SS Edgemund Fitzgerald

SS Edgemund Fitzgerald — CS2 Stats

US76561198268089441[U:1:307823713]Steam profile ↗✓ No bans

1,060Tracked matches57%Win rate2025Tracked since
CSDB Rating2.8 Learning
Premier CS Rating10,792Blue band · top ~50.7% of ranked players (population est.)
CSDB Leaderboard#19426 of 26980 tracked
WingmanSilver IV
Ladder ranks via Leetify

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CSDB.GGSS Edgemund FitzgeraldPREMIER10,792 · Blue bandcsdb.gg/stats

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Performance scores

Aim28
Positioning29
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY59383Last 10059%Win rateTLLWWWLWWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim2.8
Aggression1.8
Utility2.5
Positioning2.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 63% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning2.9
Utility2.5
Mechanics2.3
Opening Duels0.3
Win Impact7.4

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time576ms−24ms
first ⅓ avg 600ms → last ⅓ avg 576ms
Headshot accuracy10.8%−1.5%
first ⅓ avg 12.3% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–5
131Biggest win — nuke
9Longest win streak
84In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 76% over 21anubisWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeS2116576%0.02
cacheS2013765%0.02
ancientB137654%0.00
mirageA127558%-0.01
infernoB105550%-0.01
anubisC104640%-0.00
dust2A106460%-0.02
vertigo21150%0.03
debris1010%-0.20
train1010%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
31.0%Accuracy (enemy spotted)
32.7%Spray accuracy
60.4%Counter-strafing
12.9°Preaim
573msReaction time
32.5%T opening success
24.1%CT opening success
0.27Enemies flashed / flash
5.6%Flash assists
7.13HE damage / grenade
1.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9065° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.2059% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2718 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno15–150.0113%28 Aug
anubis4–13-0.007%28 Aug
dust210–13-0.0217%28 Aug
nuke13–10-0.0214%28 Aug
dust213–90.0522%27 Aug
mirage13–50.0217%26 Aug
ancient3–13-0.0511%26 Aug
nuke13–100.0111%26 Aug
nuke13–60.0217%24 Aug
dust213–11-0.0213%23 Aug
nuke13–70.032%23 Aug
nuke13–60.0315%13 Aug
inferno13–80.013%13 Aug
ancient13–5-0.013%12 Aug
dust213–11-0.0519%12 Aug
cache6–13-0.038%11 Aug
anubis5–13-0.0216%9 Aug
ancient8–13-0.018%9 Aug
anubis8–13-0.0320%9 Aug
ancient13–100.0511%8 Aug
mirage5–13-0.088%8 Aug
cache13–7-0.013%8 Aug
anubis13–16-0.028%7 Aug
ancient5–13-0.012%7 Aug
dust210–13-0.0511%7 Aug
inferno15–15-0.0412%6 Aug
inferno8–13-0.088%5 Aug
dust213–7-0.069%5 Aug
ancient13–3-0.0512%5 Aug
inferno13–110.0314%4 Aug
mirage8–13-0.057%4 Aug
mirage9–13-0.059%4 Aug
dust213–10-0.0710%3 Aug
nuke7–130.1211%3 Aug
ancient13–11-0.0332%1 Aug
cache3–130.0411%30 Jul
mirage13–9-0.027%30 Jul
mirage13–10-0.0116%30 Jul
nuke13–50.0015%27 Jul
nuke13–80.068%27 Jul
nuke13–50.058%24 Jul
cache13–50.1717%24 Jul
nuke7–130.0511%22 Jul
mirage13–70.0914%22 Jul
cache13–70.0213%22 Jul
ancient11–130.0110%21 Jul
dust216–140.018%21 Jul
ancient13–60.029%20 Jul
nuke16–12-0.0211%19 Jul
cache13–50.011%19 Jul
inferno13–80.0613%19 Jul
mirage13–6-0.007%19 Jul
cache13–60.1112%19 Jul
mirage13–5-0.038%19 Jul
cache13–40.0215%19 Jul
inferno4–13-0.038%18 Jul
ancient9–130.018%18 Jul
cache9–13-0.074%18 Jul
nuke10–13-0.029%17 Jul
anubis13–50.037%17 Jul
dust214–160.009%15 Jul
anubis3–11-0.067%15 Jul
cache13–90.037%14 Jul
nuke13–50.0511%13 Jul
inferno9–13-0.0512%13 Jul
debris2–9-0.208%13 Jul
ancient15–150.0611%13 Jul
nuke13–30.0420%13 Jul
nuke9–130.0014%13 Jul
nuke16–130.0011%12 Jul
mirage11–13-0.0015%12 Jul
nuke13–11-0.0217%12 Jul
cache13–40.0614%12 Jul
cache13–160.0412%9 Jul
dust26–13-0.0111%9 Jul
inferno9–60.0643%9 Jul
cache13–110.0414%8 Jul
cache13–4-0.0413%7 Jul
cache4–13-0.085%7 Jul
anubis8–13-0.0023%7 Jul
nuke13–11-0.037%6 Jul
vertigo13–90.0921%6 Jul
cache4–13-0.056%6 Jul
nuke9–130.019%5 Jul
anubis13–5-0.028%5 Jul
nuke13–10.088%5 Jul
nuke13–10-0.097%4 Jul
mirage13–5-0.048%4 Jul
ancient13–90.022%4 Jul
anubis13–100.0511%4 Jul
anubis13–40.065%4 Jul
train7–130.0122%4 Jul
cache13–40.076%3 Jul
cache5–130.0111%29 Jun
cache13–10-0.048%29 Jun
vertigo7–13-0.0310%28 Jun
cache13–70.0317%28 Jun
ancient13–60.0213%27 Jun
inferno13–5-0.040%27 Jun
mirage11–130.0712%27 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →