vrpl

vrpl — CS2 Stats

CN76561198280862783[U:1:320597055]Steam profile ↗✓ No bans

499Tracked matches56%Win rate2021Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating18,850Purple band · top ~13.1% of ranked players (population est.)
CSDB Leaderboard#10467 of 21202 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGvrplFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,850 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning51
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLLWTWWWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression8.9
Utility3.2
Positioning5.1
Opening Duels3.9
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.1
Utility3.2
Mechanics7.8
Opening Duels3.9
Win Impact6.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time637ms−36ms
first ⅓ avg 673ms → last ⅓ avg 637ms
Headshot accuracy24.5%+6.2%
first ⅓ avg 18.4% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–1
131Biggest win — mirage
5Longest win streak
L2Current streak
106In matches decided by ≤2 rounds
4Overtime games

Map breakdown

mirageBest map · 56% over 54dust2Weakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA54302456%0.01
nukeB25121348%-0.01
dust2C73443%-0.02
ancientB63350%-0.01
inferno31233%-0.03
anubis3030%0.01
vertigo1010%0.02
overpass110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

263Matches
51%Win rate
1.09Avg K/D
74.5ADR
41%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5060%0.9813.7
Dust21753%1.0317.7
Inferno1753%1.1014.3
Anubis1533%0.9016.5
Ancient1040%1.0214.6
Nuke786%1.1417.4
Train333%0.7915.7
Overpass2100%1.5716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
41.0%Spray accuracy
85.2%Counter-strafing
8.8°Preaim
639msReaction time
39.2%T opening success
52.1%CT opening success
0.47Enemies flashed / flash
5.1%Flash assists
5.88HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4677 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1556% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo4–130.0215%25 Apr
nuke3–13-0.0536%18 Apr
nuke13–90.0743%17 Apr
nuke12–12-0.0130%17 Apr
nuke13–90.0728%17 Apr
nuke13–50.028%17 Apr
nuke13–70.0148%17 Apr
nuke13–7-0.0619%17 Apr
nuke5–13-0.0336%17 Apr
mirage2–13-0.0723%17 Apr
mirage8–13-0.0825%17 Apr
inferno3–13-0.0943%16 Apr
mirage11–130.0231%15 Apr
ancient11–130.0422%15 Apr
dust27–130.0010%15 Apr
mirage13–5-0.0020%14 Apr
mirage8–13-0.0630%14 Apr
mirage5–1-0.0243%14 Apr
mirage13–110.0325%14 Apr
mirage13–9-0.0611%14 Apr
mirage12–120.0526%14 Apr
ancient11–13-0.0617%14 Apr
mirage12–12-0.0422%14 Apr
nuke13–100.0918%14 Apr
mirage13–90.0522%14 Apr
mirage13–6-0.0313%13 Apr
mirage13–10.1624%13 Apr
mirage9–130.0224%13 Apr
mirage10–20.0626%13 Apr
inferno13–80.0119%13 Apr
mirage11–130.0316%13 Apr
mirage7–13-0.046%13 Apr
mirage0–13-0.1133%12 Apr
mirage13–100.0723%12 Apr
mirage7–80.0342%12 Apr
mirage13–70.1028%12 Apr
mirage12–60.0617%12 Apr
mirage13–11-0.0333%12 Apr
ancient3–13-0.1125%12 Apr
nuke13–70.0320%12 Apr
mirage13–6-0.0127%12 Apr
mirage13–70.0818%11 Apr
nuke13–11-0.0022%11 Apr
mirage11–13-0.0120%10 Apr
mirage8–130.0016%9 Apr
mirage12–90.0017%9 Apr
dust211–130.0126%9 Apr
mirage13–110.0116%9 Apr
mirage13–110.0117%9 Apr
mirage13–20.1313%9 Apr
nuke9–13-0.0323%9 Apr
nuke7–13-0.0211%8 Apr
inferno3–13-0.0326%8 Apr
mirage6–13-0.0723%8 Apr
mirage13–110.1213%8 Apr
dust23–13-0.0842%8 Apr
nuke13–7-0.0616%8 Apr
nuke8–13-0.019%8 Apr
mirage13–9-0.0418%8 Apr
nuke13–30.0118%7 Apr
mirage3–13-0.0513%7 Apr
mirage10–13-0.0512%7 Apr
mirage13–4-0.0124%7 Apr
ancient13–110.0123%7 Apr
anubis9–130.0510%7 Apr
dust213–70.0431%7 Apr
mirage15–150.0513%6 Apr
mirage13–60.0519%6 Apr
mirage13–10-0.0319%6 Apr
mirage6–130.0213%5 Apr
dust213–8-0.0220%5 Apr
mirage13–10-0.0014%5 Apr
ancient13–6-0.0221%5 Apr
nuke5–13-0.0722%3 Apr
mirage8–13-0.058%3 Apr
nuke1–13-0.0422%3 Apr
nuke15–15-0.0014%2 Apr
overpass13–30.0317%2 Apr
dust216–14-0.0013%2 Apr
mirage13–10.1117%1 Apr
mirage7–130.0421%1 Apr
anubis4–13-0.0431%1 Apr
nuke6–13-0.057%1 Apr
nuke12–12-0.0312%1 Apr
nuke3–130.0624%31 Mar
mirage13–100.0322%31 Mar
nuke13–7-0.0417%31 Mar
mirage3–9-0.080%31 Mar
mirage8–130.0523%31 Mar
nuke13–80.0138%31 Mar
mirage13–100.0112%30 Mar
nuke8–13-0.0116%30 Mar
mirage0–13-0.0440%30 Mar
anubis4–130.0229%30 Mar
ancient13–70.1020%29 Mar
mirage13–100.0218%29 Mar
mirage13–11-0.0213%29 Mar
dust213–16-0.0515%29 Mar
mirage10–130.0318%29 Mar
mirage7–13-0.0215%29 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →