AndGro — CS2 Stats

76561198298155538[U:1:337889810]✓ No bans

648Tracked matches47%Win rate2021Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating20,561Top 50% of 29,473 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#15519 of 43138 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGAndGroFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,561 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning48
Utility41

0–100 skill scores via Leetify.

Recent form

COLD47494Last 10047%Win rateLWWLLLLLWL

Last 10 vs previous 10: -30pp win rate · -0.05 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression4.7
Utility4.1
Positioning4.8
Opening Duels1.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility4.1
Mechanics6.7
Opening Duels1.0
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time568ms+3ms
first ⅓ avg 564ms → last ⅓ avg 568ms
Headshot accuracy15.9%−0.4%
first ⅓ avg 16.2% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–4
131Biggest win — ancient
3Longest win streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 70% over 23mirageWeakest map · 30% over 23
MapGradePlayedRecordWin rateAvg rating
mirageD2371630%-0.01
ancientS2316770%0.01
nukeA127558%-0.01
anubisC114736%-0.03
dust2B115645%-0.03
overpassB115645%-0.02
trainC52340%0.01
inferno41325%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 23). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

135Matches
58%Win rate
1.22Avg K/D
76.0ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient978%1.4917.0
Mirage888%0.8412.8
Anubis667%1.1216.0
Dust2250%0.9820.0
Nuke10%0.6511.0
Inferno1100%1.0814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
41.2%Spray accuracy
80.1%Counter-strafing
9.7°Preaim
564msReaction time
30.1%T opening success
37.6%CT opening success
0.40Enemies flashed / flash
2.5%Flash assists
7.71HE damage / grenade
5.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3952 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1417% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0720%29 Jun
dust213–10-0.0323%29 Jun
anubis13–11-0.0312%25 Jun
inferno8–13-0.037%16 Jun
dust26–13-0.0918%12 Jun
anubis5–13-0.0430%10 Jun
mirage8–130.0315%10 Jun
mirage5–13-0.0614%9 Jun
nuke13–90.049%3 Jun
mirage1–13-0.059%3 Jun
ancient13–50.0417%2 Jun
mirage3–130.0132%2 Jun
mirage13–40.1220%1 Jun
ancient13–11-0.0113%19 Apr
nuke13–20.0120%1 Apr
mirage14–16-0.0611%31 Mar
mirage4–13-0.0114%31 Mar
anubis13–4-0.0116%30 Mar
nuke7–13-0.0027%28 Mar
mirage13–30.0915%28 Mar
anubis13–90.0218%26 Mar
inferno4–13-0.000%26 Mar
mirage9–130.0518%26 Mar
anubis13–50.0422%26 Mar
nuke13–11-0.0412%26 Mar
mirage8–13-0.0410%25 Mar
mirage13–70.0121%25 Mar
ancient11–13-0.048%24 Mar
mirage10–13-0.0514%23 Mar
ancient13–70.1015%23 Mar
anubis5–13-0.0515%23 Mar
mirage16–13-0.017%19 Mar
dust210–120.0123%19 Mar
anubis9–13-0.076%12 Mar
mirage10–130.0418%12 Mar
ancient13–80.069%11 Mar
anubis6–13-0.0810%11 Mar
ancient13–1-0.0120%11 Mar
mirage10–13-0.059%10 Mar
mirage16–13-0.0111%10 Mar
nuke10–13-0.0413%10 Mar
nuke13–6-0.0310%10 Mar
ancient10–130.0213%10 Mar
ancient13–100.008%10 Mar
dust213–40.0115%9 Mar
inferno13–50.0116%9 Mar
anubis8–13-0.0617%9 Mar
mirage13–10-0.0813%7 Mar
overpass13–10-0.0317%4 Mar
nuke13–90.0114%3 Mar
anubis10–130.049%1 Mar
inferno13–16-0.0212%28 Feb
dust213–11-0.0112%27 Feb
ancient10–130.0410%26 Feb
ancient4–13-0.0417%9 Feb
ancient13–90.0217%4 Feb
ancient13–110.0314%5 Jan
overpass9–13-0.0212%4 Jan
ancient13–50.044%30 Dec
overpass13–40.0315%30 Dec
mirage5–13-0.0313%22 Dec
nuke13–10-0.0210%14 Dec
overpass15–150.0118%10 Dec
ancient13–60.0413%10 Dec
mirage6–13-0.0714%9 Dec
train11–130.0123%8 Dec
mirage11–130.0127%6 Dec
train13–7-0.0419%4 Dec
ancient13–50.0427%26 Nov
nuke9–13-0.0317%23 Nov
ancient13–11-0.0415%20 Nov
nuke13–30.0524%19 Nov
train10–13-0.0113%19 Nov
ancient3–13-0.088%18 Nov
nuke9–13-0.0220%17 Nov
mirage6–13-0.0116%10 Nov
overpass5–13-0.0410%6 Nov
dust213–90.008%3 Nov
overpass13–11-0.0212%27 Oct
dust24–13-0.1122%26 Oct
dust215–150.0018%23 Oct
dust24–13-0.0627%22 Oct
ancient13–40.0512%22 Oct
ancient5–13-0.0327%21 Oct
overpass13–10-0.0315%20 Oct
mirage13–50.0010%19 Oct
nuke3–13-0.0315%14 Oct
dust211–130.0118%14 Oct
dust215–15-0.0613%9 Oct
ancient16–13-0.0211%9 Oct
train13–90.0310%27 Sept
overpass16–14-0.0211%26 Sept
mirage11–130.0419%26 Sept
overpass9–13-0.0119%25 Sept
ancient8–130.0116%23 Sept
overpass4–13-0.0510%3 Sept
overpass3–13-0.0629%2 Sept
train15–150.0419%31 Aug
ancient13–30.0711%31 Aug
ancient13–90.0214%31 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →