Leo_777_ — CS2 Stats

76561198258049921[U:1:297784193]✓ No bans

619Tracked matches70%Win rate2020Tracked since
CSDB Rating5.9 Solid
Premier CS Rating13,638Blue band · top ~35.6% of ranked players (population est.)
CSDB Leaderboard#18829 of 28244 tracked
Ladder ranks via Leetify

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CSDB.GGLeo_777_PREMIER13,638 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning65
Utility42

0–100 skill scores via Leetify.

Recent form

HOT5446Last 10054%Win rateLWWWWWWWWW

Last 10 vs previous 10: +40pp win rate · -0.03 avg rating

Player DNA

Aim5.7
Aggression10.0
Utility4.2
Positioning6.5
Opening Duels5.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 83% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 71% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 71% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.5
Utility4.2
Mechanics6.7
Opening Duels5.7
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time600ms−19ms
first ⅓ avg 618ms → last ⅓ avg 600ms
Headshot accuracy12.6%−0.7%
first ⅓ avg 13.3% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — overpass 12–1
131Biggest win — dust2
10Longest win streak
115In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 83% over 6mirageWeakest map · 48% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%0.01
mirageB21101148%0.01
nukeB137654%0.02
ancientB126650%-0.01
infernoA106460%0.01
overpassS65183%0.04
anubis43175%-0.01
italy1010%0.07
cache110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (48% over 21). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
31.7%Accuracy (enemy spotted)
32.9%Spray accuracy
80.3%Counter-strafing
9.4°Preaim
589msReaction time
35.7%T opening success
70.8%CT opening success
0.47Enemies flashed / flash
4.3%Flash assists
11.28HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8318% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.467 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6553% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

48% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0315%20 Jun
nuke13–90.0113%18 Jun
nuke13–8-0.0115%15 Jun
mirage13–6-0.048%15 Jun
overpass13–11-0.066%15 Jun
dust213–50.0214%15 Jun
inferno13–100.0111%15 Jun
dust213–90.0522%15 Jun
ancient13–30.059%15 Jun
anubis13–80.0110%14 Jun
dust213–90.0815%14 Jun
dust29–13-0.0112%14 Jun
dust213–60.1016%14 Jun
mirage7–130.039%13 Jun
mirage9–13-0.0021%12 Jun
mirage11–130.0315%12 Jun
dust213–20.049%12 Jun
overpass13–80.028%12 Jun
mirage13–110.0217%11 Jun
dust26–13-0.0323%11 Jun
mirage8–13-0.027%9 Jun
dust210–1-0.0620%9 Jun
nuke8–13-0.059%9 Jun
inferno7–00.0616%9 Jun
inferno13–110.0316%9 Jun
ancient13–10-0.059%8 Jun
dust24–130.0011%8 Jun
anubis13–90.0010%8 Jun
nuke13–110.0716%8 Jun
mirage13–70.039%8 Jun
dust28–13-0.067%8 Jun
inferno13–2-0.0115%8 Jun
inferno14–16-0.027%8 Jun
nuke13–40.0713%8 Jun
dust24–130.028%8 Jun
ancient9–13-0.046%7 Jun
ancient13–110.0416%7 Jun
inferno13–160.0213%6 Jun
mirage13–30.039%6 Jun
dust213–50.1029%6 Jun
ancient6–130.026%6 Jun
overpass12–10.1812%6 Jun
italy6–130.0715%6 Jun
mirage13–7-0.049%6 Jun
mirage13–10-0.0018%6 Jun
inferno13–110.0112%5 Jun
dust213–100.0316%5 Jun
dust213–110.0320%5 Jun
mirage9–13-0.0011%5 Jun
dust29–130.0116%5 Jun
dust26–130.0523%5 Jun
ancient9–13-0.058%5 Jun
anubis13–4-0.0317%5 Jun
ancient16–130.0113%5 Jun
ancient13–110.027%5 Jun
ancient12–160.0511%5 Jun
dust213–30.0512%5 Jun
dust213–20.116%5 Jun
mirage6–13-0.0115%5 Jun
nuke13–110.000%4 Jun
mirage8–13-0.0214%4 Jun
mirage6–130.027%4 Jun
dust29–130.0610%4 Jun
inferno7–130.077%3 Jun
ancient7–13-0.033%3 Jun
dust216–13-0.0410%3 Jun
dust214–16-0.0411%3 Jun
ancient13–7-0.097%3 Jun
dust213–1-0.0022%3 Jun
mirage5–13-0.058%3 Jun
mirage7–13-0.015%3 Jun
mirage13–40.0110%3 Jun
inferno13–70.0116%3 Jun
nuke8–10.0815%2 Jun
mirage13–90.0513%2 Jun
nuke10–130.0414%2 Jun
dust26–13-0.0212%2 Jun
inferno7–13-0.0512%2 Jun
nuke11–130.065%2 Jun
dust213–110.0322%2 Jun
overpass6–13-0.024%2 Jun
dust210–13-0.0122%2 Jun
nuke4–13-0.028%2 Jun
anubis6–13-0.0310%1 Jun
nuke5–13-0.0014%1 Jun
dust28–13-0.0314%1 Jun
ancient11–13-0.0111%1 Jun
overpass13–90.0815%29 May
mirage7–13-0.0114%29 May
mirage13–50.1012%29 May
dust27–130.0110%29 May
overpass13–80.0215%29 May
cache13–110.0210%24 May
dust213–90.0015%24 May
dust24–13-0.0814%23 May
dust24–13-0.0222%23 May
dust26–13-0.0622%21 May
mirage13–80.0110%21 May
nuke13–70.0319%21 May
dust213–60.0220%21 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →