senordame

senordame — CS2 Stats

US76561198315286808[U:1:355021080]Steam profile ↗✓ No bans

1,053Tracked matches57%Win rate2023Tracked since
CSDB Rating4.5 Developing
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGsenordameFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim46
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

HOT44488Last 10044%Win rateWWLWWWWWLW

Last 10 vs previous 10: +30pp win rate · -0.04 avg rating

Player DNA

Aim4.6
Aggression7.7
Utility4.5
Positioning5.8
Opening Duels3.6
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 56% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.8
Utility4.5
Mechanics1.4
Opening Duels3.6
Win Impact7.2

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time625ms+40ms
first ⅓ avg 585ms → last ⅓ avg 625ms
Headshot accuracy18.5%+5.2%
first ⅓ avg 13.2% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 12–12
130Biggest win — dust2
5Longest win streak
W2Current streak
44In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 75% over 12infernoWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C1661038%0.02
cacheB158753%0.01
nukeD134931%0.01
ancientS129375%0.02
vertigoC114736%0.01
mirageA106460%-0.02
anubisD93633%0.02
infernoD92722%0.01
train41325%0.03
overpass110100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

28Matches
29%Win rate
0.91Avg K/D
86.2ADR
42%Headshot %

Clutches & streaks

30%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis683%0.9813.5
Nuke520%0.9316.0
Inferno50%0.8113.2
Mirage520%0.7814.0
Ancient333%1.0518.0
Vertigo30%1.0017.3
Train10%0.7311.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
34.7%Accuracy (enemy spotted)
41.5%Spray accuracy
56.4%Counter-strafing
10.7°Preaim
618msReaction time
39.7%T opening success
48.9%CT opening success
0.47Enemies flashed / flash
7.1%Flash assists
6.49HE damage / grenade
7.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4731 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6957% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–13-0.025%28 Aug
nuke13–7-0.0517%27 Aug
dust28–130.0114%25 Aug
cache13–9-0.0112%25 Aug
ancient13–110.017%24 Jul
anubis13–40.097%24 Jul
vertigo13–5-0.0117%23 Jul
anubis13–110.058%22 Jul
anubis6–13-0.0416%22 Jul
nuke13–11-0.0113%17 Jul
dust213–7-0.0019%17 Jul
vertigo11–130.1011%14 Jul
ancient13–20.1326%14 Jul
cache0–6-0.05100%14 Jul
train10–130.086%13 Jul
dust213–100.0720%13 Jul
inferno13–90.0810%12 Jul
nuke10–13-0.0511%12 Jul
cache13–50.0617%12 Jul
cache10–130.0323%12 Jul
ancient13–70.0527%12 Jul
vertigo13–9-0.0213%12 Jul
mirage13–3-0.0228%12 Jul
nuke5–13-0.0113%11 Jul
anubis10–130.038%11 Jul
inferno6–90.0231%11 Jul
dust24–13-0.029%3 Jul
inferno7–130.0419%3 Jul
train7–130.0537%3 Jul
nuke8–130.0219%3 Jul
nuke13–60.0718%30 Jun
ancient8–13-0.0516%30 Jun
vertigo13–70.0616%29 Jun
ancient13–16-0.0310%29 Jun
mirage0–13-0.090%29 Jun
dust213–00.025%28 Jun
inferno6–13-0.116%28 Jun
inferno15–15-0.0316%28 Jun
mirage13–9-0.0017%28 Jun
dust213–70.0217%28 Jun
mirage13–9-0.0118%28 Jun
dust214–16-0.0613%28 Jun
nuke2–130.0424%28 Jun
cache7–130.0113%28 Jun
inferno13–50.0812%28 Jun
cache8–13-0.0132%28 Jun
ancient13–90.0410%28 Jun
mirage1–13-0.055%28 Jun
anubis11–130.0424%28 Jun
mirage13–9-0.0435%27 Jun
cache7–13-0.0329%27 Jun
mirage6–130.0222%21 Jun
nuke12–120.0210%21 Jun
ancient4–13-0.099%21 Jun
anubis13–9-0.018%18 Jun
dust26–13-0.0220%17 Jun
dust25–13-0.0610%16 Jun
inferno10–130.047%16 Jun
nuke5–13-0.098%16 Jun
vertigo10–130.057%16 Jun
cache12–120.0015%16 Jun
cache13–90.0115%16 Jun
dust215–150.056%15 Jun
ancient13–30.0817%15 Jun
nuke7–13-0.0515%15 Jun
dust213–110.0215%15 Jun
ancient13–100.0216%14 Jun
mirage13–80.0311%14 Jun
anubis10–13-0.004%14 Jun
nuke9–13-0.0219%14 Jun
dust213–50.0413%14 Jun
mirage13–16-0.0314%14 Jun
ancient13–90.0118%14 Jun
inferno1–6-0.0611%14 Jun
inferno5–13-0.0119%14 Jun
cache5–130.0211%14 Jun
dust212–120.1518%14 Jun
train13–7-0.0413%8 Jun
dust212–120.0513%8 Jun
dust27–13-0.0118%8 Jun
ancient13–80.0613%7 Jun
cache9–30.0223%7 Jun
vertigo0–13-0.0619%7 Jun
dust29–130.0223%7 Jun
cache13–70.068%7 Jun
train1–10.050%7 Jun
nuke3–100.1324%6 Jun
anubis7–130.0118%6 Jun
vertigo12–120.0312%6 Jun
cache13–40.009%6 Jun
vertigo7–13-0.0421%4 Jun
vertigo12–12-0.0111%3 Jun
vertigo13–50.036%3 Jun
overpass13–9-0.037%31 May
vertigo10–13-0.0515%31 May
cache13–7-0.013%30 May
anubis10–130.027%30 May
cache13–100.0313%30 May
ancient13–60.0413%30 May
nuke13–30.1012%30 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →