Potato

Potato — CS2 Stats

76561198288878785[U:1:328613057]Steam profile ↗

803Tracked matches33%Win rate2020Tracked since
CSDB Rating3.1 Learning
Premier CS Rating10,489Blue band · top ~52.3% of ranked players (population est.)
CSDB Leaderboard#37884 of 53332 tracked
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGPotatoPREMIER10,489 · Blue bandcsdb.gg/stats

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Performance scores

Aim51
Positioning51
Utility1

0–100 skill scores via Leetify.

Recent form

STEADY38602Last 10038%Win rateWLLWLLLWWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Aim5.1
Aggression6.4
Utility0.1
Positioning5.1
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.1
Utility0.1
Mechanics3.4
Opening Duels2.1
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time622ms−68ms
first ⅓ avg 691ms → last ⅓ avg 622ms
Headshot accuracy15.1%−0.6%
first ⅓ avg 15.7% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — nuke 9–5
133Biggest win — dust2
4Longest win streak
1310In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 56% over 18ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageD32102231%0.01
dust2C28121643%0.01
nukeA1810856%0.04
infernoC73443%0.03
anubisD62433%0.01
ancientD51420%-0.01
cache3030%0.01
vertigo1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
50%Win rate
0.79Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
34.8%Accuracy (enemy spotted)
28.0%Spray accuracy
65.1%Counter-strafing
7.9°Preaim
617msReaction time
27.6%T opening success
47.1%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
0.00HE damage / grenade
0.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.595% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0121%30 Aug
dust23–7-0.010%30 Aug
mirage7–13-0.0217%30 Aug
dust213–30.148%29 Aug
mirage9–130.0411%29 Aug
inferno12–160.1118%29 Aug
nuke11–13-0.078%29 Aug
mirage13–110.0622%29 Aug
dust213–110.1115%29 Aug
mirage11–13-0.0213%29 Aug
inferno6–13-0.065%29 Aug
mirage6–13-0.068%28 Aug
anubis7–130.0224%28 Aug
dust21–13-0.038%27 Aug
dust29–130.089%27 Aug
dust213–70.0416%25 Aug
ancient5–13-0.0214%25 Aug
inferno16–120.0218%25 Aug
nuke13–110.1114%24 Aug
nuke8–13-0.0132%24 Aug
ancient10–13-0.028%24 Aug
mirage5–13-0.0110%24 Aug
nuke9–13-0.0730%22 Aug
mirage11–130.0113%22 Aug
mirage10–130.0314%22 Aug
inferno7–130.0320%21 Aug
dust213–10-0.0220%21 Aug
mirage13–11-0.0217%21 Aug
dust213–50.0633%21 Aug
nuke11–130.045%21 Aug
dust27–130.048%20 Aug
mirage1–13-0.0521%20 Aug
mirage4–13-0.0318%20 Aug
dust213–11-0.008%20 Aug
mirage0–13-0.0612%20 Aug
nuke13–80.1515%19 Aug
dust215–150.038%19 Aug
nuke8–80.046%19 Aug
nuke5–130.0319%17 Aug
mirage5–13-0.050%17 Aug
dust213–8-0.017%17 Aug
inferno13–160.039%17 Aug
nuke5–13-0.088%16 Aug
dust22–13-0.028%16 Aug
mirage6–13-0.0031%16 Aug
nuke16–140.0221%16 Aug
dust213–50.0611%15 Aug
vertigo11–13-0.0336%15 Aug
mirage13–90.0325%15 Aug
dust27–130.0021%15 Aug
dust213–7-0.049%15 Aug
ancient0–4-0.020%15 Aug
anubis13–110.0518%13 Aug
mirage13–70.0517%13 Aug
dust24–130.0019%13 Aug
inferno13–110.0110%13 Aug
mirage13–70.090%13 Aug
mirage7–130.0216%12 Aug
cache11–13-0.0217%12 Aug
dust213–110.0023%12 Aug
ancient7–13-0.0321%12 Aug
nuke10–10.0914%12 Aug
dust22–13-0.089%12 Aug
anubis3–13-0.0512%12 Aug
mirage9–130.0125%12 Aug
dust29–130.0127%11 Aug
dust210–130.0313%11 Aug
mirage7–13-0.0510%11 Aug
cache6–130.038%10 Aug
nuke13–80.0216%10 Aug
dust213–11-0.0121%10 Aug
nuke13–110.0219%10 Aug
mirage4–13-0.0218%10 Aug
dust213–10-0.008%10 Aug
dust211–13-0.0115%10 Aug
anubis2–13-0.016%9 Aug
mirage4–110.0136%9 Aug
nuke9–30.1630%9 Aug
ancient13–110.0616%9 Aug
nuke13–60.1019%8 Aug
mirage13–90.017%8 Aug
cache4–130.0010%8 Aug
nuke9–50.2312%8 Aug
dust214–160.0841%8 Aug
dust26–13-0.024%8 Aug
mirage8–13-0.0511%8 Aug
mirage11–130.0417%7 Aug
nuke10–130.0110%7 Aug
mirage9–130.0611%7 Aug
mirage6–130.0625%7 Aug
anubis13–10-0.0111%6 Aug
mirage13–90.0320%6 Aug
inferno13–70.0413%6 Aug
dust22–13-0.1120%6 Aug
mirage13–100.0720%5 Aug
dust26–13-0.0911%3 Aug
mirage13–110.0211%3 Aug
mirage13–8-0.0011%3 Aug
anubis7–130.0316%3 Aug
mirage14–16-0.0013%3 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →