scoob

scoob — CS2 Stats

US76561198273770990[U:1:313505262]Steam profile ↗

3,351Tracked matches62%Win rate2020Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#11166 of 26485 tracked
FaceitLevel 5 · 1,246 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGscoobFACEITLevel 5 · 1,246 ELOSTANDINGTop 67.6% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning52
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateWLWLLWWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression6.5
Utility1.6
Positioning5.2
Opening Duels3.6
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.2
Utility1.6
Mechanics6.1
Opening Duels3.6
Win Impact9.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time555ms−9ms
first ⅓ avg 565ms → last ⅓ avg 555ms
Headshot accuracy16.9%−1.0%
first ⅓ avg 17.9% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–3
130Biggest win — dust2
3Longest win streak
911In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 86% over 7nukeWeakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B31141745%0.01
infernoD1541127%-0.03
mirageB136746%-0.02
anubisD112918%-0.00
nukeD8080%-0.02
ancientS76186%-0.01
cacheS76186%0.00
officeS64267%0.03
shelter110100%0.00
vertigo110100%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

944Matches
48%Win rate
1.05Avg K/D
85.6ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust230551%1.1017.1
Mirage20945%1.0216.6
Anubis12057%1.0616.6
Inferno10946%1.1416.6
Ancient10844%0.9415.6
Nuke4732%0.9515.7
Overpass2642%0.9616.5
Train1250%0.8915.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.0%Accuracy (enemy spotted)
36.8%Spray accuracy
77.5%Counter-strafing
8.9°Preaim
560msReaction time
34.8%T opening success
54.4%CT opening success
0.23Enemies flashed / flash
1.5%Flash assists
7.43HE damage / grenade
0.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.225 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.7591% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0226%29 Aug
nuke9–130.0114%29 Aug
mirage16–130.0117%29 Aug
anubis11–130.0721%28 Aug
inferno13–16-0.0214%28 Aug
mirage13–11-0.069%28 Aug
dust213–40.0528%27 Aug
dust213–110.0519%27 Aug
anubis1–13-0.046%27 Aug
dust28–130.0224%26 Aug
shelter13–90.005%26 Aug
office13–60.0118%26 Aug
dust213–8-0.0124%26 Aug
inferno11–13-0.0321%25 Aug
mirage11–13-0.0815%25 Aug
inferno11–13-0.026%25 Aug
dust213–60.0925%25 Aug
office13–110.1015%24 Aug
dust213–70.1018%24 Aug
dust25–130.0216%24 Aug
inferno13–8-0.0112%24 Aug
ancient8–13-0.045%24 Aug
cache13–1-0.038%24 Aug
ancient13–110.0129%24 Aug
dust211–20.0626%24 Aug
dust26–130.0118%23 Aug
dust213–0-0.0229%23 Aug
dust215–150.0418%22 Aug
dust213–20.0514%22 Aug
cache13–30.1220%22 Aug
anubis10–13-0.0418%22 Aug
mirage4–13-0.0413%22 Aug
anubis5–13-0.0010%22 Aug
nuke6–13-0.0218%22 Aug
dust213–110.0519%22 Aug
office10–13-0.009%22 Aug
mirage14–16-0.0024%21 Aug
ancient13–100.0315%21 Aug
anubis9–13-0.0117%21 Aug
ancient16–13-0.0519%20 Aug
nuke11–13-0.0616%20 Aug
inferno9–130.0237%20 Aug
nuke7–13-0.0112%20 Aug
mirage13–80.0913%19 Aug
anubis11–13-0.0221%19 Aug
ancient13–8-0.0013%19 Aug
inferno7–9-0.1430%18 Aug
inferno6–13-0.146%18 Aug
dust213–16-0.0523%18 Aug
dust29–130.0124%18 Aug
nuke2–130.0122%17 Aug
dust29–13-0.0715%17 Aug
office13–70.0217%17 Aug
dust22–130.0432%17 Aug
dust26–130.0119%17 Aug
mirage9–13-0.088%16 Aug
dust25–130.0226%16 Aug
cache13–7-0.112%16 Aug
nuke8–13-0.039%16 Aug
office13–60.0614%16 Aug
dust212–12-0.0217%15 Aug
inferno5–90.0016%15 Aug
vertigo9–5-0.1016%15 Aug
anubis2–130.0331%15 Aug
dust212–120.0418%15 Aug
dust211–13-0.0616%15 Aug
mirage13–4-0.0736%15 Aug
anubis13–10-0.0128%14 Aug
dust213–10-0.0116%14 Aug
office8–130.0231%13 Aug
inferno11–130.0421%13 Aug
mirage13–9-0.0411%12 Aug
anubis13–50.0513%12 Aug
inferno15–15-0.0618%11 Aug
nuke9–13-0.0516%11 Aug
anubis10–130.0219%10 Aug
mirage9–13-0.0220%10 Aug
cache13–20.0416%10 Aug
cache13–100.0118%9 Aug
dust213–16-0.0317%8 Aug
ancient13–11-0.0215%8 Aug
inferno9–13-0.0813%8 Aug
cache7–13-0.0617%8 Aug
dust27–13-0.0123%8 Aug
dust213–11-0.0122%7 Aug
ancient13–10-0.0213%6 Aug
dust29–13-0.0515%6 Aug
dust213–7-0.0221%5 Aug
dust213–110.0022%5 Aug
mirage7–13-0.005%5 Aug
anubis3–13-0.0613%4 Aug
mirage6–130.0212%4 Aug
cache13–70.0518%3 Aug
dust211–130.0424%3 Aug
inferno13–100.0017%3 Aug
nuke9–13-0.0415%2 Aug
inferno13–100.0322%2 Aug
mirage13–80.0023%2 Aug
dust213–11-0.0121%2 Aug
inferno9–13-0.0118%1 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →