zelda flat brim hat

zelda flat brim hat — CS2 Stats

76561198296770758[U:1:336505030]Steam profile ↗✓ No bans

1,601Tracked matches53%Win rate2024Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating18,307Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#14652 of 29396 tracked
Ladder ranks via Leetify

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CSDB.GGzelda flat brim hatPREMIER18,307 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning60
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY56422Last 10056%Win rateLLLLLWWWWL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility1.2
Positioning6.0
Opening Duels4.9
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.0
Utility1.2
Mechanics5.0
Opening Duels4.9
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time532ms−50ms
first ⅓ avg 582ms → last ⅓ avg 532ms
Headshot accuracy13.3%+2.6%
first ⅓ avg 10.7% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–6
130Biggest win — dust2
7Longest win streak
L5Current streak
83In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 71% over 24mirageWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
nukeA24141058%0.02
dust2S2417771%0.04
ancientA1811761%0.02
mirageC135838%-0.01
infernoC125742%0.01
anubisC83538%0.03
cache110100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
67%Win rate
1.23Avg K/D
80.8ADR
33%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.3522.5
Nuke1100%1.0014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
45.1%Accuracy (enemy spotted)
54.6%Spray accuracy
72.3%Counter-strafing
9.7°Preaim
523msReaction time
44.3%T opening success
54.7%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
5.96HE damage / grenade
0.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3656% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1507 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient12–16-0.0417%27 Aug
ancient6–13-0.064%27 Aug
mirage3–13-0.0811%27 Aug
anubis7–130.045%25 Aug
inferno4–13-0.064%25 Aug
nuke13–110.0615%25 Aug
ancient13–10.0433%25 Aug
inferno13–100.0415%24 Aug
dust213–80.027%24 Aug
mirage7–130.0018%24 Aug
nuke9–13-0.060%24 Aug
ancient16–120.0329%24 Aug
ancient16–12-0.046%23 Aug
ancient13–60.1717%23 Aug
ancient6–13-0.059%23 Aug
dust29–130.0217%23 Aug
nuke6–13-0.0218%23 Aug
dust213–110.0123%23 Aug
dust213–60.0114%23 Aug
inferno7–13-0.0120%23 Aug
inferno13–11-0.0417%22 Aug
dust213–70.1214%22 Aug
cache13–3-0.049%22 Aug
dust213–0-0.020%22 Aug
dust216–13-0.004%22 Aug
ancient4–13-0.0516%22 Aug
nuke13–7-0.0214%22 Aug
anubis12–160.046%22 Aug
mirage10–130.0313%21 Aug
dust213–70.1324%21 Aug
nuke13–80.0412%21 Aug
nuke9–130.0711%20 Aug
nuke13–70.0516%19 Aug
nuke8–13-0.023%18 Aug
inferno15–15-0.0130%17 Aug
ancient13–7-0.026%17 Aug
anubis13–70.0520%17 Aug
nuke13–90.0125%16 Aug
nuke13–50.0617%16 Aug
dust213–50.137%16 Aug
nuke13–60.0210%16 Aug
dust216–130.0310%15 Aug
mirage5–130.0310%14 Aug
nuke13–7-0.0013%14 Aug
ancient10–130.1313%13 Aug
nuke13–70.0614%13 Aug
inferno13–70.058%13 Aug
nuke11–130.0710%11 Aug
dust213–20.0721%11 Aug
mirage9–13-0.057%11 Aug
ancient13–50.078%10 Aug
anubis11–13-0.035%10 Aug
dust210–13-0.0210%10 Aug
inferno7–13-0.0415%9 Aug
dust213–50.0321%9 Aug
nuke13–6-0.000%9 Aug
mirage16–13-0.008%9 Aug
anubis13–40.055%9 Aug
dust210–13-0.016%8 Aug
ancient5–130.0214%8 Aug
ancient13–10-0.025%8 Aug
dust28–10.1527%8 Aug
mirage4–130.0110%8 Aug
mirage16–140.009%7 Aug
inferno10–130.0712%7 Aug
dust29–130.0113%7 Aug
mirage13–50.0512%6 Aug
nuke2–13-0.129%5 Aug
nuke13–100.0315%4 Aug
dust25–13-0.0110%4 Aug
nuke5–130.040%3 Aug
dust213–90.0713%3 Aug
mirage7–13-0.094%30 Jul
nuke10–130.0013%30 Jul
nuke8–130.036%29 Jul
nuke13–100.0914%28 Jul
inferno10–130.017%28 Jul
nuke16–14-0.013%28 Jul
dust213–80.0623%27 Jul
anubis3–13-0.014%26 Jul
nuke5–13-0.024%26 Jul
ancient8–130.0611%26 Jul
dust213–90.048%25 Jul
dust216–140.0021%25 Jul
anubis11–13-0.018%25 Jul
ancient16–14-0.048%25 Jul
ancient13–60.0419%25 Jul
inferno13–9-0.0019%25 Jul
dust215–15-0.0213%24 Jul
mirage13–60.0314%24 Jul
inferno6–13-0.033%24 Jul
dust216–140.059%24 Jul
ancient13–70.0319%24 Jul
anubis13–90.1113%23 Jul
mirage2–11-0.076%22 Jul
mirage13–70.0713%21 Jul
ancient13–70.0810%21 Jul
nuke13–30.078%21 Jul
inferno13–60.1315%20 Jul
dust29–130.0312%19 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →