Raging Coconut

Raging Coconut — CS2 Stats

AU76561198284008024[U:1:323742296]Steam profile ↗✓ No bans

1,166Tracked matches44%Win rate2021Tracked since
CSDB Rating3.9 LearningHybrid Rifler
Premier CS Rating7,761Light Blue band · top ~65.6% of ranked players (population est.)
CSDB Leaderboard#18872 of 25032 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGRaging CoconutPREMIER7,761 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning45
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateWWWLLLLWLT

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression7.0
Utility3.8
Positioning4.5
Opening Duels1.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.5
Utility3.8
Mechanics4.0
Opening Duels1.8
Win Impact3.1

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time589ms−37ms
first ⅓ avg 626ms → last ⅓ avg 589ms
Headshot accuracy19.9%+1.9%
first ⅓ avg 18.0% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–5
131Biggest win — cache
4Longest win streak
W3Current streak
614In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 63% over 16mirageWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B28141450%0.00
mirageD2171433%0.00
cacheC167944%0.01
infernoA1610663%0.01
anubisD62433%0.00
nukeB63350%0.01
ancient41325%0.02
vertigo2020%-0.05
fachwerk1010%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

29Matches
38%Win rate
0.69Avg K/D
68.9ADR
35%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust21100%1.1919.0
Inferno1100%0.909.0
Anubis10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
33.0%Accuracy (enemy spotted)
30.9%Spray accuracy
68.0%Counter-strafing
8.2°Preaim
586msReaction time
38.5%T opening success
36.1%CT opening success
0.46Enemies flashed / flash
2.5%Flash assists
10.14HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4558 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5126% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–10-0.0214%28 Aug
mirage13–60.0511%27 Aug
dust213–50.0827%24 Aug
ancient11–130.1215%24 Aug
cache11–130.0227%24 Aug
inferno13–16-0.0017%21 Aug
dust29–13-0.0118%21 Aug
dust213–11-0.0023%21 Aug
inferno11–13-0.119%21 Aug
dust212–12-0.0529%21 Aug
dust26–13-0.0227%20 Aug
mirage10–130.0211%20 Aug
anubis14–160.0422%19 Aug
nuke13–60.0229%19 Aug
mirage0–13-0.0515%19 Aug
nuke16–130.0416%19 Aug
dust213–10-0.0315%17 Aug
inferno13–110.0418%17 Aug
mirage11–13-0.0124%13 Aug
ancient8–13-0.0121%13 Aug
dust213–8-0.0613%13 Aug
mirage6–13-0.0745%12 Aug
inferno13–11-0.0510%12 Aug
dust211–130.0211%12 Aug
mirage14–160.0213%10 Aug
mirage13–50.0118%10 Aug
fachwerk12–12-0.0826%10 Aug
dust25–13-0.0523%10 Aug
vertigo12–12-0.0316%10 Aug
dust213–70.0515%10 Aug
inferno4–13-0.0331%10 Aug
cache13–40.0435%9 Aug
dust213–90.0114%7 Aug
inferno13–6-0.054%7 Aug
anubis3–13-0.0114%6 Aug
inferno13–30.089%6 Aug
ancient13–100.009%6 Aug
nuke13–90.0112%5 Aug
dust213–60.0533%5 Aug
mirage12–160.0323%5 Aug
mirage1–7-0.0043%5 Aug
anubis7–130.0611%2 Aug
cache7–130.0324%2 Aug
dust25–13-0.0913%2 Aug
mirage13–7-0.0424%2 Aug
nuke10–13-0.0315%1 Aug
mirage4–130.0016%1 Aug
inferno13–70.0327%30 Jul
dust213–7-0.0220%30 Jul
cache13–80.0023%30 Jul
vertigo9–13-0.064%30 Jul
cache11–130.0631%29 Jul
cache13–50.0711%29 Jul
dust213–30.0612%29 Jul
inferno8–130.0421%28 Jul
dust213–80.0432%28 Jul
inferno13–70.0522%27 Jul
dust29–130.0014%27 Jul
ancient11–13-0.034%27 Jul
cache13–110.0110%27 Jul
dust213–80.040%27 Jul
nuke5–13-0.0115%27 Jul
mirage9–13-0.0212%24 Jul
dust20–8-0.0329%24 Jul
cache11–13-0.0329%21 Jul
dust213–70.0125%21 Jul
cache13–100.0110%21 Jul
mirage3–130.0126%20 Jul
inferno13–60.0613%20 Jul
mirage13–80.0123%20 Jul
cache10–13-0.0410%18 Jul
mirage11–130.0211%18 Jul
mirage8–130.033%18 Jul
mirage7–13-0.0122%18 Jul
inferno13–11-0.0231%18 Jul
dust215–150.0113%16 Jul
cache13–10.0326%16 Jul
inferno13–100.047%16 Jul
anubis13–100.0117%16 Jul
anubis9–13-0.0519%16 Jul
dust21–13-0.005%16 Jul
mirage10–130.0318%16 Jul
cache11–13-0.049%16 Jul
mirage13–70.0410%16 Jul
dust210–13-0.0216%16 Jul
dust213–80.0322%15 Jul
dust22–13-0.0411%15 Jul
inferno11–130.0423%14 Jul
inferno13–30.1338%14 Jul
cache5–13-0.045%14 Jul
nuke11–130.0416%14 Jul
cache10–13-0.0223%14 Jul
dust28–13-0.0341%14 Jul
cache7–13-0.0312%12 Jul
mirage13–3-0.0122%12 Jul
inferno5–13-0.0515%12 Jul
mirage13–11-0.0017%12 Jul
cache13–100.0628%12 Jul
dust213–50.1326%12 Jul
dust29–13-0.0717%10 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →