mash140 — CS2 Stats

76561198274465451[U:1:314199723]

1,165Tracked matches57%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGmash140FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim74
Positioning34
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLWLWTLWLWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression5.2
Utility4.5
Positioning3.4
Opening Duels1.7
Clutch3.6

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 46% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning3.4
Utility4.5
Mechanics8.5
Opening Duels2.1
Win Impact7.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time667ms−29ms
first ⅓ avg 696ms → last ⅓ avg 667ms
Headshot accuracy18.5%−0.5%
first ⅓ avg 19.0% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–1
131Biggest win — mirage
8Longest win streak
119In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 67% over 12anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB25121348%0.01
dust2A2213959%-0.02
nukeB147750%0.00
ancientC135838%0.00
infernoS128467%-0.01
anubisD103730%-0.01
overpass41325%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

196Matches
47%Win rate
0.94Avg K/D
85.5ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust24641%1.0517.7
Mirage3956%0.8515.2
Inferno2450%1.0114.2
Anubis2450%0.9115.0
Ancient2045%1.0716.9
Nuke1753%1.0017.9
Train1100%2.0923.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
37.1%Accuracy (enemy spotted)
37.0%Spray accuracy
88.1%Counter-strafing
9.3°Preaim
665msReaction time
27.4%T opening success
46.4%CT opening success
0.50Enemies flashed / flash
5.7%Flash assists
11.85HE damage / grenade
7.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.498 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.3776% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0232%22 Aug
dust213–9-0.0621%21 Aug
ancient7–13-0.0310%20 Aug
dust213–8-0.0521%20 Aug
mirage15–15-0.076%20 Aug
ancient11–130.008%6 Aug
dust213–70.0717%6 Aug
dust26–13-0.1015%5 Aug
nuke13–30.0835%5 Aug
inferno5–13-0.0128%5 Aug
anubis12–160.0215%1 Aug
dust213–100.0116%1 Aug
inferno9–13-0.039%14 Jul
dust27–13-0.126%13 Jul
anubis13–80.0414%12 Jul
ancient16–120.0218%12 Jul
mirage13–10-0.0214%10 Jul
inferno13–100.0421%9 Jul
mirage5–130.0317%6 Jul
anubis8–13-0.0314%4 Jul
nuke15–15-0.0618%4 Jul
anubis10–13-0.0824%1 Jul
nuke13–40.0631%1 Jul
inferno11–13-0.0720%30 Jun
inferno16–14-0.0524%29 Jun
mirage13–50.0623%29 Jun
ancient13–60.0819%29 Jun
nuke13–9-0.0525%29 Jun
ancient13–70.0122%28 Jun
dust213–11-0.0019%27 Jun
inferno13–110.0815%27 Jun
dust213–110.0123%27 Jun
mirage6–13-0.0311%26 Jun
mirage10–13-0.0314%24 Jun
anubis10–13-0.0322%24 Jun
overpass10–130.0023%24 Jun
dust213–110.0220%23 Jun
mirage7–13-0.0532%21 Jun
nuke15–150.0718%21 Jun
dust28–13-0.0823%20 Jun
nuke13–70.0534%20 Jun
inferno13–60.0115%19 Jun
nuke13–7-0.0227%18 Jun
ancient8–130.0111%18 Jun
anubis13–40.0627%18 Jun
mirage11–130.0417%18 Jun
dust210–13-0.0416%17 Jun
dust213–9-0.0222%17 Jun
inferno11–130.0214%16 Jun
dust213–110.1021%16 Jun
dust213–8-0.0720%16 Jun
mirage10–130.0027%16 Jun
anubis10–130.0620%16 Jun
nuke10–130.0629%15 Jun
overpass13–70.0117%14 Jun
mirage13–90.0120%14 Jun
mirage4–10-0.0126%12 Jun
dust213–10-0.0220%12 Jun
dust213–70.108%12 Jun
nuke11–13-0.0720%12 Jun
mirage13–100.0127%12 Jun
nuke15–15-0.0223%11 Jun
ancient4–13-0.026%11 Jun
mirage13–4-0.0316%11 Jun
dust29–130.0125%10 Jun
ancient7–13-0.0711%10 Jun
inferno13–9-0.0416%9 Jun
mirage13–10.1526%9 Jun
mirage12–160.0611%9 Jun
anubis13–11-0.0217%5 Jun
mirage13–100.0227%5 Jun
ancient10–13-0.0314%5 Jun
ancient13–60.0220%5 Jun
dust25–13-0.1132%3 Jun
dust23–13-0.1026%3 Jun
mirage13–110.0523%3 Jun
ancient11–130.0418%3 Jun
dust213–160.0116%2 Jun
mirage13–40.1020%2 Jun
inferno13–5-0.068%2 Jun
nuke13–40.0521%2 Jun
mirage9–13-0.0219%1 Jun
nuke13–10-0.088%31 May
nuke11–130.0016%31 May
anubis7–13-0.0619%31 May
ancient11–13-0.008%31 May
overpass15–15-0.0420%30 May
overpass6–130.0026%30 May
mirage13–80.0020%29 May
mirage1–13-0.0425%29 May
anubis14–16-0.0312%29 May
mirage8–13-0.0124%29 May
mirage13–9-0.0312%29 May
inferno13–3-0.0116%29 May
ancient13–60.0130%29 May
mirage15–15-0.0311%29 May
inferno16–14-0.0021%29 May
mirage13–110.0118%28 May
dust213–11-0.0024%28 May
dust25–13-0.0318%27 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →