%9 May
cache8–130.0522%9 May
cache13–40.0321%9 May
cache13–100.0111%8 May
cache13–10.0415%8 May
cache10–13-0.029%8 May
cache10–13-0.0519%7 May
cache6–13-0.1015%7 May
cache13–110.0411%6 May
cache13–9-0.0125%6 May
cache13–80.0914%5 May
cache7–13-0.0138%5 May
dust211–130.068%4 May
dust27–13-0.0226%4 May
cache11–13-0.0317%4 May
cache6–13-0.0016%4 May
cache13–60.0711%4 May
cache13–70.027%3 May
cache9–13-0.0323%3 May
cache13–70.0810%3 May
cache13–40.0517%3 May
cache12–120.0514%2 May
cache10–130.0422%2 May
dust21–13-0.0324%1 May
cache3–130.0522%1 May
cache13–100.0518%1 May
cache13–100.0116%1 May
cache12–12-0.0310%1 May
cache13–30.097%1 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →