CsGoat — CS2 Stats

76561198279631161[U:1:319365433]

1,311Tracked matches44%Win rate2020Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim67
Positioning50
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY53398Last 10053%Win rateLWWTWWWLLL

Last 10 vs previous 10: +20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression5.3
Utility0.2
Positioning5.0
Opening Duels2.8
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 24% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.0
Utility0.2
Mechanics6.2
Opening Duels3.5
Win Impact3.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time620ms−29ms
first ⅓ avg 649ms → last ⅓ avg 620ms
Headshot accuracy22.9%−2.1%
first ⅓ avg 25.1% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — poseidon 9–3
132Biggest win — cache
8Longest win streak
97In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 100% over 5nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
anubisS1711665%0.03
ancientB158753%0.01
mirageC145936%0.01
dust2B126650%-0.01
cacheB105550%-0.01
trainA95456%0.02
nukeD61517%0.00
infernoA53260%0.03
vertigoS550100%0.02
poseidon32167%0.07
overpass21150%0.01
eldorado1010%-0.19
office110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.54Avg K/D
104.5ADR
30%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
30.4%Accuracy (enemy spotted)
33.7%Spray accuracy
78.1%Counter-strafing
8.4°Preaim
626msReaction time
24.2%T opening success
57.9%CT opening success
0.03Enemies flashed / flash
0.0%Flash assists
0.14HE damage / grenade
0.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0306 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.1667% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
eldorado2–9-0.1927%19 Jul
ancient13–90.0424%16 May
dust213–6-0.0427%16 May
anubis12–120.0114%15 May
ancient13–11-0.0224%15 May
dust213–90.0119%10 May
inferno13–80.0112%10 May
cache10–130.0221%10 May
nuke8–13-0.0318%9 May
mirage6–13-0.0316%9 May
ancient13–100.0132%9 May
inferno12–120.0723%9 May
cache13–90.0617%9 May
train11–13-0.0618%9 May
ancient11–130.0916%9 May
cache5–13-0.0630%8 May
cache11–13-0.0838%8 May
ancient6–13-0.0123%3 May
office13–90.0329%3 May
anubis0–13-0.0841%3 May
nuke10–130.1125%3 May
anubis13–6-0.0024%2 May
nuke12–120.0123%2 May
dust213–3-0.0321%2 May
cache5–13-0.0323%2 May
cache7–130.0120%2 May
cache13–6-0.0932%2 May
ancient5–13-0.0219%2 May
ancient13–110.0417%2 May
mirage3–9-0.0210%2 May
mirage6–130.0323%2 May
cache13–5-0.0023%1 May
cache13–110.0225%1 May
cache13–20.0236%1 May
ancient13–80.0719%25 Apr
train13–110.0122%25 Apr
train13–50.0325%25 Apr
vertigo13–20.0433%25 Apr
overpass13–110.0225%25 Apr
nuke11–13-0.0220%25 Apr
dust25–11-0.0023%24 Apr
train10–130.0335%24 Apr
train13–20.1215%24 Apr
vertigo13–9-0.0117%24 Apr
anubis13–10-0.0124%24 Apr
mirage13–60.0222%24 Apr
train13–70.0033%24 Apr
train13–50.1221%24 Apr
overpass10–130.0038%19 Apr
ancient11–13-0.0629%19 Apr
anubis13–3-0.0254%19 Apr
nuke13–60.0315%19 Apr
inferno13–11-0.0319%18 Apr
mirage13–11-0.0516%18 Apr
anubis13–110.0426%18 Apr
mirage5–5-0.0520%18 Apr
anubis13–70.1029%18 Apr
anubis13–4-0.0037%18 Apr
dust24–13-0.1033%18 Apr
inferno13–9-0.0131%18 Apr
dust213–60.0022%18 Apr
nuke9–13-0.0917%18 Apr
anubis8–130.0015%18 Apr
ancient10–13-0.0539%18 Apr
ancient13–90.0045%18 Apr
vertigo13–9-0.0222%18 Apr
mirage4–13-0.0011%18 Apr
mirage12–120.0126%18 Apr
train3–13-0.069%18 Apr
anubis13–100.0428%18 Apr
dust210–130.0221%18 Apr
ancient8–40.0718%17 Apr
ancient13–40.0353%17 Apr
mirage12–120.1222%12 Apr
anubis9–130.0738%12 Apr
poseidon3–9-0.0537%12 Apr
poseidon9–60.0019%12 Apr
poseidon9–30.2617%12 Apr
mirage2–130.0539%12 Apr
dust212–120.0521%12 Apr
dust213–90.0156%12 Apr
mirage9–13-0.0016%12 Apr
dust212–12-0.0013%11 Apr
mirage10–130.0021%11 Apr
mirage13–90.0821%11 Apr
dust213–80.0428%11 Apr
mirage13–90.0117%11 Apr
anubis13–5-0.0229%11 Apr
anubis13–80.0513%11 Apr
anubis11–130.0625%11 Apr
train3–130.0224%11 Apr
anubis6–130.0042%11 Apr
ancient1–13-0.0415%11 Apr
anubis13–90.1035%11 Apr
ancient12–12-0.0514%11 Apr
vertigo13–60.0820%11 Apr
vertigo13–9-0.0125%11 Apr
anubis13–30.2124%11 Apr
inferno11–130.0920%5 Apr
dust27–13-0.0623%5 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →