Shmurda — CS2 Stats

76561198315232265[U:1:354966537]

315Tracked matches36%Win rate2020Tracked since
CSDB Rating3.9 LearningHybrid Rifler
Premier CS Rating9,896Light Blue band · top ~55.4% of ranked players (population est.)
CSDB Leaderboard#37558 of 52007 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGShmurdaFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER9,896 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning40
Utility24

0–100 skill scores via Leetify.

Recent form

COLD35587Last 10035%Win rateTLLWTLLWLL

Last 10 vs previous 10: -20pp win rate · -0.06 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression5.5
Utility2.4
Positioning4.0
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 725ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.0
Utility2.4
Mechanics6.0
Opening Duels2.4
Win Impact0.2

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time734ms+54ms
first ⅓ avg 680ms → last ⅓ avg 734ms
Headshot accuracy19.7%+6.7%
first ⅓ avg 12.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — cache 13–9
132Biggest win — mirage
3Longest win streak
68In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 43% over 7overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%-0.03
dust2D2361726%-0.04
infernoD1751229%-0.04
cacheC73443%-0.01
ancientC73443%-0.01
overpassD51420%-0.07
anubis42250%-0.05
vertigo42250%-0.05
nuke31233%-0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

90Matches
46%Win rate
0.92Avg K/D
ADR
32%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
37.2%Accuracy (enemy spotted)
42.7%Spray accuracy
77.1%Counter-strafing
9.0°Preaim
725msReaction time
24.9%T opening success
49.5%CT opening success
0.54Enemies flashed / flash
6.4%Flash assists
4.71HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 725.1661ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.8677 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8657% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache12–120.0115%16 Aug
mirage8–13-0.0519%12 Aug
dust27–13-0.0524%12 Aug
mirage13–6-0.1028%12 Aug
cache12–12-0.0919%3 Aug
dust29–13-0.0424%14 May
dust210–13-0.1118%5 May
mirage13–6-0.1019%4 May
inferno9–13-0.0619%4 May
dust27–13-0.076%3 May
nuke8–13-0.0410%3 May
mirage13–20.0733%3 May
mirage10–13-0.0312%3 May
cache13–90.0926%3 May
cache5–13-0.0129%3 May
cache13–2-0.068%2 May
inferno11–13-0.0617%1 May
dust23–13-0.0612%1 May
cache13–100.0415%30 Apr
cache4–13-0.0416%30 Apr
mirage13–8-0.0819%17 Apr
anubis7–13-0.0414%17 Apr
mirage7–13-0.0544%16 Apr
mirage11–13-0.0322%16 Apr
mirage14–16-0.0314%15 Apr
ancient13–70.0827%15 Apr
inferno13–90.0310%15 Apr
mirage8–13-0.0413%13 Apr
inferno3–13-0.0911%13 Apr
mirage13–5-0.0733%13 Apr
dust210–13-0.0718%13 Apr
mirage7–13-0.0533%11 Apr
ancient13–9-0.0324%10 Apr
mirage13–11-0.0424%10 Apr
mirage15–150.0222%10 Apr
nuke13–11-0.0415%10 Apr
dust213–80.0319%10 Apr
inferno11–13-0.0117%10 Apr
vertigo13–8-0.0538%10 Apr
vertigo4–13-0.0415%10 Apr
inferno13–4-0.058%9 Apr
mirage10–13-0.0511%9 Apr
ancient7–2-0.0725%9 Apr
dust25–13-0.0528%9 Apr
inferno13–11-0.0810%8 Apr
dust26–13-0.0927%8 Apr
inferno14–160.0112%8 Apr
dust28–13-0.0815%7 Apr
ancient15–15-0.0123%7 Apr
inferno13–7-0.0319%6 Apr
dust215–150.0010%6 Apr
mirage9–13-0.0614%6 Apr
dust24–13-0.0536%6 Apr
dust213–16-0.036%6 Apr
inferno11–13-0.0667%6 Apr
mirage6–13-0.0745%6 Apr
anubis13–11-0.088%6 Apr
mirage8–13-0.0322%6 Apr
inferno8–13-0.0711%6 Apr
dust27–13-0.0412%4 Apr
dust213–3-0.0713%4 Apr
mirage13–90.0643%4 Apr
inferno9–13-0.015%4 Apr
mirage13–80.0539%4 Apr
dust216–13-0.0415%4 Apr
mirage7–2-0.01100%4 Apr
overpass9–13-0.078%4 Apr
anubis13–8-0.029%4 Apr
inferno16–14-0.0518%3 Apr
mirage6–13-0.010%3 Apr
nuke5–13-0.147%3 Apr
overpass5–13-0.0718%3 Apr
dust22–130.0143%3 Apr
mirage13–6-0.0215%3 Apr
inferno11–13-0.0710%3 Apr
ancient3–130.025%3 Apr
inferno5–13-0.0510%3 Apr
dust213–10-0.0723%2 Apr
mirage5–13-0.0819%2 Apr
dust210–130.0615%2 Apr
ancient6–13-0.046%29 Mar
inferno9–130.0610%29 Mar
mirage13–2-0.0120%29 Mar
dust213–60.0431%28 Mar
overpass2–00.000%28 Mar
anubis5–13-0.0513%27 Mar
overpass5–13-0.120%27 Mar
mirage13–16-0.0419%27 Mar
dust25–13-0.1011%27 Mar
mirage5–13-0.0811%27 Mar
overpass6–13-0.1225%27 Mar
mirage13–60.0216%26 Mar
dust213–3-0.069%7 Feb
vertigo5–13-0.0217%6 Feb
ancient11–13-0.002%24 Jan
vertigo13–10-0.0711%24 Jan
inferno12–12-0.037%24 Jan
mirage12–12-0.0611%24 Jan
dust29–13-0.0311%24 Jan
mirage5–13-0.047%23 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →