Mokey — CS2 Stats

76561198302581993[U:1:342316265]✓ No bans

767Tracked matches50%Win rate2020Tracked since
1,657Hours in CS
CSDB Rating6.1 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGMokeyFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning54
Utility65

0–100 skill scores via Leetify.

Recent form

COLD52417Last 10052%Win rateLLLWLLTWWL

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression7.5
Utility6.5
Positioning5.4
Opening Duels3.7

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.4
Utility6.5
Mechanics7.2
Opening Duels3.7
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time648ms+7ms
first ⅓ avg 641ms → last ⅓ avg 648ms
Headshot accuracy24.7%+5.9%
first ⅓ avg 18.8% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.31Best rating — nuke 3–1
131Biggest win — inferno
7Longest win streak
L3Current streak
77In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 68% over 19ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA27171063%0.01
mirageD2171433%-0.02
infernoS1913668%0.01
ancientD103730%-0.04
nukeB63350%0.06
dust2B63350%0.00
overpassC52340%-0.02
anubis32167%-0.04
train32167%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,464Lifetime kills
0.91K/D
4,127Matches
42.7%Match win rate
42.4%Headshot %
18.7%Shot accuracy · Top 10% of tracked players
12,906MVPs
1,657Hours (in match)
3,852Bombs planted
1,031Bombs defused

Most-used weapons

AK-4723,020
AWP9,817
UMP-452,340
P2501,950
MP91,414
Tec-91,081

Lifetime map wins

4,157inferno
3,551dust2
3,226train
1,864cbble
1,755nuke
650vertigo
433office
170lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.0%Spray accuracy
82.5%Counter-strafing
10.4°Preaim
654msReaction time
50.0%T opening success
39.7%CT opening success
0.79Enemies flashed / flash
6.8%Flash assists
14.21HE damage / grenade
8.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.6983% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0327%8 Aug
mirage11–13-0.0014%8 Aug
nuke10–130.0325%18 Jul
inferno13–10.0626%18 Jul
mirage10–130.0130%18 Jul
inferno11–13-0.0324%18 Jul
inferno12–12-0.0227%7 Jul
mirage13–90.0831%7 Jul
inferno13–100.0638%7 Jul
mirage7–13-0.0515%30 Jun
dust211–130.0116%30 Jun
ancient13–8-0.0315%30 Jun
anubis13–9-0.0023%30 Jun
anubis13–8-0.0518%25 Jun
ancient15–15-0.0228%25 Jun
inferno13–90.0423%25 Jun
mirage13–20.0419%25 Jun
inferno13–30.0721%25 Jun
mirage8–13-0.0928%25 Jun
cache8–13-0.0523%23 Jun
cache13–6-0.0326%23 Jun
cache4–13-0.0232%23 Jun
cache12–120.0132%23 Jun
cache13–5-0.0341%21 Jun
cache13–70.0425%21 Jun
cache10–130.0435%21 May
cache12–12-0.0126%21 May
cache5–13-0.0525%21 May
cache13–5-0.0117%21 May
dust210–130.0026%19 May
cache13–30.1215%19 May
cache10–13-0.0028%19 May
cache13–6-0.0020%19 May
cache13–8-0.033%16 May
cache13–60.0219%10 May
cache13–40.0413%10 May
cache13–40.1428%9 May
cache13–40.0121%9 May
cache13–70.049%9 May
cache11–13-0.0424%9 May
cache13–80.1015%9 May
cache13–7-0.0334%8 May
cache13–10.0516%8 May
cache5–13-0.0018%8 May
dust29–13-0.0519%8 May
mirage9–13-0.048%8 May
ancient3–13-0.0225%7 May
overpass7–13-0.0324%7 May
inferno8–13-0.0319%7 May
inferno13–6-0.0319%6 May
mirage12–6-0.0012%6 May
inferno0–7-0.0425%6 May
inferno1–50.0310%6 May
nuke9–13-0.0323%6 May
inferno13–11-0.0411%6 May
dust213–80.0231%6 May
inferno13–30.0721%6 May
mirage8–13-0.0936%6 May
cache13–11-0.076%29 Apr
cache13–30.0820%29 Apr
cache12–12-0.0121%28 Apr
anubis4–13-0.0528%28 Apr
mirage10–130.0213%28 Apr
nuke13–20.0327%28 Apr
inferno11–13-0.0614%25 Apr
mirage13–80.0311%25 Apr
mirage13–8-0.0221%22 Feb
ancient15–150.0129%21 Feb
dust213–3-0.0314%21 Feb
nuke13–70.0527%21 Feb
ancient10–13-0.0313%21 Feb
mirage13–70.0512%9 Dec
mirage1–13-0.0618%25 Oct
overpass13–11-0.0618%5 Oct
inferno13–8-0.0321%5 Oct
inferno13–30.0414%4 Oct
overpass11–13-0.0319%4 Oct
dust213–40.0416%4 Oct
mirage6–13-0.0124%1 Oct
mirage13–11-0.0328%1 Oct
nuke6–13-0.0328%1 Oct
nuke3–10.3128%27 Sept
train13–10-0.0213%27 Sept
ancient9–13-0.119%27 Sept
ancient7–13-0.0315%26 Sept
train7–13-0.0313%26 Sept
overpass13–70.0615%26 Sept
mirage9–13-0.0319%26 Sept
inferno13–50.0226%25 Sept
inferno13–40.0214%25 Sept
ancient13–11-0.0225%25 Sept
mirage8–13-0.0614%25 Sept
ancient1–13-0.1312%24 Sept
mirage7–13-0.0518%24 Sept
inferno13–70.0216%24 Sept
overpass14–16-0.0518%24 Sept
train13–11-0.0524%23 Sept
inferno13–6-0.0128%23 Sept
ancient16–120.0111%23 Sept
mirage15–15-0.0121%21 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →