Douchebaguette

Douchebaguette — CS2 Stats

US76561198272114413[U:1:311848685]Steam profile ↗✓ No bans

59Tracked matches46%Win rate2026Tracked since
CSDB Rating3.2 Learning
Ladder ranks via Leetify

Performance scores

Aim33
Positioning41
Utility27

0–100 skill scores via Leetify.

Recent form

COLD212710Last 5836%Win rateLTTLWTWTLL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim3.3
Aggression3.7
Utility2.7
Positioning4.1
Opening Duels0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 701ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.1
Utility2.7
Mechanics3.2
Opening Duels1.0
Win Impact3.6

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time693ms+9ms
first ⅓ avg 684ms → last ⅓ avg 693ms
Headshot accuracy17.0%+2.8%
first ⅓ avg 14.2% → last ⅓ avg 17.0%

Rolling 5-match average across the last 58 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 9–13
132Biggest win — cache
3Longest win streak

Map breakdown

dust2Best map · 40% over 15nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C156940%-0.02
mirageC156940%-0.03
cacheD93633%-0.03
nukeD82625%-0.03
overpass41325%-0.06
inferno3030%-0.10
ancient21150%0.01
vertigo220100%0.02

Across the last 58 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
30.0%Accuracy (enemy spotted)
31.7%Spray accuracy
64.3%Counter-strafing
10.4°Preaim
701msReaction time
25.0%T opening success
38.0%CT opening success
0.43Enemies flashed / flash
8.0%Flash assists
4.21HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 700.9062ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4301 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.0417% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.0321%16 Aug
nuke12–120.0321%16 Aug
nuke12–120.0015%16 Aug
dust22–13-0.1018%16 Aug
dust213–80.0211%10 Aug
cache12–12-0.0110%10 Aug
mirage13–4-0.0917%10 Aug
dust212–12-0.0420%8 Aug
mirage7–13-0.0511%8 Aug
cache1–13-0.0918%5 Aug
cache13–20.1122%5 Aug
dust213–90.0532%5 Aug
dust22–13-0.0717%5 Aug
inferno8–8-0.0221%5 Aug
nuke3–9-0.177%5 Aug
inferno1–9-0.240%5 Aug
dust24–13-0.0721%3 Aug
nuke10–13-0.0021%3 Aug
cache4–13-0.0621%3 Aug
cache12–12-0.0920%2 Jul
cache13–50.0114%2 Jul
dust213–70.0616%30 Jun
mirage9–130.1224%30 Jun
inferno4–13-0.0517%30 Jun
dust213–7-0.0029%25 Jun
cache12–12-0.0520%25 Jun
ancient13–40.0115%25 Jun
cache6–13-0.0720%25 Jun
mirage13–8-0.015%25 Jun
mirage13–80.0018%22 Jun
overpass6–13-0.0816%22 Jun
nuke6–13-0.068%22 Jun
mirage13–110.0315%22 Jun
mirage13–11-0.046%22 Jun
dust213–70.0919%21 Jun
mirage2–13-0.036%13 Jun
overpass13–8-0.049%11 Jun
overpass7–13-0.0211%11 Jun
dust213–50.0711%11 Jun
mirage11–13-0.038%11 Jun
dust29–13-0.037%11 Jun
cache13–7-0.0215%11 Jun
nuke13–4-0.048%10 Jun
nuke13–10-0.0114%10 Jun
overpass9–13-0.0811%10 Jun
mirage13–6-0.0215%10 Jun
mirage6–13-0.0911%10 Jun
mirage2–13-0.0712%10 Jun
dust23–13-0.106%7 Jun
vertigo13–8-0.0511%3 Jun
vertigo13–30.0814%3 Jun
ancient11–130.0011%29 May
dust212–12-0.0423%19 Feb
mirage12–12-0.0520%19 Feb
dust212–12-0.0519%6 Feb
dust23–13-0.1143%6 Feb
mirage3–130.0113%6 Feb
mirage9–13-0.0810%31 Jan

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →