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NZ76561198324224874[U:1:363959146]Steam profile ↗

620Tracked matches35%Win rate2023Tracked since
CSDB Rating5.2 DevelopingAggressive Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGLiquipediaFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning61
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY464410Last 10046%Win rateLWWLLWWLLT

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.3
Utility3.4
Positioning6.1
Opening Duels3.4
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.1
Utility3.4
Mechanics6.0
Opening Duels3.4
Win Impact0.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time599ms−49ms
first ⅓ avg 647ms → last ⅓ avg 599ms
Headshot accuracy24.7%−2.4%
first ⅓ avg 27.1% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — dust2 2–0
130Biggest win — overpass
8Longest win streak
68In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 56% over 16nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B1991047%0.01
cacheA169756%0.00
infernoC146843%0.04
ancientC146843%0.02
mirageC146843%0.01
nukeD134931%0.01
train31233%-0.00
anubis21150%0.10
shelter21150%0.04
overpass110100%0.03
boulder110100%0.01
stronghold110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
53%Win rate
1.29Avg K/D
84.3ADR
61%Headshot %

Clutches & streaks

50%1v1 clutch win
55%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.1511.6
Ancient333%1.4626.3
Dust2367%1.1516.7
Inferno250%1.4721.0
Cache1100%1.4014.0
Nuke10%1.4124.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.3%Spray accuracy
77.1%Counter-strafing
9.4°Preaim
600msReaction time
31.2%T opening success
56.4%CT opening success
0.42Enemies flashed / flash
4.3%Flash assists
6.00HE damage / grenade
5.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4198 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.1671% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–130.0325%28 Aug
dust213–90.0423%28 Aug
dust213–11-0.0113%19 Aug
inferno10–130.0836%14 Aug
nuke9–130.0726%14 Aug
ancient13–9-0.0433%10 Aug
ancient13–40.0232%10 Aug
dust211–13-0.0631%9 Aug
mirage5–13-0.0229%9 Aug
dust212–12-0.0224%6 Aug
nuke9–130.0426%6 Aug
nuke12–12-0.0213%31 Jul
nuke13–80.0117%31 Jul
ancient7–13-0.0331%30 Jul
mirage13–10-0.0022%24 Jul
ancient13–50.0620%24 Jul
ancient7–130.0713%24 Jul
anubis10–130.0724%24 Jul
inferno2–13-0.0418%23 Jul
ancient14–16-0.0127%23 Jul
mirage12–120.0320%22 Jul
dust29–13-0.0128%22 Jul
mirage7–130.0234%22 Jul
cache11–13-0.0429%22 Jul
inferno13–60.0418%19 Jul
nuke8–13-0.0215%19 Jul
cache12–120.0022%18 Jul
mirage13–40.1033%18 Jul
dust210–13-0.0432%18 Jul
nuke10–130.0222%18 Jul
shelter13–100.0325%17 Jul
inferno13–80.1125%17 Jul
dust213–70.0230%17 Jul
cache13–60.1225%17 Jul
dust213–110.0425%16 Jul
nuke13–30.0716%16 Jul
ancient13–30.0528%16 Jul
mirage13–110.0123%16 Jul
cache10–130.0825%16 Jul
dust22–13-0.0421%16 Jul
inferno13–70.0433%15 Jul
mirage13–100.0526%15 Jul
dust213–100.0523%15 Jul
cache13–60.0118%15 Jul
ancient10–13-0.0419%15 Jul
ancient7–130.0232%13 Jul
dust22–00.2113%13 Jul
cache7–13-0.0429%13 Jul
dust211–13-0.0118%13 Jul
ancient13–30.0950%13 Jul
cache13–70.0118%13 Jul
mirage13–10.1627%13 Jul
mirage11–13-0.0319%13 Jul
inferno9–130.0731%12 Jul
shelter10–130.0517%12 Jul
ancient13–6-0.0219%12 Jul
cache13–40.0139%12 Jul
inferno13–20.0915%12 Jul
dust29–130.1027%12 Jul
mirage12–120.0325%12 Jul
ancient12–120.0523%12 Jul
inferno5–13-0.0128%11 Jul
mirage11–13-0.0317%11 Jul
cache1–13-0.0135%11 Jul
dust27–13-0.0147%11 Jul
ancient12–120.0443%11 Jul
inferno4–13-0.0731%11 Jul
train2–13-0.0618%11 Jul
cache13–50.0428%11 Jul
dust210–13-0.0229%11 Jul
dust213–80.0212%11 Jul
cache0–13-0.1024%11 Jul
train2–13-0.0220%10 Jul
nuke11–13-0.0142%10 Jul
mirage2–13-0.1010%10 Jul
overpass13–00.0329%10 Jul
inferno11–13-0.0440%10 Jul
cache13–100.0439%10 Jul
dust213–50.0024%10 Jul
cache3–13-0.0929%10 Jul
mirage13–6-0.0319%10 Jul
cache13–90.0719%9 Jul
inferno13–110.0127%9 Jul
dust212–12-0.0121%9 Jul
boulder13–110.0118%9 Jul
anubis13–30.1334%7 Jul
inferno12–120.0932%7 Jul
stronghold13–60.0735%7 Jul
nuke4–13-0.0624%7 Jul
cache11–4-0.0219%7 Jul
nuke13–100.0340%6 Jul
inferno7–130.0620%6 Jul
mirage13–16-0.0127%6 Jul
ancient5–13-0.0126%6 Jul
cache13–100.0234%5 Jul
nuke13–50.0235%5 Jul
dust213–9-0.0132%5 Jul
inferno13–40.0927%5 Jul
nuke12–120.0128%5 Jul
train13–60.0735%5 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →