Gumball

Gumball — CS2 Stats

76561198304646608[U:1:344380880]Steam profile ↗✓ No bans

266Tracked matches38%Win rate2025Tracked since
CSDB Rating1.8 Learning
Premier CS Rating2,153Grey band · top ~90.9% of ranked players (population est.)
CSDB Leaderboard#13857 of 17844 tracked
Ladder ranks via Leetify

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CSDB.GGGumballPREMIER2,153 · Grey bandcsdb.gg/stats

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Performance scores

Aim12
Positioning32
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY385012Last 10038%Win rateLWWWWLLTTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim1.2
Aggression2.1
Utility1.8
Positioning3.2
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 734ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.2
Positioning3.2
Utility1.8
Mechanics4.0
Opening Duels0.0
Win Impact1.2

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time727ms−35ms
first ⅓ avg 763ms → last ⅓ avg 727ms
Headshot accuracy9.7%−1.3%
first ⅓ avg 11.0% → last ⅓ avg 9.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — dust2 13–6
131Biggest win — vertigo
6Longest win streak
46In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 67% over 9dust2Weakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
cacheD2161529%-0.05
dust2D1541127%-0.03
mirageB136746%-0.04
nukeC104640%-0.04
infernoS96367%-0.05
anubisC83538%-0.05
ancientC83538%-0.04
trainD62433%-0.08
overpass41325%-0.04
vertigo43175%0.02
fachwerk1010%-0.01
office1010%-0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
29.5%Accuracy (enemy spotted)
30.5%Spray accuracy
67.9%Counter-strafing
15.4°Preaim
734msReaction time
24.5%T opening success
28.2%CT opening success
0.26Enemies flashed / flash
0.0%Flash assists
8.97HE damage / grenade
0.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.3956° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8231% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 733.9623ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0415%28 Aug
dust213–60.0916%28 Aug
dust213–60.048%28 Aug
train13–7-0.0811%18 Aug
train13–7-0.097%18 Aug
train1–6-0.110%18 Aug
overpass8–13-0.0311%16 Aug
mirage12–12-0.0712%16 Aug
dust212–120.039%16 Aug
dust26–13-0.058%8 Aug
inferno8–13-0.080%8 Aug
dust24–13-0.1015%8 Aug
overpass6–13-0.095%6 Aug
cache12–12-0.056%6 Aug
vertigo11–30.0722%6 Aug
mirage13–8-0.0515%6 Aug
inferno13–7-0.0512%6 Aug
nuke9–13-0.0416%1 Aug
dust26–13-0.044%1 Aug
mirage5–13-0.0211%1 Aug
inferno13–10-0.068%1 Aug
cache3–9-0.046%1 Aug
inferno13–6-0.066%1 Aug
vertigo13–10.005%1 Aug
fachwerk7–13-0.0110%25 Jul
anubis11–13-0.0312%25 Jul
anubis12–12-0.0615%25 Jul
anubis4–13-0.093%18 Jul
cache8–13-0.0910%18 Jul
mirage9–13-0.109%18 Jul
nuke13–8-0.0612%18 Jul
inferno13–9-0.0313%18 Jul
dust26–13-0.039%18 Jul
train12–12-0.0711%17 Jun
train12–12-0.106%17 Jun
mirage13–9-0.035%13 Jun
cache11–13-0.068%13 Jun
dust213–11-0.0815%13 Jun
nuke7–13-0.1011%13 Jun
ancient7–13-0.0713%13 Jun
dust24–13-0.053%6 Jun
nuke11–10-0.069%6 Jun
cache13–50.0114%6 Jun
ancient4–13-0.077%6 Jun
mirage13–6-0.056%6 Jun
anubis13–10-0.099%31 May
anubis13–1-0.0117%31 May
overpass8–13-0.0320%23 May
cache9–13-0.0210%23 May
nuke10–130.0312%23 May
mirage13–8-0.0211%16 May
cache2–13-0.0812%16 May
ancient5–130.0013%16 May
nuke11–13-0.0611%16 May
dust212–12-0.0511%16 May
office4–13-0.1213%13 May
cache13–90.0311%10 May
cache2–13-0.067%7 May
cache3–130.0219%7 May
cache10–13-0.0410%6 May
cache2–13-0.105%6 May
inferno13–4-0.0510%2 May
cache12–120.0110%2 May
cache1–6-0.090%2 May
cache13–7-0.0619%2 May
cache13–3-0.0525%2 May
cache13–5-0.090%2 May
cache9–1-0.014%2 May
cache11–13-0.059%2 May
cache5–13-0.1411%2 May
cache7–13-0.0812%1 May
dust25–13-0.038%25 Apr
ancient12–12-0.089%25 Apr
mirage11–13-0.028%25 Apr
inferno4–13-0.0815%25 Apr
train8–13-0.0114%24 Apr
mirage11–13-0.0111%18 Apr
inferno12–12-0.0415%18 Apr
nuke13–8-0.0011%18 Apr
ancient13–5-0.0612%18 Apr
dust212–12-0.0413%18 Apr
mirage4–13-0.0815%18 Apr
nuke6–13-0.085%11 Apr
vertigo13–110.0417%11 Apr
dust24–13-0.127%11 Apr
mirage9–13-0.0218%11 Apr
vertigo7–13-0.0313%8 Apr
anubis8–13-0.043%7 Apr
anubis4–13-0.0410%7 Apr
anubis13–2-0.0222%1 Apr
overpass13–5-0.038%28 Mar
dust213–8-0.026%28 Mar
ancient13–10-0.0313%28 Mar
mirage13–11-0.0214%28 Mar
nuke13–40.019%28 Mar
ancient9–13-0.0210%28 Mar
inferno13–30.0211%27 Mar
mirage13–9-0.038%21 Mar
ancient13–7-0.038%21 Mar
nuke12–12-0.0314%21 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →