kernys — CS2 Stats

76561198271369199[U:1:311103471]✓ No bans

688Tracked matches53%Win rate2020Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Premier CS Rating18,427Purple band · top ~14.8% of ranked players (population est.)
CSDB Leaderboard#25697 of 55286 tracked
WingmanGold Nova II
Ladder ranks via Leetify

Share this profile

CSDB.GGkernysPREMIER18,427 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning48
Utility57

0–100 skill scores via Leetify.

Recent form

HOT55432Last 10055%Win rateWWWWLLWWWL

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.1
Utility5.7
Positioning4.8
Opening Duels2.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning4.8
Utility5.7
Mechanics7.9
Opening Duels2.4
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time644ms−7ms
first ⅓ avg 651ms → last ⅓ avg 644ms
Headshot accuracy33.3%+5.4%
first ⅓ avg 27.9% → last ⅓ avg 33.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — overpass 13–4
131Biggest win — dust2
8Longest win streak
W4Current streak
87In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 69% over 13nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB31151648%0.02
dust2B168850%0.02
ancientS139469%0.04
nukeC104640%-0.02
infernoA106460%0.04
anubisS96367%0.01
overpassC73443%0.05
cache440100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
41.7%Spray accuracy
85.5%Counter-strafing
9.5°Preaim
634msReaction time
34.9%T opening success
44.3%CT opening success
0.62Enemies flashed / flash
6.0%Flash assists
7.49HE damage / grenade
16.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9415% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis7–1-0.0740%30 Aug
mirage13–80.0424%27 Aug
ancient13–110.0724%26 Aug
dust213–10.0538%26 Aug
dust213–160.0033%26 Aug
nuke10–13-0.0129%26 Aug
mirage13–10-0.0439%26 Aug
anubis13–50.0922%26 Aug
nuke13–9-0.0344%25 Aug
mirage2–13-0.0617%16 Aug
cache16–14-0.0229%2 Aug
ancient9–130.0126%26 Jul
mirage11–13-0.0237%26 Jul
mirage7–13-0.08100%26 Jul
dust29–13-0.0325%21 Jul
mirage16–140.0331%19 Jul
mirage10–13-0.0648%15 Jul
mirage13–70.1040%14 Jul
ancient8–13-0.0411%14 Jul
mirage10–13-0.0435%13 Jul
dust26–130.0127%13 Jul
mirage8–13-0.0523%13 Jul
anubis7–13-0.0243%13 Jul
cache13–90.0436%13 Jul
mirage13–11-0.0136%13 Jul
mirage13–40.1333%13 Jul
nuke13–5-0.0750%13 Jul
mirage6–130.0223%12 Jul
dust213–30.1324%12 Jul
cache13–50.0332%12 Jul
dust213–70.0127%6 Jul
anubis13–10.0333%6 Jul
overpass7–130.0419%2 Jul
ancient13–100.0730%2 Jul
ancient13–50.0823%18 Jun
overpass13–60.0436%17 Jun
mirage13–60.0633%17 Jun
mirage11–130.0545%16 Jun
ancient13–20.0432%16 Jun
dust210–130.0380%9 Jun
ancient12–160.0124%9 Jun
mirage6–13-0.0130%9 Jun
overpass13–100.0237%7 Jun
inferno13–70.0121%7 Jun
mirage10–130.0324%7 Jun
dust213–6-0.0035%5 Jun
inferno13–70.0517%5 Jun
cache13–90.0320%4 Jun
inferno13–90.0940%4 Jun
mirage15–150.0539%2 Jun
inferno6–130.0727%31 May
inferno12–160.0525%30 May
anubis2–13-0.0742%28 May
nuke13–110.0337%27 May
overpass11–130.0422%27 May
inferno5–13-0.0118%24 May
mirage13–70.1038%24 May
inferno13–30.0233%23 May
nuke8–130.0247%23 May
anubis11–13-0.0615%22 May
dust25–13-0.0650%22 May
mirage3–130.0315%17 May
ancient13–110.0116%17 May
dust213–40.0112%17 May
mirage13–80.0727%17 May
mirage4–130.0333%17 May
ancient13–110.0114%14 May
nuke8–13-0.0820%14 May
dust29–13-0.0321%13 May
ancient13–5-0.0124%12 May
nuke5–13-0.0914%12 May
nuke5–130.0222%11 May
anubis13–100.0338%11 May
mirage12–160.0233%10 May
overpass5–13-0.0232%10 May
mirage9–130.0221%9 May
nuke13–60.0225%9 May
anubis16–120.0138%9 May
mirage13–100.0839%9 May
mirage13–7-0.0227%9 May
inferno13–70.0521%9 May
dust213–50.0229%9 May
anubis13–20.1118%9 May
ancient13–90.1237%9 May
nuke15–15-0.0329%9 May
overpass13–40.1532%9 May
dust211–130.0328%9 May
ancient13–80.1121%8 May
ancient10–130.0238%8 May
inferno10–130.0523%8 May
dust213–50.0935%8 May
mirage11–13-0.0724%3 May
inferno13–3-0.0025%3 May
mirage13–110.0027%3 May
mirage13–70.1229%3 May
dust213–8-0.0523%3 May
mirage13–50.0441%3 May
overpass11–130.0625%2 May
mirage16–120.0425%2 May
dust26–130.0535%2 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →