RJtheRaccoon — CS2 Stats

76561198314768266[U:1:354502538]

1,366Tracked matches48%Win rate2023Tracked since
CSDB Rating4.8 Developing
Premier CS Rating16,800Purple band · top ~21.2% of ranked players (population est.)
CSDB Leaderboard#16893 of 30152 tracked
FaceitLevel 5 · 1,180 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRJtheRaccoonFACEITLevel 5 · 1,180 ELOSTANDINGTop 67.6% of rankedPREMIER16,800 · Purple bandcsdb.gg/stats

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Performance scores

Aim44
Positioning49
Utility53

0–100 skill scores via Leetify.

Recent form

COLD49492Last 10049%Win rateLWLWLLWLLL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Aim4.4
Aggression6.7
Utility5.3
Positioning4.9
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.9
Utility5.3
Mechanics6.2
Opening Duels3.3
Win Impact4.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time630ms−7ms
first ⅓ avg 637ms → last ⅓ avg 630ms
Headshot accuracy20.7%−1.0%
first ⅓ avg 21.7% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — nuke 11–3
121Biggest win — cache
5Longest win streak
713In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 73% over 11anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheC2281436%-0.00
dust2S1913668%0.03
mirageC146843%-0.01
infernoC114736%-0.01
nukeS118373%0.00
ancientB105550%-0.01
anubisD72529%-0.05
overpass32167%0.03
vertigo21150%0.03
debris1010%-0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

71Matches
46%Win rate
1.05Avg K/D
82.4ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2352%0.9915.1
Nuke1145%1.1318.1
Ancient933%1.2315.4
Dust2838%1.0313.3
Inferno743%1.1914.4
Anubis540%0.7611.4
Cache367%0.708.7
Vertigo367%1.1418.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
27.2%Accuracy (enemy spotted)
29.6%Spray accuracy
77.7%Counter-strafing
11.8°Preaim
628msReaction time
30.6%T opening success
55.8%CT opening success
0.46Enemies flashed / flash
10.3%Flash assists
9.12HE damage / grenade
6.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4606 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5609% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.068%24 Aug
cache13–5-0.027%24 Aug
vertigo7–130.0211%22 Aug
overpass13–30.0620%22 Aug
mirage9–130.0315%16 Aug
mirage7–13-0.0415%14 Aug
dust213–60.0419%13 Aug
ancient11–130.0123%10 Aug
cache11–13-0.0125%10 Aug
mirage5–13-0.0729%10 Aug
dust27–130.0525%9 Aug
inferno7–9-0.0428%9 Aug
dust210–130.0429%9 Aug
dust28–70.0324%9 Aug
mirage10–13-0.0219%9 Aug
dust213–7-0.0024%9 Aug
ancient13–90.0324%9 Aug
nuke13–60.0324%9 Aug
debris4–9-0.0020%8 Aug
dust213–50.0627%8 Aug
vertigo13–100.0321%8 Aug
ancient1–13-0.118%8 Aug
nuke10–13-0.0120%3 Aug
anubis13–11-0.0717%3 Aug
anubis1–13-0.127%1 Aug
dust213–80.0522%1 Aug
ancient16–140.0841%1 Aug
ancient11–13-0.0429%1 Aug
anubis11–130.0322%31 Jul
ancient13–8-0.0212%31 Jul
dust212–120.0219%31 Jul
dust213–70.0126%27 Jul
cache12–1-0.0425%27 Jul
mirage13–20.0220%26 Jul
nuke13–11-0.0134%26 Jul
inferno13–70.0630%26 Jul
ancient7–13-0.0211%26 Jul
cache3–13-0.0724%25 Jul
dust213–50.0630%25 Jul
mirage16–14-0.0224%25 Jul
cache9–13-0.0617%25 Jul
inferno13–90.0520%25 Jul
anubis6–13-0.0817%25 Jul
cache13–80.0525%24 Jul
dust213–50.0926%24 Jul
anubis11–130.0017%24 Jul
nuke13–100.0124%23 Jul
dust213–50.0432%23 Jul
mirage7–130.0315%20 Jul
mirage13–8-0.0322%20 Jul
dust214–16-0.0127%20 Jul
inferno13–30.0347%20 Jul
ancient13–9-0.0618%19 Jul
mirage13–110.0538%19 Jul
overpass13–100.0421%18 Jul
inferno10–13-0.0410%18 Jul
dust27–13-0.0331%18 Jul
nuke16–120.0428%15 Jul
anubis1–7-0.0727%15 Jul
cache13–50.0720%15 Jul
nuke13–16-0.0518%13 Jul
overpass4–13-0.0218%12 Jul
dust213–80.0223%12 Jul
mirage5–13-0.0417%12 Jul
cache6–13-0.0326%12 Jul
dust213–60.0523%12 Jul
inferno6–13-0.0719%12 Jul
inferno11–130.0521%12 Jul
cache6–13-0.0215%10 Jul
cache6–13-0.0321%10 Jul
inferno14–16-0.0114%6 Jul
dust29–10.0236%6 Jul
nuke13–6-0.0924%5 Jul
cache9–130.0732%2 Jul
mirage13–9-0.0122%1 Jul
dust213–50.0221%30 Jun
ancient6–13-0.0619%26 Jun
nuke16–130.0039%26 Jun
mirage10–13-0.0123%25 Jun
mirage13–80.0027%24 Jun
cache13–70.0211%20 Jun
cache13–60.0940%20 Jun
cache13–110.0027%20 Jun
dust26–130.0721%20 Jun
cache10–13-0.0718%19 Jun
cache12–120.0625%19 Jun
cache7–13-0.148%17 Jun
inferno4–13-0.0526%15 Jun
ancient13–70.0717%15 Jun
nuke16–13-0.0116%14 Jun
nuke11–30.1519%13 Jun
cache4–13-0.0220%13 Jun
cache11–13-0.0617%13 Jun
inferno13–10-0.0522%13 Jun
inferno10–13-0.0516%12 Jun
cache13–60.0522%12 Jun
anubis13–6-0.0019%6 Jun
cache10–13-0.0025%5 Jun
cache11–130.0420%5 Jun
nuke14–16-0.0513%4 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →