TheJFKExperience — CS2 Stats

76561198279663797[U:1:319398069]✓ No bans

1,815Tracked matches41%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating23,929Top 50% of 819 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#3193 of 14469 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGTheJFKExperienceFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER23,929 · Pink bandcsdb.gg/stats

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Performance scores

Aim80
Positioning65
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY47476Last 10047%Win rateLLLWWWWLLL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression8.6
Utility2.9
Positioning6.5
Opening Duels4.6
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.5
Utility2.9
Mechanics7.4
Opening Duels4.6
Win Impact2.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time578ms−26ms
first ⅓ avg 603ms → last ⅓ avg 578ms
Headshot accuracy19.6%−11.8%
first ⅓ avg 31.4% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — train 13–7
131Biggest win — inferno
4Longest win streak
L3Current streak
62In matches decided by ≤2 rounds
2Overtime games

Map breakdown

mirageBest map · 69% over 13nukeWeakest map · 37% over 30
MapGradePlayedRecordWin rateAvg rating
nukeC30111937%0.02
cacheC156940%0.01
mirageS139469%0.01
ancientB105550%0.02
trainB84450%0.07
dust2A85363%0.01
anubisA74357%0.02
inferno42250%0.02
overpass21150%0.07
office2020%0.00
vertigo1010%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (37% over 30). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

255Matches
53%Win rate
1.27Avg K/D
82.6ADR
38%Headshot %

Clutches & streaks

43%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1338%1.0116.5
Inferno850%1.0919.0
Nuke714%0.6912.7
Ancient520%1.3521.4
Anubis475%0.9117.0
Vertigo250%0.8415.0
Dust220%0.8217.0
Cache1100%2.0026.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
37.6%Accuracy (enemy spotted)
43.8%Spray accuracy
83.3%Counter-strafing
11.0°Preaim
578msReaction time
41.8%T opening success
54.9%CT opening success
0.37Enemies flashed / flash
6.8%Flash assists
8.26HE damage / grenade
1.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3651 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.0315%28 Aug
train5–130.0212%28 Aug
inferno4–130.0029%28 Aug
cache13–100.0514%28 Aug
dust213–80.0717%27 Aug
ancient13–80.1016%27 Aug
ancient13–90.0321%27 Aug
nuke10–13-0.0018%27 Aug
overpass2–130.0219%27 Aug
mirage5–130.0311%27 Aug
cache3–13-0.0310%27 Aug
cache13–70.0134%27 Aug
anubis8–13-0.0112%27 Aug
anubis13–60.0318%27 Aug
anubis6–130.0430%27 Aug
ancient7–130.0019%26 Aug
cache13–50.0324%26 Aug
inferno3–13-0.037%26 Aug
ancient9–13-0.0713%26 Aug
cache11–13-0.0219%26 Aug
cache13–100.0430%26 Aug
ancient13–8-0.0126%26 Aug
anubis13–30.0630%26 Aug
inferno13–10.0422%26 Aug
cache9–13-0.0310%26 Aug
anubis13–7-0.018%26 Aug
dust214–16-0.0321%26 Aug
nuke9–13-0.0320%25 Aug
nuke3–130.0153%25 Aug
anubis12–120.0225%25 Aug
nuke10–130.0218%25 Aug
dust20–6-0.080%25 Aug
nuke13–40.0825%25 Aug
nuke13–50.1033%25 Aug
nuke13–100.0038%24 Aug
nuke1–13-0.097%24 Aug
nuke13–30.0822%24 Aug
nuke8–130.0523%23 Aug
inferno13–40.0822%23 Aug
mirage9–130.0130%23 Aug
train13–11-0.0247%23 Aug
mirage13–10-0.0023%23 Aug
mirage8–13-0.0323%23 Aug
ancient13–110.0323%23 Aug
train10–130.0520%23 Aug
mirage13–100.0229%23 Aug
train13–70.2131%23 Aug
nuke3–13-0.0224%22 Aug
overpass13–20.1256%22 Aug
dust213–11-0.0634%22 Aug
nuke6–20.0445%22 Aug
vertigo7–130.0470%22 Aug
nuke13–50.0629%22 Aug
nuke13–30.0622%22 Aug
ancient13–100.0433%22 Aug
ancient12–120.0522%21 Aug
mirage10–8-0.0312%21 Aug
cache3–13-0.0222%21 Aug
nuke13–80.1336%21 Aug
anubis13–50.0119%21 Aug
cache12–12-0.0024%21 Aug
dust213–5-0.0317%20 Aug
dust213–50.0316%20 Aug
nuke3–13-0.0231%20 Aug
mirage13–60.0529%20 Aug
dust213–60.1626%20 Aug
cache13–100.0212%20 Aug
dust29–13-0.0124%20 Aug
mirage6–13-0.0423%13 Aug
nuke5–13-0.0224%13 Aug
nuke9–13-0.0125%13 Aug
nuke12–120.0424%13 Aug
nuke9–13-0.0119%13 Aug
train13–20.1433%12 Aug
train2–130.0528%12 Aug
ancient15–150.0320%12 Aug
nuke7–13-0.0227%11 Aug
nuke13–110.0419%11 Aug
mirage13–50.0255%11 Aug
nuke13–3-0.0122%11 Aug
mirage13–11-0.0125%11 Aug
nuke8–130.0133%11 Aug
train13–40.1028%10 Aug
mirage13–100.0323%9 Aug
ancient8–13-0.0158%9 Aug
mirage13–90.0126%7 Aug
nuke13–3-0.0826%7 Aug
cache13–80.0738%7 Aug
cache7–130.0228%6 Aug
nuke8–130.0231%5 Aug
nuke12–120.0141%5 Aug
office7–130.0347%5 Aug
office8–13-0.0333%5 Aug
train10–130.0632%5 Aug
cache6–130.1044%4 Aug
mirage13–60.0533%4 Aug
nuke10–130.0336%4 Aug
cache10–130.0332%4 Aug
cache0–7-0.0533%3 Aug
nuke9–130.0946%3 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →