Gabrielly Nakamoto

Gabrielly Nakamoto — CS2 Stats

76561198276955402[U:1:316689674]Steam profile ↗VAC banned · 2 game bans

1,164Tracked matches48%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
Premier CS Rating2,674Grey band · top ~88.7% of ranked players (population est.)
CSDB Leaderboard#43081 of 55151 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGGabrielly NakamotoPREMIER2,674 · Grey bandcsdb.gg/stats

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Performance scores

Aim88
Positioning54
Utility30

0–100 skill scores via Leetify.

Recent form

COLD444214Last 10044%Win rateWLLWLTLLTT

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.0
Utility3.0
Positioning5.4
Opening Duels2.1

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.4
Utility3.0
Mechanics5.1
Opening Duels2.9
Win Impact4.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time502ms−66ms
first ⅓ avg 568ms → last ⅓ avg 502ms
Headshot accuracy26.7%+2.9%
first ⅓ avg 23.9% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–0
130Biggest win — dust2
3Longest win streak
49In matches decided by ≤2 rounds

Map breakdown

dust2Best map · 42% over 53mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2C53223142%0.01
cacheC2291341%0.00
mirageC1661038%-0.01
inferno42250%-0.01
office110100%0.05
overpass110100%0.04
nuke110100%-0.05
warden110100%0.00
anubis110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.0%Headshot accuracy
31.5%Accuracy (enemy spotted)
48.9%Spray accuracy
72.9%Counter-strafing
7.3°Preaim
537msReaction time
23.5%T opening success
53.1%CT opening success
0.35Enemies flashed / flash
1.5%Flash assists
11.77HE damage / grenade
2.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3486 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4675% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–00.000%29 Jun
dust22–13-0.070%29 Jun
cache4–6-0.050%9 May
cache13–110.0423%9 May
cache8–13-0.0239%8 May
cache12–120.0624%8 May
cache7–13-0.0018%8 May
cache4–130.0456%8 May
cache12–12-0.120%6 May
cache12–12-0.0534%6 May
cache13–10.0283%6 May
cache13–9-0.0142%6 May
cache7–13-0.0537%5 May
cache13–00.1430%5 May
cache11–130.0216%5 May
cache13–90.0322%3 May
cache11–13-0.0725%3 May
cache3–13-0.0531%2 May
cache13–60.1136%2 May
cache6–13-0.0415%2 May
cache13–90.0131%2 May
cache13–90.0133%1 May
cache13–10.0822%1 May
cache11–13-0.0232%1 May
dust212–120.0527%20 Apr
dust213–70.0228%20 Apr
dust29–130.0136%15 Apr
dust212–12-0.0317%11 Apr
dust213–110.1025%11 Apr
mirage2–13-0.0217%11 Apr
dust29–13-0.0626%11 Apr
dust213–100.0430%11 Apr
dust212–12-0.0124%11 Apr
dust213–70.0327%10 Apr
mirage10–13-0.0426%10 Apr
dust213–9-0.0519%7 Apr
dust212–120.0431%7 Apr
inferno6–13-0.080%7 Apr
mirage4–13-0.0647%7 Apr
dust23–13-0.0430%7 Apr
dust212–120.0722%6 Apr
dust21–7-0.0760%5 Apr
dust211–13-0.0333%5 Apr
dust213–60.0647%5 Apr
dust213–50.0836%4 Apr
mirage5–130.1019%4 Apr
dust213–80.1229%4 Apr
dust22–13-0.0716%4 Apr
dust26–13-0.0533%4 Apr
dust23–13-0.1020%4 Apr
dust212–120.0423%3 Apr
inferno13–4-0.0044%3 Apr
mirage5–130.0122%1 Mar
dust212–12-0.0037%1 Mar
dust22–13-0.150%26 Feb
mirage5–130.0029%26 Feb
dust213–50.0440%26 Feb
dust213–70.0111%25 Feb
dust212–12-0.0233%25 Feb
dust211–13-0.0320%24 Feb
dust22–13-0.0344%24 Feb
dust213–110.0422%24 Feb
office13–90.0534%23 Feb
dust25–130.0114%23 Feb
dust213–70.0659%23 Feb
dust213–70.0030%23 Feb
dust212–120.0730%23 Feb
dust28–13-0.0126%22 Feb
dust213–70.0722%16 Feb
mirage13–80.0514%16 Feb
inferno8–13-0.0310%16 Feb
dust210–13-0.0011%16 Feb
mirage11–13-0.0144%15 Feb
mirage6–13-0.0813%13 Feb
overpass13–60.0430%13 Feb
mirage13–8-0.0218%13 Feb
dust27–130.0417%13 Feb
nuke13–3-0.0530%13 Feb
mirage13–6-0.0520%13 Feb
dust213–50.0121%13 Feb
mirage11–13-0.0222%13 Feb
warden13–80.0017%12 Feb
dust213–40.0837%12 Feb
dust28–13-0.0448%12 Feb
mirage13–9-0.0334%11 Feb
dust213–40.0722%11 Feb
dust212–120.0924%11 Feb
mirage13–100.0016%10 Feb
dust213–70.0131%9 Feb
dust213–10-0.0022%9 Feb
dust24–130.0421%9 Feb
dust213–9-0.0319%8 Feb
dust27–13-0.0221%8 Feb
mirage6–13-0.0217%8 Feb
anubis13–110.0019%8 Feb
inferno13–100.0522%8 Feb
dust213–40.0521%7 Feb
dust212–12-0.0329%7 Feb
dust211–13-0.0113%7 Feb
mirage13–6-0.0258%7 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →