LEYYYYYYY — CS2 Stats

76561198310065689[U:1:349799961]

476Tracked matches57%Win rate2020Tracked since
CSDB Rating5.1 DevelopingHybrid Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#14864 of 36891 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGLEYYYYYYYFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning49
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateWLLWLLWLWW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression5.1
Utility1.9
Positioning4.9
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.9
Utility1.9
Mechanics6.2
Opening Duels2.8
Win Impact7.4

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time605ms−10ms
first ⅓ avg 616ms → last ⅓ avg 605ms
Headshot accuracy22.4%−3.5%
first ⅓ avg 25.9% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — dust2 13–1
130Biggest win — overpass
7Longest win streak
610In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 86% over 14vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA22121055%-0.02
ancientC2191243%-0.01
infernoB157847%0.00
nukeS1412286%0.01
dust2C83538%-0.02
vertigoD72529%0.01
trainC52340%-0.00
anubis4040%-0.01
overpass21150%0.04
office21150%0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

841Matches
51%Win rate
0.84Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
31.3%Accuracy (enemy spotted)
32.9%Spray accuracy
77.8%Counter-strafing
9.6°Preaim
603msReaction time
22.1%T opening success
52.5%CT opening success
0.45Enemies flashed / flash
1.0%Flash assists
8.01HE damage / grenade
1.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4503 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.1098% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.0212%1 Jul
dust210–13-0.0917%1 Jul
nuke11–13-0.0617%1 Jul
dust213–10.1125%1 Jul
overpass8–130.0112%1 Jul
anubis8–13-0.0310%30 Jun
inferno13–100.0421%30 Jun
ancient5–130.0032%30 Jun
nuke13–70.0119%30 Jun
ancient13–9-0.0431%30 Jun
ancient13–20.0824%30 Jun
mirage13–8-0.0221%30 Jun
mirage13–7-0.0515%30 Jun
nuke13–5-0.0121%30 Jun
ancient13–10.0916%30 Jun
inferno15–15-0.0431%30 Jun
mirage10–130.0425%6 Apr
ancient10–130.0333%27 Jan
mirage8–13-0.0514%13 Jan
ancient13–20.0125%9 Dec
nuke13–50.0034%30 Oct
train12–12-0.0528%30 Oct
mirage13–5-0.0419%29 Oct
ancient13–8-0.0411%27 Oct
mirage10–13-0.0519%27 Oct
inferno14–16-0.0321%12 Jun
mirage13–11-0.0019%12 Jun
mirage5–13-0.0622%12 Jun
mirage13–9-0.0020%12 Jun
inferno11–130.0331%7 Jun
inferno12–16-0.0322%7 Jun
ancient8–13-0.0327%7 Jun
train4–13-0.0143%2 Jun
ancient9–13-0.0125%2 Jun
ancient13–9-0.0818%2 Jun
dust29–13-0.0624%1 Jun
nuke13–50.0220%1 Jun
inferno13–100.0111%1 Jun
train13–11-0.0119%1 Jun
anubis8–13-0.0131%1 Jun
ancient13–70.0125%1 Jun
ancient4–13-0.0628%1 Jun
nuke13–8-0.0225%1 Jun
ancient14–16-0.0121%1 Jun
anubis9–13-0.0224%31 May
mirage5–13-0.0419%31 May
mirage13–100.0623%31 May
nuke13–50.0226%31 May
mirage7–10.0221%31 May
inferno16–130.0223%31 May
nuke7–13-0.0147%31 May
inferno5–13-0.0623%31 May
mirage13–9-0.0016%31 May
dust213–100.0131%30 May
dust213–16-0.0519%30 May
mirage13–9-0.0530%30 May
nuke13–50.0425%30 May
ancient12–16-0.0217%30 May
inferno13–110.0722%30 May
anubis4–130.0222%30 May
overpass13–00.0716%29 May
ancient7–130.0413%29 May
ancient11–13-0.0514%29 May
office12–12-0.0425%29 May
office13–110.0529%28 May
train7–13-0.0119%28 May
train13–60.0726%27 May
inferno9–13-0.0326%27 May
nuke13–11-0.0224%25 May
mirage10–13-0.0418%25 May
nuke13–40.0524%25 May
ancient13–4-0.0136%25 May
mirage13–6-0.0132%16 Apr
inferno6–100.000%14 Apr
vertigo14–16-0.0025%19 Jan
inferno11–13-0.0127%12 Dec
dust27–13-0.0541%9 Aug
mirage15–150.0325%9 Aug
ancient13–7-0.0112%7 Aug
inferno13–7-0.0333%7 Aug
mirage13–6-0.0123%7 Aug
vertigo13–3-0.0418%7 Aug
vertigo11–13-0.0323%7 Aug
vertigo13–100.0718%7 Aug
dust213–8-0.0358%4 Aug
vertigo10–130.0230%4 Aug
vertigo11–130.0320%4 Aug
mirage7–13-0.0437%4 Aug
nuke13–100.0130%4 Aug
mirage2–13-0.1018%2 Aug
nuke16–140.0640%1 Aug
dust211–13-0.0120%1 Aug
mirage8–130.0322%1 Aug
inferno13–60.0623%1 Aug
vertigo9–130.0430%1 Aug
ancient5–13-0.0230%1 Aug
ancient8–13-0.0320%1 Aug
ancient6–13-0.0426%1 Aug
inferno16–120.0215%1 Aug
nuke13–9-0.0030%1 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →