GoyMart — CS2 Stats

76561198313941797[U:1:353676069]✓ No bans

174Tracked matches44%Win rate2020Tracked since
CSDB Rating4.5 Developing
Premier CS Rating8,918Light Blue band · top ~60.1% of ranked players (population est.)
CSDB Leaderboard#14036 of 18822 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGoyMartFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER8,918 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning54
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY54379Last 10054%Win rateLLLWWWTLWL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim5.8
Aggression8.2
Utility3.6
Positioning5.4
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning5.4
Utility3.6
Mechanics6.0
Opening Duels4.4
Win Impact3.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time625ms−15ms
first ⅓ avg 640ms → last ⅓ avg 625ms
Headshot accuracy13.3%−6.1%
first ⅓ avg 19.4% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — anubis 11–13
131Biggest win — train
8Longest win streak
L3Current streak
67In matches decided by ≤2 rounds
1Overtime games

Map breakdown

officeBest map · 71% over 7anubisWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
anubisC1971237%-0.02
ancientA127558%-0.01
overpassS107370%-0.00
vertigoA95456%-0.03
cacheC94544%-0.00
dust2A85363%-0.02
infernoA85363%-0.06
nukeA74357%-0.02
officeS75271%-0.02
mirageB63350%-0.02
train21150%-0.01
alpine21150%-0.01
italy1010%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.1%Spray accuracy
76.9%Counter-strafing
9.8°Preaim
623msReaction time
36.9%T opening success
58.2%CT opening success
0.47Enemies flashed / flash
4.8%Flash assists
5.39HE damage / grenade
12.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.303% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4652 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8742% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–130.019%1 Jul
nuke5–6-0.038%1 Jul
office10–13-0.0214%29 Jun
dust213–70.0314%29 Jun
dust213–10-0.0117%29 Jun
office13–8-0.0112%26 Jun
dust212–12-0.0120%26 Jun
vertigo2–13-0.0621%26 Jun
office13–100.038%24 Jun
ancient13–16-0.0517%24 Jun
anubis13–90.0415%24 Jun
nuke9–13-0.0612%24 Jun
anubis12–12-0.0914%24 Jun
anubis10–00.0718%24 Jun
vertigo13–11-0.0010%23 Jun
ancient2–13-0.0817%19 Jun
office13–8-0.0211%17 Jun
overpass13–110.0119%17 Jun
anubis10–13-0.0110%17 Jun
ancient7–13-0.0519%14 Jun
overpass2–13-0.0514%14 Jun
ancient13–40.0519%14 Jun
inferno12–12-0.008%14 Jun
mirage10–13-0.0112%13 Jun
anubis7–130.029%13 Jun
mirage6–13-0.0614%13 Jun
cache7–13-0.059%13 Jun
ancient5–00.0317%13 Jun
nuke13–10-0.0216%13 Jun
office8–13-0.083%13 Jun
overpass13–40.0216%13 Jun
cache12–12-0.0011%13 Jun
anubis7–13-0.067%13 Jun
anubis13–50.0012%12 Jun
train12–12-0.0518%10 Jun
anubis13–7-0.0022%10 Jun
office13–9-0.0222%10 Jun
dust211–13-0.0320%10 Jun
cache11–13-0.0321%10 Jun
inferno13–6-0.0120%10 Jun
anubis13–11-0.0018%10 Jun
vertigo9–13-0.006%8 Jun
vertigo13–50.0717%8 Jun
cache13–10-0.0231%7 Jun
dust213–5-0.0116%7 Jun
anubis11–130.1015%5 Jun
mirage13–50.0212%5 Jun
ancient13–9-0.0225%5 Jun
vertigo1–13-0.0321%2 Jun
italy7–130.0215%1 Jun
anubis13–5-0.0217%1 Jun
inferno9–7-0.1113%1 Jun
ancient13–70.0920%1 Jun
overpass11–130.0130%1 Jun
ancient12–12-0.0127%1 Jun
inferno13–30.0518%30 May
inferno13–20.0021%30 May
overpass9–130.0517%30 May
vertigo13–8-0.0416%30 May
overpass13–20.0215%30 May
anubis12–12-0.0624%30 May
anubis9–13-0.0935%30 May
overpass13–10-0.0327%30 May
office13–3-0.024%30 May
ancient13–5-0.0610%30 May
dust213–9-0.0415%30 May
inferno13–6-0.0320%30 May
ancient13–6-0.0425%30 May
train13–10.0427%30 May
mirage13–4-0.0421%30 May
anubis2–13-0.0518%28 May
anubis13–10-0.0420%28 May
alpine9–130.0430%28 May
dust29–13-0.0729%27 May
vertigo13–4-0.109%27 May
cache13–90.0415%27 May
anubis8–13-0.009%27 May
anubis7–13-0.0215%27 May
ancient13–50.0022%26 May
overpass12–4-0.0245%26 May
ancient12–12-0.0112%26 May
vertigo9–130.0210%25 May
cache11–130.0025%25 May
inferno11–13-0.1017%25 May
mirage9–130.0119%25 May
dust213–11-0.0424%25 May
nuke13–9-0.0218%25 May
nuke13–8-0.0222%25 May
mirage13–10-0.0622%24 May
cache13–20.0117%24 May
overpass13–4-0.0612%24 May
inferno3–9-0.260%24 May
vertigo13–10-0.0913%24 May
nuke8–130.0241%24 May
overpass13–10.018%24 May
alpine13–4-0.0622%24 May
nuke13–90.0115%24 May
cache12–12-0.0018%23 May
cache13–110.0025%23 May
anubis9–13-0.0712%23 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →