✪ UPS — CS2 Stats

76561198293020136[U:1:332754408]

425Tracked matches59%Win rate2021Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating14,307Blue band · top ~32.1% of ranked players (population est.)
CSDB Leaderboard#11028 of 16567 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GG✪ UPSPREMIER14,307 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning44
Utility3

0–100 skill scores via Leetify.

Recent form

STEADY50419Last 10050%Win rateLLWWLTWWWT

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression6.7
Utility0.3
Positioning4.4
Opening Duels2.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 75% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 676ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.4
Utility0.3
Mechanics6.6
Opening Duels2.7
Win Impact8.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time697ms+4ms
first ⅓ avg 693ms → last ⅓ avg 697ms
Headshot accuracy17.2%+0.1%
first ⅓ avg 17.1% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.41Best rating — nuke 9–0
132Biggest win — nuke
4Longest win streak
L2Current streak
88In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 59% over 32infernoWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
nukeA32191359%0.02
cacheB29131645%-0.00
infernoC2181338%-0.00
mirageB105550%-0.02
dust221150%0.05
ancient21150%-0.05
office110100%-0.03
train110100%0.02
anubis110100%-0.02
overpass1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
50%Win rate
0.68Avg K/D
ADR
43%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
39.9%Accuracy (enemy spotted)
45.0%Spray accuracy
79.6%Counter-strafing
12.8°Preaim
676msReaction time
30.1%T opening success
51.6%CT opening success
0.02Enemies flashed / flash
0.0%Flash assists
1.40HE damage / grenade
0.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7684° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6258% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0201 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0125%28 Aug
inferno3–9-0.1910%28 Aug
nuke9–50.2213%28 Aug
nuke9–20.0938%28 Aug
inferno7–9-0.0911%28 Aug
nuke12–12-0.0713%27 Aug
cache13–80.0123%27 Aug
office13–9-0.0327%25 Aug
train13–110.0210%25 Aug
nuke8–80.0316%25 Aug
inferno7–90.1214%25 Aug
nuke9–60.077%25 Aug
nuke9–60.1813%24 Aug
inferno3–90.0222%24 Aug
inferno7–90.0528%24 Aug
inferno9–40.1115%23 Aug
inferno2–9-0.1327%23 Aug
nuke9–5-0.0620%23 Aug
cache13–90.0119%23 Aug
inferno4–13-0.0918%23 Aug
cache13–6-0.0123%22 Aug
inferno9–40.2821%21 Aug
nuke4–9-0.0516%21 Aug
cache12–120.0215%20 Aug
nuke12–160.0014%20 Aug
mirage13–11-0.0422%19 Aug
dust213–100.1421%19 Aug
ancient5–13-0.0513%16 Aug
nuke9–40.0414%16 Aug
nuke6–9-0.179%16 Aug
cache13–7-0.058%16 Aug
nuke13–100.0010%16 Aug
nuke8–80.0814%16 Aug
nuke13–100.0118%16 Aug
cache13–4-0.049%16 Aug
nuke13–7-0.069%14 Aug
mirage3–13-0.0115%12 Aug
inferno4–13-0.054%12 Aug
cache6–13-0.0510%11 Aug
nuke4–90.028%11 Aug
cache12–12-0.067%11 Aug
nuke1–13-0.1120%10 Aug
nuke13–20.0419%10 Aug
cache13–90.0410%10 Aug
anubis13–3-0.027%10 Aug
cache3–13-0.048%5 Aug
nuke13–40.0217%5 Aug
nuke4–13-0.0412%4 Aug
cache9–13-0.0718%3 Aug
nuke11–5-0.0315%3 Aug
mirage10–130.0011%2 Aug
inferno11–13-0.0210%2 Aug
cache13–60.016%2 Aug
mirage13–11-0.0121%2 Aug
mirage13–8-0.0514%28 Jul
ancient13–5-0.0411%28 Jul
cache7–130.0816%28 Jul
nuke13–30.0324%27 Jul
dust211–13-0.0316%27 Jul
mirage7–13-0.0010%27 Jul
cache5–13-0.0410%26 Jul
mirage2–13-0.0114%26 Jul
inferno11–4-0.0514%26 Jul
cache11–130.0122%26 Jul
mirage10–13-0.009%25 Jul
cache7–130.0113%25 Jul
inferno16–14-0.0014%25 Jul
inferno13–80.0016%24 Jul
overpass8–8-0.1014%24 Jul
cache8–130.0320%24 Jul
inferno13–110.0021%24 Jul
inferno13–11-0.0021%22 Jul
nuke13–7-0.0116%22 Jul
mirage13–9-0.0621%17 Jul
inferno5–130.018%17 Jul
inferno8–80.0215%12 Jul
nuke9–00.4121%12 Jul
cache13–40.1015%12 Jul
cache13–5-0.0119%12 Jul
cache3–13-0.0511%9 Jul
inferno6–13-0.0325%28 Jun
cache9–130.0918%28 Jun
nuke7–90.017%27 Jun
nuke13–11-0.0121%27 Jun
cache10–13-0.0014%27 Jun
nuke13–8-0.026%27 Jun
mirage13–110.0111%27 Jun
cache13–10-0.007%26 Jun
cache6–00.0450%26 Jun
inferno7–130.0219%23 Jun
cache12–120.0126%23 Jun
cache13–30.0412%23 Jun
cache5–13-0.0821%19 Jun
nuke13–6-0.0318%19 Jun
inferno13–6-0.0217%19 Jun
nuke9–50.0511%19 Jun
nuke12–12-0.0919%18 Jun
cache13–5-0.0216%17 Jun
cache8–13-0.0616%15 Jun
nuke11–13-0.0416%11 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →