gojo

gojo — CS2 Stats

JP76561198269579707[U:1:309313979]Steam profile ↗✓ No bans

273Tracked matches57%Win rate2021Tracked since
CSDB Rating6.3 SolidEntry Fragger
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGgojoFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning66
Utility32

0–100 skill scores via Leetify.

Recent form

HOT40564Last 10040%Win rateWLLLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.7
Aggression10.0
Utility3.2
Positioning6.6
Opening Duels6.1

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.6
Utility3.2
Mechanics6.0
Opening Duels6.1
Win Impact7.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time527ms−53ms
first ⅓ avg 580ms → last ⅓ avg 527ms
Headshot accuracy15.4%−1.9%
first ⅓ avg 17.3% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — mirage 13–3
131Biggest win — nuke
6Longest win streak
1215In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 60% over 5nukeWeakest map · 25% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC34142041%0.02
nukeD2051525%0.00
anubisC167944%0.01
overpassB126650%0.00
ancientD62433%0.02
dust2A53260%-0.01
inferno41325%-0.01
cache32167%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
70%Win rate
1.27Avg K/D
ADR
28%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
37.8%Accuracy (enemy spotted)
40.5%Spray accuracy
77.0%Counter-strafing
8.6°Preaim
535msReaction time
44.6%T opening success
64.4%CT opening success
0.38Enemies flashed / flash
6.1%Flash assists
6.22HE damage / grenade
5.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2385% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3821 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–60.1028%14 Aug
nuke5–130.0318%10 Aug
mirage6–13-0.0311%4 Aug
nuke8–130.0020%30 Jul
mirage16–140.028%29 Jul
anubis13–110.0513%29 Jul
nuke13–20.0314%29 Jul
cache13–11-0.039%28 Jul
mirage13–110.0411%26 Jul
anubis13–90.0214%21 Jul
cache8–13-0.0412%18 Jul
mirage9–13-0.027%30 Jun
mirage13–90.0822%29 Jun
mirage10–130.0418%28 Jun
mirage9–130.0127%26 Jun
anubis13–10-0.0414%26 Jun
anubis13–30.0523%25 Jun
overpass13–20.0714%25 Jun
anubis11–130.025%24 Jun
nuke13–10.0325%21 Jun
mirage13–60.077%19 Jun
mirage4–13-0.0420%18 Jun
overpass12–16-0.0115%11 Jun
mirage13–20.0314%9 Jun
mirage13–40.0112%9 Jun
nuke11–13-0.0115%7 Jun
overpass13–100.010%6 Jun
nuke13–50.0111%6 Jun
anubis5–130.0514%6 Jun
mirage7–13-0.0019%5 Jun
dust211–13-0.0729%4 Jun
mirage10–130.0336%4 Jun
nuke8–130.025%3 Jun
anubis8–13-0.0410%3 Jun
mirage6–13-0.0028%3 Jun
nuke1–13-0.0116%2 Jun
anubis13–80.0316%2 Jun
ancient4–13-0.0014%1 Jun
mirage3–13-0.0411%31 May
mirage13–11-0.0213%31 May
overpass13–9-0.083%31 May
mirage13–30.1145%30 May
mirage9–130.0433%29 May
overpass15–150.0522%28 May
overpass10–130.057%25 May
anubis3–13-0.098%25 May
mirage15–150.1123%25 May
nuke6–13-0.0729%24 May
mirage13–100.0618%24 May
nuke7–130.1026%23 May
nuke2–130.0017%22 May
mirage16–140.0114%22 May
overpass11–130.0515%22 May
anubis9–13-0.0510%21 May
overpass13–7-0.0314%21 May
mirage14–16-0.0319%19 May
nuke9–13-0.0230%17 May
mirage14–160.049%16 May
nuke11–130.0020%13 May
mirage13–110.013%13 May
anubis11–130.0814%13 May
inferno6–9-0.0733%13 May
nuke13–100.0717%11 May
inferno8–13-0.0611%7 May
mirage13–110.0615%7 May
ancient15–150.0220%6 May
nuke11–130.0023%6 May
anubis13–40.116%6 May
inferno13–90.0218%5 May
mirage16–140.0221%5 May
nuke3–13-0.0424%4 May
dust210–13-0.076%4 May
overpass1–13-0.1013%4 May
anubis11–13-0.0219%2 May
nuke4–13-0.056%1 May
dust216–140.0619%30 Apr
mirage8–13-0.039%30 Apr
ancient13–90.0626%29 Apr
mirage10–13-0.0014%28 Apr
anubis10–130.0318%27 Apr
nuke13–30.1031%27 Apr
dust213–110.0529%26 Apr
overpass15–15-0.0215%26 Apr
mirage13–110.053%26 Apr
mirage7–13-0.0623%26 Apr
overpass13–50.0126%26 Apr
inferno14–160.0924%24 Apr
dust216–12-0.0114%24 Apr
anubis13–10-0.0213%24 Apr
anubis14–160.0213%23 Apr
overpass13–30.0519%23 Apr
mirage11–130.0514%23 Apr
mirage13–160.0417%22 Apr
nuke11–13-0.0427%22 Apr
ancient13–70.0322%21 Apr
ancient9–130.0611%20 Apr
mirage8–130.0617%19 Apr
mirage11–130.0915%17 Apr
nuke2–13-0.0828%17 Apr
ancient1–13-0.0414%15 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →