budrow45

budrow45 — CS2 Stats

76561198297917252[U:1:337651524]Steam profile ↗✓ No bans

95Tracked matches43%Win rate2026Tracked since
CSDB Rating2.5 Learning
Premier CS Rating2,047Grey band · top ~91.3% of ranked players (population est.)
CSDB Leaderboard#28697 of 36589 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGbudrow45PREMIER2,047 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim33
Positioning47
Utility10

0–100 skill scores via Leetify.

Recent form

COLD40532Last 9542%Win rateLLWLLLLLWL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Aim3.3
Aggression5.7
Utility1.0
Positioning4.7
Opening Duels2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 47% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 737ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.7
Utility1.0
Mechanics1.6
Opening Duels2.2
Win Impact2.8

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time736ms+67ms
first ⅓ avg 669ms → last ⅓ avg 736ms
Headshot accuracy13.3%+3.3%
first ⅓ avg 10.0% → last ⅓ avg 13.3%

Rolling 5-match average across the last 95 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — vertigo 13–0
130Biggest win — vertigo
4Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 50% over 22anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC25111444%-0.02
mirageB22111150%-0.01
dust2C135838%0.00
infernoC114736%-0.04
ancientB84450%0.02
anubisD51420%-0.01
overpassD51420%-0.00
vertigo42250%0.02
cache21150%-0.07

Across the last 95 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.7%Headshot accuracy
38.4%Accuracy (enemy spotted)
38.2%Spray accuracy
57.4%Counter-strafing
11.7°Preaim
737msReaction time
28.6%T opening success
47.4%CT opening success
0.31Enemies flashed / flash
3.1%Flash assists
0.86HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6589% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 736.9384ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3099 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0915%7 Jul
ancient9–130.0442%23 Jun
mirage4–00.000%23 Jun
mirage3–7-0.0813%23 Jun
dust214–16-0.0423%22 Jun
dust28–13-0.0316%16 Jun
mirage8–13-0.0130%16 Jun
nuke3–13-0.0913%16 Jun
dust213–100.0819%16 Jun
ancient14–16-0.0110%16 Jun
nuke6–13-0.0517%16 Jun
nuke13–9-0.027%16 Jun
nuke11–130.1212%16 Jun
mirage13–9-0.0513%12 Jun
mirage1–13-0.0229%10 Jun
anubis4–13-0.066%10 Jun
mirage13–11-0.0615%3 Jun
inferno10–13-0.0611%2 Jun
cache13–4-0.0413%28 Apr
cache4–13-0.100%28 Apr
mirage3–13-0.088%27 Apr
nuke16–14-0.028%27 Apr
nuke13–2-0.0219%26 Apr
nuke13–40.040%26 Apr
mirage10–13-0.070%26 Apr
nuke13–60.0320%26 Apr
nuke5–130.014%26 Apr
mirage13–10-0.0115%26 Apr
inferno16–12-0.0012%26 Apr
overpass13–70.078%26 Apr
dust28–13-0.0316%25 Apr
nuke9–2-0.0518%25 Apr
mirage5–6-0.0250%25 Apr
nuke10–13-0.0114%25 Apr
nuke3–13-0.1110%25 Apr
mirage9–13-0.058%24 Apr
nuke11–13-0.0111%24 Apr
nuke13–50.0211%24 Apr
nuke7–130.013%24 Apr
mirage13–11-0.0313%24 Apr
inferno16–12-0.0418%20 Apr
mirage13–11-0.033%19 Apr
mirage13–6-0.045%16 Apr
nuke8–13-0.0714%16 Apr
dust27–13-0.0012%16 Apr
mirage7–2-0.066%16 Apr
overpass12–160.019%16 Apr
dust23–13-0.116%16 Apr
mirage13–100.049%16 Apr
overpass8–13-0.035%15 Apr
mirage13–70.0912%15 Apr
ancient3–90.0615%13 Apr
mirage13–110.0913%13 Apr
anubis9–130.0622%10 Apr
mirage9–130.0421%10 Apr
dust26–130.0715%9 Apr
anubis7–130.0414%9 Apr
ancient12–30.0133%9 Apr
inferno4–13-0.040%8 Apr
nuke10–00.0627%7 Apr
overpass11–13-0.110%7 Apr
mirage6–130.0016%6 Apr
inferno11–130.028%6 Apr
dust213–90.060%5 Apr
nuke8–13-0.140%5 Apr
nuke13–10-0.045%5 Apr
nuke1–5-0.030%5 Apr
inferno15–15-0.086%5 Apr
inferno8–13-0.0514%5 Apr
mirage12–160.0221%4 Apr
ancient2–13-0.0920%4 Apr
anubis13–9-0.0311%1 Apr
nuke13–20.086%1 Apr
nuke5–13-0.0012%1 Apr
dust213–10-0.0724%1 Apr
mirage6–130.0211%1 Apr
dust213–60.1510%31 Mar
dust22–13-0.0210%31 Mar
inferno13–3-0.083%31 Mar
nuke13–11-0.034%31 Mar
nuke9–13-0.026%31 Mar
inferno13–5-0.0311%31 Mar
vertigo9–13-0.079%31 Mar
inferno8–13-0.070%31 Mar
ancient13–70.0415%31 Mar
ancient13–20.1338%31 Mar
dust29–13-0.007%31 Mar
vertigo13–00.156%31 Mar
vertigo5–80.0313%29 Mar
inferno8–13-0.069%29 Mar
vertigo13–3-0.029%29 Mar
anubis8–13-0.0411%29 Mar
ancient13–6-0.025%29 Mar
overpass12–120.058%29 Mar
dust213–9-0.047%28 Mar

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →