HonkyJonky — CS2 Stats

76561198313380855[U:1:353115127]✓ No bans

1,186Tracked matches26%Win rate2021Tracked since
CSDB Rating3.5 Learning
Premier CS Rating14,039Blue band · top ~33.5% of ranked players (population est.)
CSDB Leaderboard#34597 of 54593 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGHonkyJonkyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,039 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning44
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44497Last 10044%Win rateLWWWLWWLLT

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Aim4.1
Aggression6.0
Utility3.0
Positioning4.4
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility3.0
Mechanics6.8
Opening Duels1.3
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time604ms−39ms
first ⅓ avg 643ms → last ⅓ avg 604ms
Headshot accuracy12.7%−1.4%
first ⅓ avg 14.1% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — nuke 13–4
132Biggest win — anubis
8Longest win streak
99In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 61% over 18mirageWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
ancientB1910953%-0.02
anubisB1991047%-0.02
nukeA1811761%-0.03
mirageD1531220%-0.02
cacheD72529%-0.05
dust2A74357%-0.02
infernoB63350%-0.05
overpass31233%-0.06
vertigo21150%-0.01
office2020%-0.06
train1010%-0.04
poseidon1010%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
52%Win rate
0.76Avg K/D
63.9ADR
36%Headshot %

Clutches & streaks

20%1v1 clutch win
18%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke580%0.8311.6
Vertigo40%0.6112.5
Anubis450%1.2311.3
Ancient367%0.6714.7
Inferno367%0.617.0
Dust2250%0.9014.5
Train10%0.417.0
Mirage10%0.254.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
26.8%Accuracy (enemy spotted)
25.6%Spray accuracy
80.4%Counter-strafing
9.6°Preaim
598msReaction time
33.6%T opening success
36.6%CT opening success
0.38Enemies flashed / flash
1.3%Flash assists
8.27HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.287% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3801 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6456% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0711%16 Aug
nuke16–14-0.0116%13 Aug
vertigo13–80.0220%13 Aug
nuke13–90.0212%11 Aug
ancient11–13-0.0716%11 Aug
anubis13–9-0.039%5 Aug
nuke13–70.0011%5 Aug
ancient6–13-0.065%5 Aug
cache8–13-0.1021%4 Aug
anubis15–15-0.0611%2 Aug
ancient13–3-0.0112%2 Aug
ancient4–130.0113%2 Aug
nuke15–15-0.0410%2 Aug
anubis14–160.019%1 Aug
mirage7–13-0.046%1 Aug
dust213–60.038%29 Jul
dust23–13-0.119%29 Jul
inferno0–13-0.120%28 Jul
train5–13-0.043%25 Jul
nuke5–13-0.095%25 Jul
anubis11–13-0.0120%25 Jul
anubis11–13-0.0415%25 Jul
cache7–13-0.0719%25 Jul
office12–12-0.0618%22 Jul
nuke14–16-0.059%17 Jul
mirage9–13-0.0615%17 Jul
ancient1–13-0.0718%16 Jul
cache4–13-0.0412%16 Jul
cache2–13-0.0519%15 Jul
ancient11–130.0011%12 Jul
vertigo8–8-0.0315%12 Jul
cache13–60.0015%12 Jul
mirage3–13-0.0225%12 Jul
dust213–40.0314%12 Jul
cache13–8-0.0211%12 Jul
ancient16–13-0.039%9 Jul
dust24–13-0.0518%9 Jul
cache4–13-0.0728%8 Jul
office6–13-0.0643%8 Jul
nuke13–11-0.0411%6 Jul
ancient3–13-0.058%2 Jul
inferno9–13-0.1110%2 Jul
anubis13–7-0.068%2 Jul
overpass16–12-0.0714%2 Jul
ancient13–40.0416%1 Jul
mirage11–13-0.0311%30 Jun
ancient13–4-0.0421%29 Jun
mirage13–8-0.0311%29 Jun
ancient13–9-0.0012%25 Jun
anubis13–50.0123%25 Jun
poseidon6–90.0218%25 Jun
nuke13–8-0.1211%24 Jun
dust213–40.0710%24 Jun
ancient11–13-0.0514%24 Jun
mirage3–13-0.0618%24 Jun
anubis13–100.0210%23 Jun
mirage6–13-0.034%23 Jun
anubis12–16-0.045%21 Jun
anubis9–130.0420%21 Jun
nuke15–15-0.0611%21 Jun
ancient16–14-0.087%21 Jun
mirage10–130.0517%21 Jun
anubis4–13-0.107%15 Jun
nuke13–4-0.0116%11 Jun
anubis13–7-0.0416%11 Jun
inferno13–11-0.0419%10 Jun
ancient13–3-0.0017%10 Jun
mirage13–90.0421%10 Jun
ancient13–110.0113%9 Jun
anubis13–4-0.020%9 Jun
anubis13–2-0.0314%8 Jun
mirage6–13-0.0613%7 Jun
nuke13–8-0.057%7 Jun
inferno13–50.0413%4 Jun
dust28–13-0.0521%3 Jun
mirage6–130.0624%2 Jun
nuke13–8-0.0121%2 Jun
nuke13–40.0824%2 Jun
anubis13–110.029%1 Jun
dust213–10-0.0613%1 Jun
anubis13–110.0415%28 May
overpass2–13-0.0725%28 May
anubis12–16-0.0420%28 May
nuke9–130.0016%27 May
nuke13–100.0116%27 May
anubis6–13-0.0422%27 May
inferno14–16-0.048%26 May
mirage5–13-0.0515%26 May
anubis7–13-0.0514%26 May
ancient13–11-0.0013%26 May
mirage13–7-0.0217%25 May
overpass15–15-0.0215%21 May
nuke13–11-0.028%20 May
ancient10–130.0310%20 May
ancient13–7-0.0111%11 May
mirage15–15-0.0211%10 May
ancient5–13-0.074%10 May
nuke4–13-0.043%8 May
mirage7–13-0.0526%7 May
inferno13–7-0.016%5 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →