-WarCry-

-WarCry- — CS2 Stats

US76561198304415214[U:1:344149486]Steam profile ↗

797Tracked matches55%Win rate2025Tracked since
CSDB Rating4.4 Developing
CSDB Leaderboard#27019 of 27142 tracked
FaceitLevel 5 · 888 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

888Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 888
  • Next: Level 4 at 901 13 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-28
  • Level 2 first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GG-WarCry-FACEITLevel 5 · 888 ELOSTANDINGTop 67.6% of rankedPEAK ELO888csdb.gg/stats

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Performance scores

Aim46
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateLLWWWLWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim4.6
Aggression7.0
Utility5.1
Positioning5.9
Opening Duels2.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning5.9
Utility5.1
Mechanics4.1
Opening Duels2.8
Win Impact6.7

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time592ms−6ms
first ⅓ avg 598ms → last ⅓ avg 592ms
Headshot accuracy14.1%+0.0%
first ⅓ avg 14.1% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–6
131Biggest win — cache
5Longest win streak
L2Current streak
105In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 60% over 10mirageWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
dust2B31141745%0.02
mirageC2281436%0.02
nukeA116555%0.03
cacheA106460%0.04
ancientA106460%0.05
infernoC94544%0.04
anubisC52340%0.06
office1010%-0.05
train110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
42%Win rate
0.89Avg K/D
75.3ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
28%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2729%0.7611.4
Mirage743%0.9715.4
Anubis450%1.0815.3
Ancient367%0.5411.3
Nuke333%1.0515.3
Inferno1100%0.8814.0
Cache10%1.1317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
30.3%Spray accuracy
68.5%Counter-strafing
10.4°Preaim
587msReaction time
26.9%T opening success
52.3%CT opening success
0.46Enemies flashed / flash
4.8%Flash assists
8.53HE damage / grenade
17.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.137% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4555 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.881% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0812%28 Aug
mirage7–13-0.033%22 Aug
dust213–7-0.0317%21 Aug
nuke13–3-0.0117%21 Aug
dust213–30.0920%21 Aug
mirage11–130.068%20 Aug
mirage13–110.0226%14 Aug
mirage7–130.089%12 Aug
mirage13–9-0.0215%10 Aug
nuke5–130.0613%10 Aug
dust26–13-0.0414%10 Aug
cache11–13-0.0011%8 Aug
dust29–130.0223%7 Aug
anubis8–13-0.079%6 Aug
ancient13–6-0.025%3 Aug
mirage8–13-0.0118%2 Aug
cache13–10.138%2 Aug
dust213–110.0813%2 Aug
nuke5–13-0.0210%2 Aug
nuke13–90.0118%31 Jul
dust213–70.0010%30 Jul
ancient13–8-0.0123%27 Jul
cache13–100.0511%27 Jul
mirage13–90.0323%24 Jul
dust25–130.0621%24 Jul
ancient13–10-0.012%24 Jul
cache13–110.0411%23 Jul
office8–13-0.0521%18 Jul
anubis13–40.1023%17 Jul
mirage12–120.0211%16 Jul
mirage13–11-0.0310%16 Jul
dust213–90.1418%16 Jul
dust24–13-0.0713%16 Jul
dust213–90.0322%16 Jul
inferno13–10.0922%16 Jul
dust23–13-0.0328%15 Jul
cache3–130.0437%15 Jul
ancient13–60.1712%15 Jul
nuke8–13-0.0120%14 Jul
cache9–13-0.0118%14 Jul
dust213–60.1119%13 Jul
dust29–130.0020%13 Jul
dust25–130.0414%13 Jul
mirage13–110.0414%13 Jul
dust212–120.0821%13 Jul
inferno13–110.0310%12 Jul
dust211–130.0412%12 Jul
dust29–130.0111%12 Jul
nuke13–100.0515%10 Jul
inferno7–13-0.0110%10 Jul
mirage13–50.0710%9 Jul
dust213–90.049%9 Jul
train13–70.036%9 Jul
ancient10–130.0625%9 Jul
mirage11–130.0116%8 Jul
dust25–13-0.0224%8 Jul
cache8–130.0315%8 Jul
nuke12–120.0715%8 Jul
mirage13–110.0510%8 Jul
dust23–130.0018%8 Jul
mirage5–13-0.0412%7 Jul
mirage13–11-0.0217%5 Jul
mirage7–13-0.0813%5 Jul
dust22–13-0.0617%5 Jul
mirage12–120.0512%5 Jul
dust28–130.028%4 Jul
nuke12–120.1013%4 Jul
mirage5–13-0.0413%4 Jul
nuke13–11-0.0115%4 Jul
ancient13–30.0316%4 Jul
nuke13–60.0610%4 Jul
anubis3–130.0013%4 Jul
dust20–30.0650%4 Jul
ancient12–120.0418%3 Jul
inferno8–13-0.057%3 Jul
ancient13–90.1012%1 Jul
nuke13–60.0523%1 Jul
inferno13–80.0918%1 Jul
dust26–130.017%1 Jul
mirage12–120.0215%30 Jun
anubis13–60.1311%30 Jun
dust213–11-0.016%30 Jun
inferno13–90.0815%30 Jun
cache13–10.129%30 Jun
ancient4–130.0415%30 Jun
inferno6–130.018%29 Jun
cache13–8-0.015%29 Jun
dust213–7-0.0029%29 Jun
dust213–70.017%29 Jun
mirage6–13-0.0112%29 Jun
inferno5–130.0315%28 Jun
anubis4–130.1212%28 Jun
mirage9–130.0716%28 Jun
dust213–8-0.029%28 Jun
ancient3–130.108%28 Jun
dust213–90.0411%25 Jun
dust213–50.0313%25 Jun
dust29–130.0111%25 Jun
inferno9–130.0816%25 Jun
cache13–2-0.0121%25 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →