Lazurite

Lazurite — CS2 Stats

76561198274852841[U:1:314587113]Steam profile ↗✓ No bans

1,263Tracked matches41%Win rate2020Tracked since
CSDB Rating4.6 DevelopingClutch Specialist
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim72
Positioning41
Utility15

0–100 skill scores via Leetify.

Recent form

COLD42499Last 10042%Win rateTLLLWWTLWL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim7.2
Aggression4.9
Utility1.5
Positioning4.1
Opening Duels1.2
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 687ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.1
Utility1.5
Mechanics7.2
Opening Duels1.2
Win Impact1.9

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time675ms−20ms
first ⅓ avg 695ms → last ⅓ avg 675ms
Headshot accuracy20.2%+0.8%
first ⅓ avg 19.3% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 9–2
131Biggest win — inferno
3Longest win streak
74In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 64% over 25nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2516964%-0.03
dust2D1951426%0.00
cacheD1541127%-0.01
mirageA148657%-0.02
nukeD82625%-0.02
ancientD62433%-0.01
overpass41325%0.02
vertigo31233%-0.04
anubis32167%0.02
shelter110100%0.06
fachwerk1010%0.01
stronghold1010%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
59%Win rate
0.98Avg K/D
75.2ADR
42%Headshot %

Clutches & streaks

71%1v1 clutch win
43%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage967%0.8014.0
Nuke250%0.9716.0
Dust220%0.9917.5
Ancient250%1.2214.5
Inferno1100%2.0923.0
Overpass1100%1.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
37.3%Accuracy (enemy spotted)
39.9%Spray accuracy
82.2%Counter-strafing
9.7°Preaim
687msReaction time
31.6%T opening success
37.9%CT opening success
0.33Enemies flashed / flash
0.9%Flash assists
2.27HE damage / grenade
4.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3253 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5731% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.0124%29 Aug
cache2–8-0.0813%22 Aug
dust21–4-0.0114%22 Aug
mirage2–13-0.067%22 Aug
dust213–110.0417%17 Aug
inferno9–60.0733%10 Aug
nuke12–12-0.0120%10 Aug
mirage7–13-0.0615%10 Aug
mirage4–1-0.026%8 Aug
cache4–130.0020%8 Aug
nuke3–130.0139%4 Aug
vertigo13–6-0.0719%4 Aug
dust212–120.0713%3 Aug
inferno9–7-0.1037%15 Jul
mirage13–5-0.0520%15 Jul
anubis12–16-0.009%13 Jul
dust28–13-0.073%13 Jul
shelter13–100.0627%13 Jul
cache13–60.0117%13 Jul
fachwerk9–130.0123%10 Jul
inferno0–9-0.228%10 Jul
inferno7–20.0229%10 Jul
ancient9–13-0.0718%9 Jul
nuke7–13-0.0424%7 Jul
nuke13–20.0141%7 Jul
cache11–13-0.0224%7 Jul
inferno5–90.0323%7 Jul
inferno9–6-0.1227%7 Jul
inferno9–6-0.0126%7 Jul
nuke7–13-0.0714%6 Jul
ancient13–60.0519%6 Jul
mirage13–9-0.0423%6 Jul
inferno8–8-0.0613%6 Jul
mirage13–60.0424%6 Jul
ancient12–120.0419%6 Jul
anubis13–70.0118%1 Jul
inferno9–70.0219%1 Jul
inferno1–9-0.2017%1 Jul
cache11–130.0137%22 Jun
dust24–13-0.0035%22 Jun
inferno6–9-0.1313%22 Jun
cache10–13-0.0330%20 Jun
overpass8–80.0919%3 Jun
inferno5–9-0.0318%1 Jun
vertigo5–9-0.0913%26 May
inferno9–6-0.069%26 May
mirage13–11-0.0114%25 May
nuke10–13-0.0122%25 May
overpass8–130.0337%25 May
dust20–13-0.069%25 May
mirage13–70.0121%25 May
dust211–130.0823%24 May
overpass9–40.0017%24 May
dust212–12-0.0334%23 May
stronghold3–13-0.0324%23 May
dust28–13-0.0011%23 May
mirage13–20.1031%22 May
mirage1–13-0.0618%22 May
ancient13–11-0.0115%21 May
dust213–8-0.0723%21 May
dust213–11-0.0130%21 May
inferno5–90.0232%19 May
cache11–13-0.0119%19 May
dust28–130.0422%19 May
dust27–130.0315%17 May
inferno13–10.1233%17 May
dust27–13-0.0929%17 May
mirage6–13-0.1317%17 May
dust27–13-0.0322%17 May
mirage8–13-0.0119%17 May
inferno9–50.1634%17 May
dust26–13-0.0622%16 May
ancient12–12-0.0415%16 May
cache13–4-0.0218%16 May
overpass9–13-0.0318%14 May
cache7–13-0.0211%14 May
anubis13–60.067%14 May
nuke6–9-0.1413%7 May
ancient6–13-0.0224%6 May
dust213–70.0611%6 May
inferno9–5-0.0017%5 May
vertigo8–80.0521%4 May
inferno9–4-0.1912%4 May
dust213–100.0625%4 May
inferno9–40.0514%4 May
cache10–13-0.0516%3 May
cache13–6-0.0232%3 May
cache13–8-0.0227%3 May
mirage4–13-0.0612%3 May
nuke9–50.0930%3 May
mirage13–80.0216%3 May
inferno9–60.0311%3 May
inferno0–9-0.250%2 May
inferno9–70.0429%2 May
inferno9–20.1635%2 May
inferno9–50.0116%2 May
dust26–130.0727%30 Apr
cache7–130.0129%29 Apr
cache7–130.0317%29 Apr
cache10–13-0.0324%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →