Coupe

Coupe — CS2 Stats

76561198322289198[U:1:362023470]Steam profile ↗

572Tracked matches50%Win rate2023Tracked since
CSDB Rating5.6 SolidHybrid Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGCoupeFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim69
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateWWLWTWWLLW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression8.4
Utility3.2
Positioning5.5
Opening Duels4.4
Clutch0.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.5
Utility3.2
Mechanics6.9
Opening Duels4.4
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time636ms−24ms
first ⅓ avg 660ms → last ⅓ avg 636ms
Headshot accuracy12.5%+2.6%
first ⅓ avg 9.9% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 9–13
134Biggest win — nuke
8Longest win streak
W2Current streak
77In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 67% over 15dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoD1861233%0.00
ancientB179853%0.01
dust2D1651131%0.01
nukeS1510567%0.03
anubisB126650%-0.01
overpassD62433%-0.00
mirageA53260%-0.02
cacheC52340%0.02
train2020%-0.01
vertigo2020%0.01
warden110100%0.00
poseidon1010%-0.17

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
41%Win rate
0.93Avg K/D
75.0ADR
40%Headshot %

Clutches & streaks

22%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.0214.2
Nuke450%1.2312.3
Dust220%0.7615.0
Anubis2100%0.6811.5
Cache10%0.6815.0
Inferno10%0.5713.0
Ancient10%0.609.0
Overpass10%1.0523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
38.7%Accuracy (enemy spotted)
38.8%Spray accuracy
80.9%Counter-strafing
9.3°Preaim
634msReaction time
32.7%T opening success
62.8%CT opening success
0.45Enemies flashed / flash
4.3%Flash assists
6.11HE damage / grenade
4.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1389% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4464 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.7339% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–5-0.0212%26 Aug
mirage13–10-0.0315%26 Aug
dust27–13-0.0211%26 Aug
nuke13–40.0613%22 Aug
mirage15–150.008%15 Aug
inferno13–100.0218%15 Aug
inferno13–6-0.015%2 Aug
ancient12–16-0.049%2 Aug
dust210–130.0127%1 Aug
dust213–80.0422%30 Jul
cache10–13-0.0010%30 Jul
ancient13–50.024%29 Jul
anubis11–13-0.046%29 Jul
cache13–80.0111%25 Jul
nuke5–130.0411%25 Jul
nuke9–130.0216%25 Jul
mirage6–13-0.1014%28 Jun
dust210–13-0.0315%28 Jun
dust213–50.1121%28 Jun
nuke13–90.0919%20 Jun
mirage13–90.0318%20 Jun
inferno8–13-0.0213%20 Jun
ancient13–70.0011%20 Jun
ancient12–160.0110%19 Jun
nuke13–60.0415%7 Jun
inferno2–130.029%7 Jun
anubis13–11-0.008%7 Jun
overpass5–13-0.0511%6 Jun
inferno11–130.1014%6 Jun
cache12–120.0618%9 May
cache10–130.008%9 May
cache13–80.003%3 May
inferno8–13-0.038%25 Apr
train12–120.0118%25 Apr
nuke4–13-0.032%18 Apr
anubis13–90.0116%12 Apr
train1–13-0.0216%12 Apr
warden13–90.0013%11 Apr
nuke13–10-0.019%11 Apr
overpass14–160.038%11 Apr
vertigo12–12-0.009%11 Apr
dust29–130.124%11 Apr
poseidon2–9-0.1714%11 Apr
ancient6–130.0113%6 Apr
ancient13–100.0719%6 Apr
dust213–70.0316%5 Apr
overpass13–110.0215%4 Apr
ancient10–13-0.0512%4 Apr
inferno10–13-0.0015%4 Apr
inferno9–13-0.0314%21 Mar
inferno10–13-0.0122%21 Mar
ancient9–130.036%21 Mar
anubis5–13-0.0413%21 Mar
nuke13–100.1122%21 Mar
inferno7–9-0.069%21 Mar
inferno6–13-0.0820%19 Mar
inferno8–130.0015%19 Mar
nuke13–80.0415%14 Mar
anubis8–13-0.0510%14 Mar
nuke13–100.0116%14 Mar
overpass8–13-0.0411%14 Mar
anubis16–13-0.055%14 Mar
dust211–13-0.038%11 Mar
dust27–13-0.019%11 Mar
inferno13–90.0815%11 Mar
inferno13–80.0314%10 Mar
anubis13–110.038%10 Mar
anubis7–130.059%10 Mar
nuke13–80.0223%8 Mar
ancient5–13-0.0310%8 Mar
ancient13–11-0.028%8 Mar
nuke13–7-0.0216%8 Mar
ancient13–90.039%8 Mar
ancient13–90.047%7 Mar
ancient13–100.048%7 Mar
anubis13–11-0.017%7 Mar
anubis13–40.078%7 Mar
inferno13–90.0011%7 Mar
dust28–13-0.017%6 Mar
dust26–13-0.037%6 Mar
nuke13–90.048%6 Mar
nuke11–130.0115%5 Mar
overpass4–13-0.055%5 Mar
dust28–13-0.0411%4 Mar
mirage16–140.0211%4 Mar
vertigo7–130.0214%1 Mar
dust213–70.0711%1 Mar
inferno10–130.049%1 Mar
dust29–130.0815%28 Feb
anubis11–13-0.028%28 Feb
ancient13–90.005%28 Feb
inferno13–110.035%28 Feb
inferno8–130.010%28 Feb
ancient5–13-0.0112%28 Feb
overpass13–60.097%28 Feb
ancient13–60.0412%28 Feb
ancient6–13-0.0220%28 Feb
nuke9–13-0.018%28 Feb
anubis10–130.009%27 Feb
dust26–13-0.0510%27 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →