Hustlang Long — CS2 Stats

76561198259150980[U:1:298885252]✓ No bans

530Tracked matches41%Win rate2023Tracked since
CSDB Rating5.5 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHustlang LongFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning55
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY50473Last 10050%Win rateWLLWWWWLWL

Last 10 vs previous 10: +30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression7.3
Utility1.7
Positioning5.5
Opening Duels3.7
Clutch4.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.5
Utility1.7
Mechanics9.6
Opening Duels3.7
Win Impact2.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time705ms+23ms
first ⅓ avg 682ms → last ⅓ avg 705ms
Headshot accuracy17.2%+0.7%
first ⅓ avg 16.5% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 10–13
131Biggest win — ancient
8Longest win streak
35In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 71% over 14infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B22101245%0.00
mirageC1981142%-0.01
nukeA1810856%0.01
ancientS1410471%-0.00
infernoD124833%-0.01
anubisC73443%0.03
trainA53260%-0.00
vertigo32167%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

15Matches
40%Win rate
0.92Avg K/D
68.9ADR
52%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2333%0.8713.3
Nuke333%0.9314.7
Mirage333%0.7413.0
Inferno250%1.3212.5
Vertigo250%1.0013.5
Anubis1100%0.5610.0
Ancient10%1.0523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
37.6%Accuracy (enemy spotted)
36.9%Spray accuracy
93.0%Counter-strafing
9.5°Preaim
711msReaction time
37.3%T opening success
52.5%CT opening success
0.47Enemies flashed / flash
5.0%Flash assists
10.30HE damage / grenade
4.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711.0662ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4725 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3317% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–3-0.0321%24 Dec
nuke11–130.0226%23 Dec
dust25–13-0.0518%11 Oct
mirage10–3-0.0710%4 Oct
nuke13–9-0.0721%3 Oct
ancient13–10.0030%1 Oct
inferno13–4-0.049%1 Oct
ancient13–16-0.0114%30 Sept
dust213–90.0323%22 Feb
anubis3–13-0.0613%20 Feb
inferno11–13-0.0215%20 Feb
inferno9–13-0.0017%20 Feb
dust27–130.0320%20 Feb
inferno7–13-0.0624%20 Feb
mirage14–16-0.0116%20 Feb
dust24–13-0.0320%19 Feb
nuke13–80.0413%19 Feb
nuke13–100.0414%19 Feb
nuke13–8-0.0410%19 Feb
mirage8–13-0.0613%19 Feb
ancient13–7-0.0221%18 Feb
dust210–13-0.0611%18 Feb
anubis6–130.0721%17 Feb
ancient13–9-0.0317%16 Feb
train11–20.0111%16 Feb
ancient6–13-0.0620%16 Feb
mirage9–13-0.0211%15 Feb
nuke15–150.0013%14 Feb
nuke5–13-0.026%14 Feb
ancient10–13-0.0229%13 Feb
train7–130.0117%13 Feb
dust214–160.0121%13 Feb
dust211–130.0321%12 Feb
mirage13–90.068%12 Feb
train13–60.0320%10 Feb
nuke13–4-0.0411%10 Feb
train13–9-0.0321%10 Feb
dust212–5-0.0128%9 Feb
nuke13–90.0611%9 Feb
dust213–60.0221%8 Feb
inferno13–90.0326%8 Feb
anubis6–130.0713%8 Feb
inferno13–20.0918%7 Feb
dust213–8-0.0012%7 Feb
ancient13–10-0.0015%6 Feb
dust213–60.0145%6 Feb
dust213–30.0511%6 Feb
nuke13–20.0119%6 Feb
anubis13–100.0517%5 Feb
nuke6–130.0416%5 Feb
ancient13–10-0.0114%4 Feb
nuke13–100.0814%4 Feb
ancient13–60.0320%3 Feb
nuke8–13-0.0316%3 Feb
inferno4–13-0.0225%3 Feb
ancient13–30.0219%3 Feb
mirage10–13-0.0013%3 Feb
mirage13–90.0717%2 Feb
dust210–130.1333%2 Feb
ancient13–90.0919%2 Feb
mirage13–80.0111%2 Feb
nuke6–130.0419%1 Feb
mirage0–13-0.049%1 Feb
mirage13–110.0415%1 Feb
mirage7–130.0113%31 Jan
mirage13–8-0.0135%31 Jan
dust213–40.0622%30 Jan
dust23–130.0330%30 Jan
nuke7–130.0210%30 Jan
dust24–13-0.099%30 Jan
ancient13–90.0113%30 Jan
mirage13–110.026%30 Jan
dust213–90.0114%30 Jan
mirage6–13-0.0311%29 Jan
dust213–6-0.0214%29 Jan
inferno7–130.0225%29 Jan
mirage8–13-0.078%29 Jan
inferno5–13-0.0216%29 Jan
inferno3–12-0.0519%29 Jan
train7–13-0.0355%28 Jan
mirage7–13-0.0514%27 Jan
anubis13–40.0534%27 Jan
vertigo13–7-0.066%27 Jan
vertigo13–5-0.015%27 Jan
dust210–13-0.0618%27 Jan
inferno13–50.0114%27 Jan
inferno5–13-0.0623%26 Jan
anubis16–12-0.0119%25 Jan
anubis15–150.0117%25 Jan
mirage9–13-0.0017%25 Jan
dust215–15-0.0523%25 Jan
nuke13–50.0617%25 Jan
nuke8–13-0.0112%25 Jan
mirage13–110.0111%24 Jan
ancient1–13-0.022%24 Jan
dust27–130.0217%24 Jan
vertigo4–13-0.0227%24 Jan
mirage9–13-0.0417%24 Jan
dust213–60.0111%24 Jan
ancient13–9-0.0311%24 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →