Stretched Holes Dripping

Stretched Holes Dripping — CS2 Stats

76561198276059997[U:1:315794269]Steam profile ↗✓ No bans

849Tracked matches41%Win rate2021Tracked since
CSDB Rating4.1 DevelopingHybrid Rifler
Premier CS Rating7,898Light Blue band · top ~64.9% of ranked players (population est.)
CSDB Leaderboard#8816 of 11796 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGStretched Holes DrippingFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER7,898 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning45
Utility31

0–100 skill scores via Leetify.

Recent form

COLD33598Last 10033%Win rateTLLLWWLLLL

Last 10 vs previous 10: -30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression5.9
Utility3.1
Positioning4.5
Opening Duels2.6
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.5
Utility3.1
Mechanics5.4
Opening Duels2.6
Win Impact1.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time580ms−10ms
first ⅓ avg 590ms → last ⅓ avg 580ms
Headshot accuracy14.2%−0.2%
first ⅓ avg 14.5% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — dust2 13–2
132Biggest win — ancient
4Longest win streak
67In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 60% over 15ancientWeakest map · 15% over 13
MapGradePlayedRecordWin rateAvg rating
dust2C28111739%0.00
nukeA159660%-0.01
ancientD1321115%-0.01
infernoD112918%0.00
mirageD92722%-0.01
cacheD72529%-0.02
anubisD62433%0.00
vertigoD62433%-0.04
train31233%-0.01
office1010%-0.06
overpass1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (15% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

90Matches
51%Win rate
0.73Avg K/D
53.0ADR
30%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo2454%0.6511.5
Ancient1947%0.7011.6
Anubis1553%0.7111.4
Mirage1155%1.1412.7
Inferno967%0.7112.1
Nuke633%0.528.8
Overpass425%0.6312.5
Dust2250%0.9015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
36.7%Accuracy (enemy spotted)
41.4%Spray accuracy
74.3%Counter-strafing
10.4°Preaim
577msReaction time
39.1%T opening success
42.0%CT opening success
0.46Enemies flashed / flash
5.2%Flash assists
6.17HE damage / grenade
4.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.131% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4552 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1447% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

15% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust215–150.0415%23 Aug
dust29–130.0313%23 Aug
ancient10–130.0113%20 Aug
ancient9–130.0911%18 Aug
nuke13–7-0.0510%18 Aug
nuke16–140.0618%14 Aug
mirage4–13-0.079%14 Aug
dust29–130.0123%12 Aug
anubis10–13-0.0328%12 Aug
cache11–130.0617%11 Aug
nuke13–3-0.0211%10 Aug
ancient13–20.0220%7 Aug
cache5–13-0.0518%6 Aug
nuke13–5-0.016%6 Aug
dust24–13-0.073%6 Aug
nuke13–60.0314%6 Aug
anubis6–13-0.0311%6 Aug
cache13–4-0.0417%2 Aug
dust23–13-0.0040%2 Aug
nuke14–16-0.0011%1 Aug
dust26–13-0.0715%26 Jul
dust25–13-0.0117%25 Jul
dust213–90.006%21 Jul
dust216–13-0.0115%21 Jul
dust213–80.0013%21 Jul
dust213–40.0512%20 Jul
inferno9–130.0814%15 Jul
nuke15–15-0.004%15 Jul
nuke10–13-0.0315%13 Jul
ancient15–150.0113%13 Jul
dust213–20.1419%13 Jul
inferno6–13-0.007%11 Jul
dust213–60.0912%11 Jul
dust27–130.0613%11 Jul
anubis13–110.077%11 Jul
mirage13–110.0425%10 Jul
inferno5–130.008%10 Jul
inferno7–13-0.0113%10 Jul
dust25–130.0313%10 Jul
nuke13–70.017%10 Jul
ancient9–13-0.026%10 Jul
cache13–90.019%10 Jul
nuke13–11-0.008%10 Jul
ancient5–130.015%10 Jul
dust216–120.0714%9 Jul
dust25–13-0.0521%9 Jul
vertigo11–13-0.009%8 Jul
dust213–4-0.0617%8 Jul
dust211–13-0.0815%7 Jul
cache11–13-0.0513%7 Jul
ancient6–13-0.0814%6 Jul
mirage13–70.0814%5 Jul
ancient13–100.048%4 Jul
dust28–13-0.0224%4 Jul
ancient10–13-0.037%4 Jul
dust26–130.0128%4 Jul
inferno5–13-0.0011%3 Jul
dust213–80.0514%3 Jul
mirage12–16-0.0615%3 Jul
dust213–16-0.0018%2 Jul
ancient5–13-0.012%2 Jul
dust23–13-0.066%2 Jul
anubis11–13-0.098%2 Jul
anubis11–130.049%1 Jul
nuke13–9-0.0210%30 Jun
inferno5–130.0524%30 Jun
inferno13–11-0.0118%29 Jun
inferno10–13-0.0313%28 Jun
nuke4–13-0.0221%28 Jun
vertigo3–13-0.0513%28 Jun
dust20–130.039%28 Jun
vertigo12–12-0.1319%27 Jun
mirage8–13-0.0219%27 Jun
anubis13–80.0518%27 Jun
mirage12–120.0314%25 Jun
nuke12–12-0.0314%24 Jun
dust26–13-0.0514%24 Jun
dust213–10-0.1016%23 Jun
mirage12–12-0.045%23 Jun
train13–5-0.0211%23 Jun
inferno6–130.0314%23 Jun
mirage7–13-0.0313%22 Jun
ancient8–13-0.0213%21 Jun
ancient5–13-0.0920%21 Jun
office7–13-0.067%21 Jun
nuke5–13-0.0726%21 Jun
vertigo13–10-0.0511%21 Jun
train8–13-0.0111%20 Jun
vertigo13–9-0.0314%20 Jun
dust213–50.0212%20 Jun
nuke13–3-0.0116%19 Jun
cache5–13-0.0816%19 Jun
ancient9–13-0.0218%19 Jun
overpass4–130.0514%18 Jun
inferno13–110.0126%18 Jun
vertigo8–130.0211%18 Jun
train3–13-0.027%18 Jun
mirage9–13-0.0116%18 Jun
cache12–12-0.0317%16 Jun
inferno4–13-0.109%16 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →